Player Matchup

Chronos
Chronos
KombatMASTER374
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,410 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LunerAce
Tsukuyomi
Level 2
God Stats
4W - 8L
1,282 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Nekontrolovaný23
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,232 Elo+
Solo
Sol
Sol
Tro11War
Sol
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
5W - 4L
1,376 Elo+
Solo
Amaterasu
Amaterasu
VastTiger
Amaterasu
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 24
1,448 SR
1,403 Elo+

VS

Team Averages
Level 25
1,444 SR
1,287 Elo+
Yemoja
Yemoja
AfricanPippen
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 1
Neith
Neith
Alvarohc10
Neith
Level 4
God Stats
8W - 4L
1,507 SR
Queue Stats
16W - 10L
1,077 Elo+
Party 1
Loki
Loki
CypressGil21
Loki
Level 89
God Stats
24W - 24L
1,470 SR
Queue Stats
386W - 414L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
10W - 2L
1,077 Elo+
Party 1
Tiamat
Tiamat
Mittudomén
Tiamat
Level 28
God Stats
3W - 1L
1,242 SR
Queue Stats
6W - 2L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,002
455
2,344
7,275
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LunerAce
Tsukuyomi
9
2 / 5 / 0
5,736
521
5,061
8,157
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 9 / 1
6,195
563
4,772
10,321
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 2
5,341
486
3,230
7,254
1,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
VastTiger
Amaterasu
8
0 / 4 / 2
5,170
470
1,288
6,945
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 10
6,178
562
4,051
2,898
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
10
5 / 3 / 7
6,310
574
3,578
6,181
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
11 / 2 / 6
7,879
716
5,876
8,558
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
13
8 / 0 / 1
7,710
701
6,933
5,256
3,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
10
5 / 1 / 8
6,780
616
9,490
7,565
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
31
32
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Neith
5
3
7
2.83
W
11
2
6
7
W
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
8
0
1
8.5
L
0
7
1
0.07
L
Tsukuyomi
LunerAce
Tsukuyomi
2
5
0
0.4
W
Tiamat
5
1
8
9
L
3
9
1
0.39
L
0
7
2
0.14
L
Amaterasu
VastTiger
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
29,928
39,952
Taken
30,458
12,433
Mitigated
14,121
4,686
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,051
672
735
797
2,898
1,758
253
989
1,870
15,716
0
W
Neith
3,578
2,028
0
1,126
6,181
2,002
408
1,025
5,156
0
29,957
W
5,876
1,996
0
2,701
8,558
2,781
703
993
7,492
0
39,914
W
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
6,933
518
0
3,430
5,256
3,833
498
955
4,301
44,529
0
L
2,344
236
0
489
7,275
1,847
306
4,287
2,856
21,129
0
L
Tsukuyomi
LunerAce
Tsukuyomi
5,061
950
0
952
8,157
2,746
0
3,025
5,052
0
23,989
W
Tiamat
9,490
1,749
0
3,098
7,565
3,747
567
1,612
5,881
28,135
0
L
4,772
667
0
268
10,321
3,031
42
5,922
3,943
0
17,207
L
3,230
1,123
0
1,095
7,254
1,611
0
2,425
4,729
28,283
0
L
Amaterasu
VastTiger
Amaterasu
1,288
234
0
1,882
6,945
3,198
0
3,998
2,898
0
11,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
34,857
209
Minions Killed
304
0
Camps Cleared
0
1,038,811
Distance Traveled
1,098,055
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,178
562
21
2
0
227,066
0
W
Neith
6,310
574
62
6
0
199,264
2
W
Loki
7,879
716
77
7
0
240,088
0
W
Zhong Kui
7,710
701
91
8
0
216,125
3
L
Chronos
5,002
455
45
4
0
193,411
0
L
Tsukuyomi
5,736
521
52
5
0
235,270
3
W
Tiamat
6,780
616
53
5
0
215,512
2
L
Cliodhna
6,195
563
29
3
0
212,851
1
L
Sol
5,341
486
53
5
0
189,561
0
L
Amaterasu
5,170
470
30
3
0
207,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role