Player Matchup

Medusa
Medusa
Bananadile123
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 2
Thor
Thor
Mockingjia
Thor
Level 29
God Stats
2W - 2L
1,296 SR
Queue Stats
238W - 226L
1,521 Elo+
Solo
Guan Yu
Guan Yu
PrimitiveOnes
Guan Yu
Level 27
God Stats
7W - 7L
1,617 SR
Queue Stats
87W - 77L
1,541 Elo+
Party 1
Ra
Ra
UWUGibbs
Ra
Level 28
God Stats
7W - 6L
1,656 SR
Queue Stats
91W - 76L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WeebenPille
Tsukuyomi
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 6L
1,552 Elo+
Party 2
Team Averages
Level 25
1,560 SR
1,550 Elo+

VS

Team Averages
Level 26
1,593 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Boomes
Raijin
Level 29
God Stats
3W - 0L
1,926 SR
Queue Stats
45W - 37L
1,484 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Grifill
Morgan Le Fay
Level 22
God Stats
20W - 21L
1,539 SR
Queue Stats
41W - 34L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
Mandoukos
Nu Wa
Level 25
God Stats
3W - 2L
1,489 SR
Queue Stats
108W - 94L
1,496 Elo+
Solo
Da Ji
Da Ji
goplaycoop
Da Ji
Level 29
God Stats
3W - 1L
1,510 SR
Queue Stats
180W - 70L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 10
12,218
1,111
13,314
22,568
6,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 14 / 10
11,701
1,064
10,951
28,533
8,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
19
8 / 8 / 10
14,370
1,306
16,235
32,064
27,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 11 / 14
11,384
1,035
15,673
22,059
6,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
WeebenPille
Tsukuyomi
16
4 / 7 / 6
10,815
983
9,752
10,782
3,194
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
4 / 2 / 19
11,619
1,056
15,694
11,487
3,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Boomes
Raijin
20
12 / 6 / 23
13,828
1,257
25,165
17,864
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Grifill
Morgan Le Fay
19
3 / 7 / 24
11,463
1,042
13,020
13,522
5,062
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Mandoukos
Nu Wa
20
7 / 3 / 23
12,908
1,173
17,294
10,156
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
20
25 / 6 / 15
17,139
1,558
37,221
18,154
9,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
155
24
Kills
51
51
Deaths
24
50
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
19
6.75
L
5
11
10
0.91
W
Raijin
Boomes
Raijin
12
6
23
3.92
W
Morgan Le Fay
Grifill
Morgan Le Fay
3
7
24
2.14
W
Nu Wa
Mandoukos
Nu Wa
7
3
23
6.17
L
5
14
10
0.71
L
Guan Yu
8
8
10
1.63
L
2
11
14
0.82
L
Tsukuyomi
WeebenPille
Tsukuyomi
4
7
6
1
W
Da Ji
25
6
15
5.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,925
Damage
108,394
116,006
Taken
71,183
51,229
Mitigated
27,351
13,211
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,694
6,667
0
838
11,487
3,803
0
2,287
9,200
0
40,140
L
13,314
6,915
0
1,826
22,568
6,205
0
11,257
11,311
0
38,708
W
Raijin
Boomes
Raijin
25,165
2,182
72
2,772
17,864
5,384
0
3,830
14,034
45,550
0
W
Morgan Le Fay
Grifill
Morgan Le Fay
13,020
1,288
0
331
13,522
5,062
0
3,145
10,377
29,484
0
W
Nu Wa
Mandoukos
Nu Wa
17,294
4,902
0
236
10,156
3,779
0
2,425
7,731
33,997
0
L
10,951
3,818
0
0
28,533
8,235
0
10,922
17,611
0
22,650
L
Guan Yu
16,235
2,723
1,822
7,013
32,064
27,478
0
17,367
14,697
0
39,401
L
15,673
480
1,123
1,402
22,059
6,117
0
11,920
10,139
56,643
0
L
Tsukuyomi
WeebenPille
Tsukuyomi
9,752
2,689
0
25
10,782
3,194
0
4,013
6,769
0
23,692
W
Da Ji
37,221
13,817
0
2,858
18,154
9,323
0
3,986
14,168
0
52,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,488
Gold Earned
66,957
229
Minions Killed
190
7
Camps Cleared
9
934,741
Distance Traveled
910,007
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,619
1,056
49
4
3
166,369
0
L
Medusa
12,218
1,111
52
5
3
203,187
0
W
Raijin
13,828
1,257
46
4
1
172,037
0
W
Morgan Le Fay
11,463
1,042
33
3
0
176,211
0
W
Nu Wa
12,908
1,173
24
2
2
183,686
0
L
Thor
11,701
1,064
25
2
0
181,048
2
L
Guan Yu
14,370
1,306
41
4
3
231,351
0
L
Ra
11,384
1,035
86
8
1
195,402
1
L
Tsukuyomi
10,815
983
25
2
0
123,753
0
W
Da Ji
17,139
1,558
38
3
3
211,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role