Player Matchup

Fenrir
Fenrir
DeGERmane_653
Fenrir
Level 89
God Stats
77W - 65L
1,572 SR
Queue Stats
167W - 171L
1,466 Elo+
Party 1
Fafnir
Fafnir
Flaxian
Fafnir
Level 120
God Stats
3W - 2L
1,612 SR
Queue Stats
89W - 74L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
xHiGH_SocieTy
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 209L
1,496 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,515 Elo+

VS

Team Averages
Level 71
1,575 SR
1,369 Elo+
Tiamat
Tiamat
AlbertoRex_14
Tiamat
Level 87
God Stats
3W - 9L
1,358 SR
Queue Stats
120W - 180L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
HypoGeO12
Gilgamesh
Level 26
God Stats
4W - 2L
1,697 SR
Queue Stats
78W - 89L
1,352 Elo+
Solo
Artemis
Artemis
TH3_DARK-S1DE3
Artemis
Level 101
God Stats
5W - 2L
1,671 SR
Queue Stats
53W - 51L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
9,110
607
4,592
13,832
9,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Flaxian
Fafnir
12
2 / 3 / 4
9,221
615
6,866
17,760
15,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 4
9,006
600
12,684
7,981
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,616
641
10,120
9,221
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
HypoGeO12
Gilgamesh
14
1 / 0 / 7
9,562
637
12,297
16,734
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 3
10,631
709
12,915
9,772
3,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
8
8
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
4
3
2
1.67
L
Fafnir
Flaxian
Fafnir
2
3
4
1.33
W
Gilgamesh
HypoGeO12
Gilgamesh
1
0
7
4.5
W
5
2
3
3.25
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
35,332
39,573
Taken
35,727
28,057
Mitigated
25,697
10,992
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,120
795
887
2,534
9,221
5,143
249
5,840
3,381
40,413
0
L
4,592
1,183
381
4,481
13,832
9,725
214
2,577
10,580
0
15,197
L
Fafnir
Flaxian
Fafnir
6,866
1,944
610
3,991
17,760
15,737
237
6,918
9,583
20,157
0
W
Gilgamesh
HypoGeO12
Gilgamesh
12,297
2,057
0
4,315
16,734
17,036
221
8,410
8,324
7,204
32,125
W
12,915
5,991
0
4,561
9,772
3,518
1,975
6,000
3,772
0
50,773
L
12,684
4,980
0
1,529
7,981
2,595
0
1,415
6,099
46,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
29,809
147
Minions Killed
221
6
Camps Cleared
7
804,967
Distance Traveled
825,410
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,616
641
92
6
2
265,854
3
L
Fenrir
9,110
607
26
2
4
286,587
7
L
Fafnir
9,221
615
32
2
0
282,347
4
W
Gilgamesh
9,562
637
39
3
3
298,929
4
W
Artemis
10,631
709
90
6
2
260,627
3
L
Nu Wa
9,006
600
89
6
2
236,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role