Player Matchup

Cliodhna
Cliodhna
Lucifer135
Cliodhna
Level 148
God Stats
16W - 22L
1,552 SR
Queue Stats
555W - 519L
1,587 Elo+
Party 1
Ra
Ra
OG Goatzilla
Ra
Level 160
God Stats
97W - 77L
1,645 SR
Queue Stats
1,126W - 913L
1,660 Elo+
Solo
Danzaburou
Danzaburou
ZoarialCrown84
Danzaburou
Level 149
God Stats
3W - 4L
1,559 SR
Queue Stats
332W - 256L
1,636 Elo+
Party 1
Team Averages
Level 152
1,585 SR
1,628 Elo+

VS

Team Averages
Level 110
1,601 SR
1,616 Elo+
Ymir
Ymir
Buriyu
Ymir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,473 Elo+
Solo
Hera
Hera
OdysseyBow
Hera
Level 34
God Stats
6W - 2L
1,597 SR
Queue Stats
110W - 77L
1,652 Elo+
Solo
Achilles
Achilles
Pandaa-404
Achilles
Level 158
God Stats
7W - 6L
1,708 SR
Queue Stats
354W - 241L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lucifer135
Cliodhna
17
10 / 5 / 5
14,021
738
19,567
15,838
6,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 6 / 7
13,401
705
16,069
18,011
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZoarialCrown84
Danzaburou
15
1 / 5 / 12
12,097
637
14,649
16,985
7,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buriyu
Ymir
17
1 / 6 / 12
12,365
651
5,393
22,111
19,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 12
13,038
686
11,691
14,656
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Pandaa-404
Achilles
18
12 / 5 / 3
14,609
769
23,053
27,344
33,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
18
Kills
16
16
Deaths
18
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Buriyu
Ymir
1
6
12
1.17
L
Cliodhna
Lucifer135
Cliodhna
10
5
5
2.5
L
7
6
7
1.75
W
3
7
12
1.29
W
Achilles
Pandaa-404
Achilles
12
5
3
2.7
L
Danzaburou
ZoarialCrown84
Danzaburou
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,285
Damage
40,137
50,834
Taken
64,111
21,368
Mitigated
58,847
16,621
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Buriyu
Ymir
5,393
1,127
680
2,074
22,111
19,933
530
5,077
17,034
28,641
0
L
Cliodhna
Lucifer135
Cliodhna
19,567
1,559
0
1,911
15,838
6,349
834
6,118
9,720
0
40,642
L
16,069
947
3,098
6,251
18,011
7,765
1,360
6,914
11,097
81,177
0
W
11,691
2,722
190
1,444
14,656
5,780
1,400
5,902
8,754
65,473
0
W
Achilles
Pandaa-404
Achilles
23,053
4,417
0
4,488
27,344
33,134
1,535
5,417
21,927
7,310
59,313
L
Danzaburou
ZoarialCrown84
Danzaburou
14,649
5,937
311
5,050
16,985
7,254
852
6,544
10,441
0
43,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
40,012
219
Minions Killed
234
6
Camps Cleared
11
1,002,114
Distance Traveled
1,036,226
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,365
651
43
2
3
326,449
2
L
Cliodhna
14,021
738
37
2
1
350,510
6
L
Ra
13,401
705
123
6
4
344,545
1
W
Hera
13,038
686
122
6
5
327,841
4
W
Achilles
14,609
769
69
4
3
381,936
4
L
Danzaburou
12,097
637
59
3
1
307,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role