Player Matchup

Arachne
Arachne
Porqria97
Arachne
Level 29
God Stats
23W - 17L
1,567 SR
Queue Stats
58W - 59L
1,417 Elo+
Solo
Xing Tian
Xing Tian
TyeGuy888
Xing Tian
Level 81
God Stats
33W - 31L
1,537 SR
Queue Stats
188W - 174L
1,451 Elo+
Party 3
Artemis
Artemis
nightmoon06
Artemis
Level 4
God Stats
0W - 2L
1,435 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
txdenke
Olorun
Level 5
God Stats
0W - 2L
1,561 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
zyphrgreen
Thor
Level 10
God Stats
0W - 3L
1,182 SR
Queue Stats
26W - 35L
1,391 Elo+
Party 3
Team Averages
Level 26
1,457 SR
1,452 Elo+

VS

Team Averages
Level 34
1,439 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bovislul
Tsukuyomi
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
41W - 73L
1,500 Elo+
Solo
Mulan
Mulan
Gingerbilly92
Mulan
Level 29
God Stats
8W - 8L
1,228 SR
Queue Stats
96W - 124L
1,343 Elo+
Solo
Cthulhu
Cthulhu
GloopyTube
Cthulhu
Level 7
God Stats
3W - 2L
1,539 SR
Queue Stats
13W - 10L
1,513 Elo+
Party 2
Discordia
Discordia
killerKOMBOwen
Discordia
Level 104
God Stats
1W - 0L
1,430 SR
Queue Stats
18W - 16L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Porqria97
Arachne
16
9 / 0 / 3
9,801
613
6,676
11,769
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
TyeGuy888
Xing Tian
12
2 / 2 / 4
7,486
468
5,888
12,262
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
nightmoon06
Artemis
9
1 / 14 / 4
6,286
393
4,186
13,053
3,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
txdenke
Olorun
10
1 / 9 / 4
7,147
447
4,022
13,257
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 0
7,224
452
3,312
9,349
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 4
8,376
524
5,343
10,037
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Bovislul
Tsukuyomi
9
3 / 6 / 4
7,052
441
6,202
9,121
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 4 / 1
9,030
564
8,654
10,857
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
GloopyTube
Cthulhu
12
4 / 2 / 3
8,049
503
6,052
12,005
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
killerKOMBOwen
Discordia
15
15 / 2 / 2
9,751
609
14,904
6,507
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
29
29
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
W
Tsukuyomi
Bovislul
Tsukuyomi
3
6
4
0.83
W
4
4
1
1.13
W
Cthulhu
GloopyTube
Cthulhu
4
2
3
2.75
L
Arachne
Porqria97
Arachne
9
0
3
10.5
L
Xing Tian
TyeGuy888
Xing Tian
2
2
4
2
W
Discordia
killerKOMBOwen
Discordia
15
2
2
8
L
Artemis
nightmoon06
Artemis
1
14
4
0.21
L
Olorun
txdenke
Olorun
1
9
4
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
41,155
59,690
Taken
48,527
26,276
Mitigated
24,933
11,656
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,343
2,279
0
4,257
10,037
3,353
3,437
1,812
8,225
0
70,295
W
Tsukuyomi
Bovislul
Tsukuyomi
6,202
1,349
0
1,288
9,121
3,918
0
1,383
7,738
0
32,388
W
8,654
1,500
0
2,996
10,857
6,319
1,410
681
10,176
0
57,140
W
Cthulhu
GloopyTube
Cthulhu
6,052
643
265
2,153
12,005
9,182
312
4,185
7,820
29,288
0
L
Arachne
Porqria97
Arachne
6,676
4,383
0
5,975
11,769
5,186
0
2,570
9,137
0
67,718
L
Xing Tian
TyeGuy888
Xing Tian
5,888
541
0
780
12,262
8,991
127
3,233
8,989
28,944
0
W
Discordia
killerKOMBOwen
Discordia
14,904
1,246
0
1,432
6,507
2,161
39
2,017
4,490
55,468
0
L
Artemis
nightmoon06
Artemis
4,186
1,799
0
691
13,053
3,684
211
6,936
5,743
0
22,266
L
Olorun
txdenke
Olorun
4,022
1,604
46
2,938
13,257
4,353
1,133
7,299
5,516
27,819
0
L
3,312
801
0
1,226
9,349
4,062
0
0
9,349
0
33,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
42,258
333
Minions Killed
419
0
Camps Cleared
0
1,447,846
Distance Traveled
1,461,963
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,376
524
127
8
0
280,638
0
W
Tsukuyomi
7,052
441
48
3
0
296,367
4
W
Mulan
9,030
564
110
7
0
269,726
3
W
Cthulhu
8,049
503
39
2
0
309,243
2
L
Arachne
9,801
613
126
8
0
367,420
1
L
Xing Tian
7,486
468
46
3
0
295,024
1
W
Discordia
9,751
609
95
6
0
305,989
1
L
Artemis
6,286
393
45
3
0
235,494
0
L
Olorun
7,147
447
51
3
0
266,264
0
L
Thor
7,224
452
65
4
0
283,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role