Player Matchup

Sylvanus
Sylvanus
Silver II
BogEyedPunLord
Sylvanus
Silver II
Level 75
God Stats
5W - 5L
1,472 SR
Queue Stats
68W - 71L
1,034 MMR
Party 2
Thor
Thor
Silver III
IIRenegadeII154
Thor
Silver III
Level 122
God Stats
0W - 1L
1,135 SR
Queue Stats
42W - 42L
1,014 MMR
Party 3
Discordia
Discordia
Silver II
JimmyT9124
Discordia
Silver II
Level 88
God Stats
4W - 4L
1,557 SR
Queue Stats
82W - 97L
1,087 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
MrBigBossMan
Ah Muzen Cab
Silver V
Level 117
God Stats
3W - 4L
1,101 SR
Queue Stats
76W - 82L
672 MMR
Party 2
Achilles
Achilles
Silver IV
SooBillyy
Achilles
Silver IV
Level 69
God Stats
1W - 1L
1,338 SR
Queue Stats
23W - 35L
913 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,321 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,516 SR
938 MMR
Fenrir
Fenrir
Silver II
KingBandyy
Fenrir
Silver II
Level 103
God Stats
12W - 12L
1,683 SR
Queue Stats
399W - 414L
1,091 MMR
Solo
Vamana
Vamana
Silver V
Ridethelight_1
Vamana
Silver V
Level 87
God Stats
2W - 7L
1,227 SR
Queue Stats
19W - 35L
749 MMR
Solo
Bacchus
Bacchus
Silver II
TangoDown1312
Bacchus
Silver II
Level 158
God Stats
18W - 11L
1,636 SR
Queue Stats
216W - 227L
1,013 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
WarriorCadiz
Zhong Kui
Silver II
Level 86
God Stats
34W - 32L
1,493 SR
Queue Stats
90W - 100L
986 MMR
Party 1
Medusa
Medusa
Silver III
XMrKnockOutX
Medusa
Silver III
Level 125
God Stats
30W - 25L
1,542 SR
Queue Stats
149W - 166L
851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 6 / 17
15,571
472
22,045
40,237
62,811
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 11 / 8
17,853
541
29,614
35,069
19,931
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
JimmyT9124
Discordia
20
4 / 8 / 18
16,676
505
26,988
22,629
9,167
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
MrBigBossMan
Ah Muzen Cab
20
8 / 9 / 6
16,440
498
21,753
26,232
10,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SooBillyy
Achilles
20
11 / 4 / 3
18,226
552
31,025
33,396
34,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioGilgameshAthenaMorgan Le FayTiamat

VS

Bans
PersephoneLokiOlorunNemesisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingBandyy
Fenrir
20
14 / 8 / 8
19,287
584
27,246
32,358
16,436
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 6 / 9
15,505
470
17,698
45,453
39,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
19
3 / 5 / 18
15,515
470
17,915
30,329
52,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
WarriorCadiz
Zhong Kui
20
10 / 10 / 7
18,454
559
34,603
38,315
27,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
10 / 10 / 7
17,923
543
26,137
31,024
12,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
87
39
Kills
38
38
Deaths
39
52
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
6
17
2.08
L
12
11
8
1.45
L
Discordia
JimmyT9124
Discordia
4
8
18
1.63
W
Fenrir
KingBandyy
Fenrir
14
8
8
2.25
L
Ah Muzen Cab
MrBigBossMan
Ah Muzen Cab
8
9
6
1.22
W
1
6
9
0.92
L
Achilles
SooBillyy
Achilles
11
4
3
3.13
W
Bacchus
3
5
18
2.4
W
Zhong Kui
WarriorCadiz
Zhong Kui
10
10
7
1.35
W
Medusa
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,425
Damage
123,599
157,563
Taken
177,479
136,759
Mitigated
147,924
33,846
Healing
52,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
22,045
4,830
5,085
13,565
40,237
62,811
307
10,247
29,456
63,638
16,943
L
29,614
8,946
0
1,930
35,069
19,931
173
10,767
23,876
0
143,725
L
Discordia
JimmyT9124
Discordia
26,988
2,004
295
3,749
22,629
9,167
116
12,114
10,464
115,944
0
W
Fenrir
KingBandyy
Fenrir
27,246
7,851
0
11,356
32,358
16,436
2,501
7,491
24,867
0
160,390
L
Ah Muzen Cab
MrBigBossMan
Ah Muzen Cab
21,753
7,829
0
7,558
26,232
10,385
898
11,655
14,577
0
147,010
W
17,698
6,633
0
18,484
45,453
39,392
226
7,511
37,942
6,634
79,334
L
Achilles
SooBillyy
Achilles
31,025
10,702
0
1,664
33,396
34,465
0
10,153
21,722
619
124,864
W
Bacchus
17,915
2,037
0
2,880
30,329
52,150
139
10,367
19,962
48,326
0
W
Zhong Kui
WarriorCadiz
Zhong Kui
34,603
2,036
0
14,709
38,315
27,274
7,340
12,452
25,863
140,762
0
W
Medusa
26,137
13,384
0
4,992
31,024
12,672
5,312
10,193
20,831
0
141,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,766
Gold Earned
86,684
851
Minions Killed
888
0
Camps Cleared
0
2,821,947
Distance Traveled
2,970,430
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
15,571
472
95
3
0
520,638
5
L
Thor
17,853
541
178
5
0
518,656
3
L
Discordia
16,676
505
195
6
0
594,207
13
W
Fenrir
19,287
584
199
6
0
606,625
6
L
Ah Muzen Cab
16,440
498
183
6
0
596,990
2
W
Vamana
15,505
470
149
5
0
603,951
1
L
Achilles
18,226
552
200
6
0
591,456
3
W
Bacchus
15,515
470
62
2
0
647,581
16
W
Zhong Kui
18,454
559
213
6
0
533,348
6
W
Medusa
17,923
543
265
8
0
578,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role