Player Matchup

Gilgamesh
Gilgamesh
Pleb0fPlebs
Gilgamesh
Level 18
God Stats
9W - 8L
1,557 SR
Queue Stats
27W - 44L
1,200 Elo+
Solo
Sobek
Sobek
Ponce_de_Leon_1
Sobek
Level 17
God Stats
9W - 4L
1,859 SR
Queue Stats
73W - 67L
1,529 Elo+
Solo
Thanatos
Thanatos
RevNantSpirit
Thanatos
Level 28
God Stats
5W - 5L
1,755 SR
Queue Stats
79W - 93L
1,459 Elo+
Solo
Artemis
Artemis
educba26
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,566 Elo+
Solo
Guan Yu
Guan Yu
mmettallicca
Guan Yu
Level 29
God Stats
3W - 3L
1,536 SR
Queue Stats
105W - 132L
1,415 Elo+
Solo
Team Averages
Level 20
1,642 SR
1,434 Elo+

VS

Team Averages
Level 25
1,523 SR
1,452 Elo+
Sol
Sol
BiGmoNthingz
Sol
Level 25
God Stats
11W - 11L
1,449 SR
Queue Stats
69W - 68L
1,512 Elo+
Solo
Izanami
Izanami
Felonious_Ham_42
Izanami
Level 20
God Stats
20W - 26L
1,498 SR
Queue Stats
97W - 94L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
HandsForSale
Sun Wukong
Level 28
God Stats
29W - 24L
1,519 SR
Queue Stats
71W - 84L
1,372 Elo+
Solo
Ares
Ares
lu555is184
Ares
Level 29
God Stats
4W - 2L
1,574 SR
Queue Stats
106W - 101L
1,511 Elo+
Solo
Mercury
Mercury
tunel-inegavel
Mercury
Level 23
God Stats
15W - 7L
1,577 SR
Queue Stats
49W - 50L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pleb0fPlebs
Gilgamesh
10
0 / 2 / 2
6,663
370
3,172
8,366
5,246
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 0
7,543
419
5,669
17,362
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
RevNantSpirit
Thanatos
13
2 / 6 / 1
7,999
444
7,857
17,205
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
educba26
Artemis
11
0 / 7 / 1
7,162
398
6,835
12,573
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
mmettallicca
Guan Yu
10
0 / 2 / 1
6,829
379
813
8,024
5,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
11,454
636
8,241
10,838
4,090
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 0 / 4
12,242
680
15,515
8,155
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
HandsForSale
Sun Wukong
16
3 / 0 / 4
10,905
606
9,354
11,984
11,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 10
10,087
560
9,286
15,447
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 1 / 4
9,978
554
3,317
12,621
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
21
21
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
9
0
4
11
W
Sun Wukong
HandsForSale
Sun Wukong
3
0
4
5
L
Gilgamesh
Pleb0fPlebs
Gilgamesh
0
2
2
0.5
L
2
4
0
0.5
L
Thanatos
RevNantSpirit
Thanatos
2
6
1
0.42
L
Artemis
educba26
Artemis
0
7
1
0.07
W
2
2
10
3.5
L
Guan Yu
mmettallicca
Guan Yu
0
2
1
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
45,713
63,530
Taken
59,045
36,065
Mitigated
36,322
19,048
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,241
2,253
540
4,389
10,838
4,090
7,603
1,138
9,700
85,395
0
W
15,515
10,042
0
3,421
8,155
3,850
5,967
1,151
7,004
0
109,128
W
Sun Wukong
HandsForSale
Sun Wukong
9,354
1,063
0
5,525
11,984
11,197
2,005
476
11,508
13,870
42,879
L
Gilgamesh
Pleb0fPlebs
Gilgamesh
3,172
216
0
151
8,366
5,246
72
4,228
4,138
0
22,709
L
5,669
870
0
3,602
17,362
15,858
0
6,271
11,091
20,419
0
L
Thanatos
RevNantSpirit
Thanatos
7,857
1,382
0
9,212
17,205
5,999
0
3,987
13,218
0
59,359
L
Artemis
educba26
Artemis
6,835
2,767
0
2,855
12,573
3,703
0
3,415
9,158
0
46,766
W
9,286
849
0
3,291
15,447
12,860
546
2,854
12,593
29,433
0
L
Guan Yu
mmettallicca
Guan Yu
813
187
128
3,100
8,024
5,259
268
1,940
6,084
0
22,738
W
3,317
1,160
0
220
12,621
4,325
761
113
12,508
0
59,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
54,666
303
Minions Killed
549
0
Camps Cleared
0
1,417,960
Distance Traveled
1,718,039
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,454
636
145
8
0
332,365
0
W
Izanami
12,242
680
182
10
0
309,209
0
W
Sun Wukong
10,905
606
99
6
0
306,435
1
L
Gilgamesh
6,663
370
25
1
0
260,409
4
L
Sobek
7,543
419
25
1
0
342,645
0
L
Thanatos
7,999
444
108
6
0
320,660
0
L
Artemis
7,162
398
90
5
0
277,782
0
W
Ares
10,087
560
30
2
0
358,258
6
L
Guan Yu
6,829
379
55
3
0
216,464
1
W
Mercury
9,978
554
93
5
0
411,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role