Player Matchup

Vamana
Vamana
Diamond III
Akira
Vamana
Diamond III
Level 160
God Stats
2W - 0L
1,661 SR
Queue Stats
151W - 53L
2,209 MMR
Party 2
Geb
Geb
Platinum I
AverageGamer1234
Geb
Platinum I
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 22L
2,239 MMR
Party 2
Sol
Sol
Diamond III
ExcuseGravity
Sol
Diamond III
Level 148
God Stats
3W - 4L
1,619 SR
Queue Stats
68W - 63L
2,216 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,593 SR
2,221 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,661 SR
1,615 MMR
Thoth
Thoth
Gold V
Athozz1926
Thoth
Gold V
Level 160
God Stats
0W - 1L
1,380 SR
Queue Stats
17W - 13L
1,592 MMR
Party 1
Cupid
Cupid
Gold V
ChrisBlink
Cupid
Gold V
Level 128
God Stats
1W - 1L
1,887 SR
Queue Stats
3W - 1L
1,664 MMR
Party 1
Athena
Athena
Gold V
JeanCraack
Athena
Gold V
Level 156
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 3L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Akira
Vamana
13
8 / 3 / 2
8,625
863
11,753
10,645
6,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 10
8,894
889
3,569
9,619
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 10
7,989
799
10,970
8,366
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AresPoseidonFenrirBacchusOdin

VS

Bans
GilgameshSobekKing ArthurCerberusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
1 / 6 / 2
6,857
686
6,866
8,050
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
10
3 / 6 / 1
7,612
761
5,465
8,328
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
JeanCraack
Athena
11
1 / 2 / 2
6,935
694
4,029
11,716
8,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
Akira
Vamana
8
3
2
3
L
Thoth
1
6
2
0.33
W
3
1
10
8
L
Cupid
3
6
1
0.58
W
3
1
10
8
L
Athena
JeanCraack
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
16,360
28,630
Taken
28,094
22,850
Mitigated
14,168
11,534
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Akira
Vamana
11,753
6,570
0
3,270
10,645
6,492
436
4,408
6,053
0
33,681
L
Thoth
6,866
242
0
368
8,050
2,398
0
2,874
5,176
22,376
0
W
3,569
842
0
3,219
9,619
11,272
345
3,194
6,207
12,378
0
L
Cupid
5,465
3,375
215
985
8,328
2,851
0
4,842
3,486
0
13,935
W
10,970
4,599
0
5,045
8,366
5,086
2,026
3,037
5,142
41,677
4,373
L
Athena
JeanCraack
Athena
4,029
501
75
1,430
11,716
8,919
0
5,632
6,084
12,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
21,404
140
Minions Killed
94
10
Camps Cleared
0
594,415
Distance Traveled
548,373
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,625
863
53
5
6
212,521
5
L
Thoth
6,857
686
50
5
0
182,141
3
W
Geb
8,894
889
13
1
1
187,490
5
L
Cupid
7,612
761
25
3
0
154,773
0
W
Sol
7,989
799
74
7
3
194,404
4
L
Athena
6,935
694
19
2
0
211,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role