Player Matchup

Hel
Hel
Efluvya
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,564 Elo+
Party 1
Scylla
Scylla
SoloNoe
Scylla
Level 18
God Stats
5W - 5L
1,267 SR
Queue Stats
69W - 68L
1,419 Elo+
Solo
Bellona
Bellona
SusanoMorph
Bellona
Level 8
God Stats
4W - 3L
1,541 SR
Queue Stats
57W - 50L
1,451 Elo+
Solo
Nemesis
Nemesis
popeyesaddict
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 1
Olorun
Olorun
superperd3d0r
Olorun
Level 28
God Stats
7W - 4L
1,399 SR
Queue Stats
24W - 24L
1,442 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,525 Elo+

VS

Team Averages
Level 17
1,500 SR
1,418 Elo+
Athena
Athena
Caomha
Athena
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 7L
1,209 Elo+
Solo
Ao Kuang
Ao Kuang
Killyanxc
Ao Kuang
Level 27
God Stats
2W - 5L
1,477 SR
Queue Stats
74W - 80L
1,458 Elo+
Solo
Izanami
Izanami
ProcrastinatorMD
Izanami
Level 29
God Stats
10W - 12L
1,532 SR
Queue Stats
124W - 122L
1,460 Elo+
Solo
Artio
Artio
ThatScotian
Artio
Level 16
God Stats
3W - 4L
1,696 SR
Queue Stats
38W - 27L
1,644 Elo+
Solo
Hades
Hades
insipion
Hades
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 3 / 7
8,448
469
5,410
7,501
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
SoloNoe
Scylla
16
6 / 5 / 4
10,464
581
13,128
9,031
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SusanoMorph
Bellona
16
5 / 1 / 6
10,371
576
12,635
14,960
14,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
14
3 / 1 / 8
8,723
485
4,929
8,876
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
10 / 3 / 4
10,721
596
15,296
19,504
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caomha
Athena
13
0 / 3 / 5
8,022
446
1,956
9,627
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Killyanxc
Ao Kuang
15
7 / 3 / 1
9,448
525
8,072
16,339
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 4
7,504
417
7,786
9,648
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 1
8,597
478
8,928
15,649
13,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
insipion
Hades
11
2 / 10 / 5
7,796
433
7,304
17,276
8,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
26
Kills
13
13
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Caomha
Athena
0
3
5
0.83
W
Hel
2
3
7
1.83
L
Ao Kuang
Killyanxc
Ao Kuang
7
3
1
2.5
L
2
5
4
0.8
W
Scylla
SoloNoe
Scylla
6
5
4
1.6
W
Bellona
SusanoMorph
Bellona
5
1
6
8
L
2
5
1
0.5
L
Hades
insipion
Hades
2
10
5
0.45
W
Nemesis
3
1
8
7
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,398
Damage
34,046
59,872
Taken
68,539
31,242
Mitigated
38,789
31,603
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Caomha
Athena
1,956
816
0
553
9,627
7,078
182
5,459
4,124
22,613
0
W
Hel
5,410
965
2,555
3,276
7,501
2,507
328
1,531
5,970
32,258
3,938
L
Ao Kuang
Killyanxc
Ao Kuang
8,072
2,017
0
6,450
16,339
6,741
231
8,179
7,967
42,178
11,075
L
7,786
4,828
0
1,842
9,648
3,007
1,363
4,931
4,693
0
41,432
W
Scylla
SoloNoe
Scylla
13,128
1,023
320
2,487
9,031
3,051
382
5,329
3,702
62,995
0
W
Bellona
SusanoMorph
Bellona
12,635
4,895
0
8,209
14,960
14,927
207
9,628
5,332
0
55,373
L
8,928
559
395
4,397
15,649
13,759
398
3,459
12,070
49,940
0
L
Hades
insipion
Hades
7,304
1,088
54
2,951
17,276
8,204
1,314
10,848
6,123
30,623
0
W
Nemesis
4,929
1,606
0
1,837
8,876
3,987
0
2,416
6,460
0
48,708
W
15,296
7,225
332
12,587
19,504
6,770
1,275
6,625
12,879
88,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
41,367
458
Minions Killed
387
0
Camps Cleared
0
1,777,589
Distance Traveled
1,507,222
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,022
446
35
2
0
293,075
0
W
Hel
8,448
469
49
3
0
327,233
4
L
Ao Kuang
9,448
525
98
5
0
333,496
2
L
Izanami
7,504
417
75
4
0
272,619
0
W
Scylla
10,464
581
110
6
0
304,612
0
W
Bellona
10,371
576
102
6
0
402,171
4
L
Artio
8,597
478
109
6
0
341,666
6
L
Hades
7,796
433
70
4
0
266,366
0
W
Nemesis
8,723
485
64
4
0
414,413
0
W
Olorun
10,721
596
133
7
0
329,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role