Player Matchup

Horus
Horus
Cornasus
Horus
Level 19
God Stats
6W - 11L
1,409 SR
Queue Stats
13W - 30L
1,267 Elo+
Party 1
Set
Set
LynxAureum
Set
Level 27
God Stats
2W - 3L
1,439 SR
Queue Stats
8W - 28L
1,193 Elo+
Party 1
Thoth
Thoth
reworkdowarwick
Thoth
Level 23
God Stats
1W - 5L
1,257 SR
Queue Stats
13W - 31L
1,261 Elo+
Party 1
Team Averages
Level 23
1,368 SR
1,241 Elo+

VS

Team Averages
Level 65
1,399 SR
1,461 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fernando13myc
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
SamuelLucas
Baron Samedi
Level 18
God Stats
2W - 3L
1,198 SR
Queue Stats
27W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cornasus
Horus
14
8 / 5 / 2
11,556
680
9,292
22,554
30,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 7 / 6
10,202
600
7,835
16,250
6,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 5 / 6
10,557
621
8,748
14,194
4,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
10 / 5 / 7
13,418
789
25,027
16,212
9,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
8
0 / 3 / 5
8,873
522
2,018
5,401
2,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SamuelLucas
Baron Samedi
18
7 / 2 / 10
12,909
759
15,070
12,513
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
17
17
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
5
7
2.7
L
Horus
Cornasus
Horus
8
5
2
1.8
W
Nemesis
0
3
5
0.83
L
1
7
6
0.57
W
Baron Samedi
SamuelLucas
Baron Samedi
7
2
10
6
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
42,115
52,998
Taken
34,126
41,671
Mitigated
19,671
16,080
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
25,027
8,982
0
3,383
16,212
9,408
1,853
2,962
13,250
0
62,106
L
Horus
Cornasus
Horus
9,292
4,672
3,653
8,925
22,554
30,095
512
8,384
14,170
0
21,834
W
Nemesis
2,018
919
0
772
5,401
2,061
0
2,425
2,976
0
3,795
L
7,835
3,609
0
1,623
16,250
6,875
0
4,327
11,923
0
36,019
W
Baron Samedi
SamuelLucas
Baron Samedi
15,070
637
2,555
5,051
12,513
8,202
1,011
3,474
9,039
43,885
0
L
8,748
615
110
1,769
14,194
4,701
892
3,618
10,576
46,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
35,200
154
Minions Killed
142
9
Camps Cleared
4
791,490
Distance Traveled
733,615
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,418
789
79
5
2
310,572
5
L
Horus
11,556
680
19
1
1
283,616
0
W
Nemesis
8,873
522
5
0
0
132,171
2
L
Set
10,202
600
47
3
5
246,613
2
W
Baron Samedi
12,909
759
58
3
2
290,872
4
L
Thoth
10,557
621
88
5
3
261,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role