Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CABJkid
Izanami
Level 85
God Stats
141W - 90L
1,590 SR
Queue Stats
262W - 225L
1,474 Elo+
Party 1
Ymir
Ymir
FreeTheChicken4
Ymir
Level 26
God Stats
11W - 4L
1,661 SR
Queue Stats
33W - 24L
1,522 Elo+
Party 1
Fenrir
Fenrir
HxCBanger
Fenrir
Level 77
God Stats
21W - 19L
1,492 SR
Queue Stats
226W - 203L
1,460 Elo+
Party 1
Hercules
Hercules
Jordi0115
Hercules
Level 74
God Stats
3W - 3L
1,409 SR
Queue Stats
109W - 145L
1,332 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,458 Elo+

VS

Team Averages
Level 60
1,457 SR
1,492 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DVS QUIKSILVER
Gilgamesh
Level 105
God Stats
26W - 26L
1,537 SR
Queue Stats
75W - 100L
1,442 Elo+
Solo
Apollo
Apollo
HaloXL7870
Apollo
Level 49
God Stats
1W - 3L
1,437 SR
Queue Stats
256W - 308L
1,376 Elo+
Solo
Agni
Agni
Rivake
Agni
Level 45
God Stats
2W - 6L
1,310 SR
Queue Stats
53W - 60L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Turtleking110
Aphrodite
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 28L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
11 / 1 / 6
9,742
649
16,912
6,381
2,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CABJkid
Izanami
15
6 / 1 / 6
9,537
636
10,223
7,331
2,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 10
8,049
537
3,489
11,354
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
HxCBanger
Fenrir
16
9 / 3 / 6
9,595
640
10,628
12,671
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Jordi0115
Hercules
12
1 / 4 / 4
7,516
501
4,322
17,789
7,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 9 / 0
7,299
487
8,829
13,363
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DVS QUIKSILVER
Gilgamesh
12
2 / 1 / 4
7,089
473
6,509
12,939
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
HaloXL7870
Apollo
10
1 / 9 / 1
6,296
420
4,059
11,390
4,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
Rivake
Agni
12
1 / 5 / 4
7,530
502
9,040
8,962
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Turtleking110
Aphrodite
9
0 / 5 / 4
6,356
424
5,236
11,407
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
29
Kills
9
9
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
6
14
L
Arachne
 
Arachne
5
9
0
0.56
W
Izanami
CABJkid
Izanami
6
1
6
9
L
Gilgamesh
DVS QUIKSILVER
Gilgamesh
2
1
4
4
W
2
0
10
7
L
Apollo
HaloXL7870
Apollo
1
9
1
0.17
W
Fenrir
HxCBanger
Fenrir
9
3
6
4
W
Hercules
Jordi0115
Hercules
1
4
4
0.75
L
Agni
Rivake
Agni
1
5
4
0.6
L
Aphrodite
Turtleking110
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
33,673
55,526
Taken
58,061
32,176
Mitigated
25,897
16,275
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,912
1,961
0
2,018
6,381
2,676
624
2,593
3,528
64,665
0
L
Arachne
 
Arachne
8,829
7,006
0
1,649
13,363
4,671
563
6,200
7,163
0
35,544
W
Izanami
CABJkid
Izanami
10,223
7,869
0
2,071
7,331
2,847
6,310
1,889
5,361
0
74,295
L
Gilgamesh
DVS QUIKSILVER
Gilgamesh
6,509
1,497
12
2,169
12,939
9,082
0
3,434
9,505
0
34,747
W
3,489
618
0
3,171
11,354
13,315
388
3,102
8,068
18,999
0
L
Apollo
HaloXL7870
Apollo
4,059
1,339
0
0
11,390
4,610
0
2,945
8,445
0
24,382
W
Fenrir
HxCBanger
Fenrir
10,628
1,668
0
2,094
12,671
5,674
483
2,893
9,710
0
63,492
W
Hercules
Jordi0115
Hercules
4,322
986
17
6,904
17,789
7,664
757
3,082
14,583
0
32,162
L
Agni
Rivake
Agni
9,040
649
0
2,026
8,962
2,628
0
4,070
4,892
40,911
0
L
Aphrodite
Turtleking110
Aphrodite
5,236
1,191
2,951
4,210
11,407
4,906
0
3,752
7,655
18,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
34,570
474
Minions Killed
276
0
Camps Cleared
0
1,501,470
Distance Traveled
1,493,236
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,742
649
113
8
0
339,263
7
L
Arachne
7,299
487
57
4
0
318,997
0
W
Izanami
9,537
636
158
11
0
276,603
1
L
Gilgamesh
7,089
473
65
4
0
337,025
2
W
Ymir
8,049
537
31
2
0
302,657
10
L
Apollo
6,296
420
41
3
0
236,000
0
W
Fenrir
9,595
640
110
7
0
315,752
2
W
Hercules
7,516
501
62
4
0
267,195
1
L
Agni
7,530
502
83
6
0
298,396
6
L
Aphrodite
6,356
424
30
2
0
302,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role