Player Matchup

Scylla
Scylla
Bjoerger
Scylla
Level 27
God Stats
10W - 10L
1,572 SR
Queue Stats
123W - 131L
1,425 Elo+
Solo
Kali
Kali
Divix1
Kali
Level 25
God Stats
11W - 7L
1,558 SR
Queue Stats
42W - 35L
1,462 Elo+
Solo
Jormungandr
Jormungandr
GvR8
Jormungandr
Level 5
God Stats
3W - 5L
1,292 SR
Queue Stats
6W - 14L
1,448 Elo+
Solo
Cthulhu
Cthulhu
JerryTheCatt
Cthulhu
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 41L
1,459 Elo+
Solo
Artemis
Artemis
Vehrizy
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,395 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,438 Elo+

VS

Team Averages
Level 17
1,554 SR
1,458 Elo+
Anubis
Anubis
Cryptic857
Anubis
Level 23
God Stats
9W - 7L
1,517 SR
Queue Stats
12W - 17L
1,336 Elo+
Solo
Artemis
Artemis
JORGEMY
Artemis
Level 29
God Stats
38W - 26L
1,583 SR
Queue Stats
93W - 78L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Likaionas
Guan Yu
Level 24
God Stats
4W - 3L
1,673 SR
Queue Stats
109W - 109L
1,501 Elo+
Solo
Thanatos
Thanatos
Psixxik
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Ymir
Ymir
Tofiiq
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bjoerger
Scylla
15
1 / 2 / 4
9,216
542
3,193
7,122
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Divix1
Kali
15
8 / 5 / 4
9,426
554
10,882
15,207
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
GvR8
Jormungandr
14
1 / 3 / 7
9,020
531
4,178
8,953
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
JerryTheCatt
Cthulhu
15
7 / 0 / 4
9,442
555
9,951
10,439
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Vehrizy
Artemis
17
9 / 3 / 2
10,602
624
13,817
13,663
4,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cryptic857
Anubis
12
4 / 4 / 2
8,201
482
9,529
10,158
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
JORGEMY
Artemis
15
4 / 3 / 4
9,085
534
11,396
13,370
2,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Likaionas
Guan Yu
11
0 / 4 / 0
6,293
370
4,883
12,675
9,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Psixxik
Thanatos
12
4 / 8 / 0
7,593
447
4,451
12,474
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Tofiiq
Ymir
10
0 / 7 / 1
6,516
383
1,102
11,828
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
26
Kills
12
13
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bjoerger
Scylla
1
2
4
1.5
L
Anubis
Cryptic857
Anubis
4
4
2
1.25
W
Kali
Divix1
Kali
8
5
4
2
W
Jormungandr
GvR8
Jormungandr
1
3
7
1.5
L
Artemis
JORGEMY
Artemis
4
3
4
2
W
Cthulhu
JerryTheCatt
Cthulhu
7
0
4
9
L
Guan Yu
Likaionas
Guan Yu
0
4
0
0
L
Thanatos
Psixxik
Thanatos
4
8
0
0.5
L
Ymir
Tofiiq
Ymir
0
7
1
0.07
W
Artemis
Vehrizy
Artemis
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,021
Damage
31,361
55,384
Taken
60,505
29,379
Mitigated
28,586
14,537
Healing
22,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bjoerger
Scylla
3,193
213
0
1,009
7,122
1,688
473
2,378
4,744
57,278
0
L
Anubis
Cryptic857
Anubis
9,529
455
0
5,106
10,158
4,244
98
3,047
6,921
40,413
0
W
Kali
Divix1
Kali
10,882
4,591
0
4,703
15,207
6,347
322
2,845
12,362
0
60,246
W
Jormungandr
GvR8
Jormungandr
4,178
1,569
43
796
8,953
6,496
932
2,187
6,766
29,689
0
L
Artemis
JORGEMY
Artemis
11,396
5,705
0
4,925
13,370
2,952
358
2,088
11,282
0
55,719
W
Cthulhu
JerryTheCatt
Cthulhu
9,951
1,423
0
3,369
10,439
10,357
114
1,326
9,113
37,218
0
L
Guan Yu
Likaionas
Guan Yu
4,883
1,316
352
4,770
12,675
9,069
496
5,320
6,390
0
25,068
L
Thanatos
Psixxik
Thanatos
4,451
1,148
0
4,470
12,474
3,683
0
3,272
8,975
0
29,028
L
Ymir
Tofiiq
Ymir
1,102
345
0
2,496
11,828
8,638
0
2,033
9,615
20,026
0
W
Artemis
Vehrizy
Artemis
13,817
8,030
0
4,617
13,663
4,491
4,289
1,959
11,704
0
74,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
37,688
455
Minions Killed
331
0
Camps Cleared
0
1,551,494
Distance Traveled
1,355,554
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,216
542
122
7
0
246,211
6
L
Anubis
8,201
482
74
4
0
223,247
1
W
Kali
9,426
554
93
5
0
364,665
3
W
Jormungandr
9,020
531
45
3
0
329,766
2
L
Artemis
9,085
534
104
6
0
291,974
0
W
Cthulhu
9,442
555
69
4
0
329,484
2
L
Guan Yu
6,293
370
57
3
0
302,902
3
L
Thanatos
7,593
447
51
3
0
291,647
0
L
Ymir
6,516
383
45
3
0
245,784
4
W
Artemis
10,602
624
126
7
0
281,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role