Player Matchup

Anubis
Anubis
BIVI DRANDON
Anubis
Level 25
God Stats
12W - 11L
1,503 SR
Queue Stats
165W - 155L
1,541 Elo+
Solo
Heimdallr
Heimdallr
I_Pod_I
Heimdallr
Level 26
God Stats
0W - 1L
1,460 SR
Queue Stats
78W - 67L
1,523 Elo+
Solo
Aphrodite
Aphrodite
NepheIe
Aphrodite
Level 18
God Stats
7W - 5L
1,144 SR
Queue Stats
57W - 52L
1,624 Elo+
Solo
Da Ji
Da Ji
educba26
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,585 Elo+
Solo
Neith
Neith
spooky_gelatine5
Neith
Level 24
God Stats
7W - 4L
1,840 SR
Queue Stats
193W - 223L
1,504 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,556 Elo+

VS

Team Averages
Level 20
1,590 SR
1,581 Elo+
Izanami
Izanami
GankPlz8612
Izanami
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
22W - 17L
1,583 Elo+
Party 1
Ymir
Ymir
JeCarrySam
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
OxfordMisfit
Sun Wukong
Level 18
God Stats
21W - 14L
1,725 SR
Queue Stats
60W - 66L
1,584 Elo+
Solo
Horus
Horus
Ponce_de_Leon_1
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 67L
1,512 Elo+
Solo
Merlin
Merlin
mak1nplayz_
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 2 / 0
6,809
681
2,264
5,376
2,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
I_Pod_I
Heimdallr
7
0 / 3 / 0
4,438
444
5,004
6,241
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
NepheIe
Aphrodite
7
0 / 1 / 0
4,898
490
2,863
4,619
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
educba26
Da Ji
9
1 / 3 / 0
5,367
537
2,841
6,996
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,413
441
1,491
3,654
935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GankPlz8612
Izanami
9
1 / 0 / 3
5,180
518
3,872
5,626
1,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 4
5,229
523
2,162
6,000
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
OxfordMisfit
Sun Wukong
11
3 / 0 / 2
6,154
615
1,254
5,271
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 2
4,674
467
1,212
3,753
1,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
5 / 2 / 0
6,591
659
5,734
4,776
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
11
11
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
2
0
1.5
W
Izanami
GankPlz8612
Izanami
1
0
3
2.5
L
Heimdallr
I_Pod_I
Heimdallr
0
3
0
0
W
1
0
4
3
L
Aphrodite
NepheIe
Aphrodite
0
1
0
0
W
Sun Wukong
OxfordMisfit
Sun Wukong
3
0
2
4
W
1
2
2
1
L
Da Ji
educba26
Da Ji
1
3
0
0.33
W
Merlin
5
2
0
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
14,234
26,886
Taken
25,426
8,734
Mitigated
9,127
12,141
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,264
455
0
2,996
5,376
2,211
670
1,785
3,485
41,040
0
W
Izanami
GankPlz8612
Izanami
3,872
2,961
0
1,955
5,626
1,395
68
1,003
4,623
0
35,661
L
Heimdallr
I_Pod_I
Heimdallr
5,004
2,200
0
760
6,241
1,617
0
840
5,401
0
25,857
W
2,162
556
0
1,645
6,000
3,107
0
1,495
4,505
9,987
0
L
Aphrodite
NepheIe
Aphrodite
2,863
639
1,501
2,893
4,619
1,815
0
1,022
3,557
16,307
0
W
Sun Wukong
OxfordMisfit
Sun Wukong
1,254
352
0
3,404
5,271
1,866
0
300
4,971
0
29,037
W
1,212
838
0
189
3,753
1,505
0
1,616
2,137
0
11,385
L
Da Ji
educba26
Da Ji
2,841
293
0
2,528
6,996
2,156
0
2,395
4,469
0
28,140
W
Merlin
5,734
96
0
1,110
4,776
1,254
111
713
4,063
32,331
0
L
1,491
56
0
1,463
3,654
935
357
1,460
2,078
0
12,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
27,828
257
Minions Killed
271
0
Camps Cleared
0
827,556
Distance Traveled
945,182
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,809
681
112
11
0
162,572
0
W
Izanami
5,180
518
81
8
0
196,916
0
L
Heimdallr
4,438
444
38
4
0
174,608
0
W
Ymir
5,229
523
14
1
0
173,437
3
L
Aphrodite
4,898
490
25
3
0
181,581
0
W
Sun Wukong
6,154
615
76
8
0
206,904
0
W
Horus
4,674
467
23
2
0
170,817
0
L
Da Ji
5,367
537
59
6
0
218,635
0
W
Merlin
6,591
659
77
8
0
197,108
1
L
Neith
4,413
441
23
2
0
90,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role