Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SmiteSofty
Cerberus
Level 63
God Stats
8W - 4L
1,795 SR
Queue Stats
398W - 423L
1,497 Elo+
Solo
Rama
Rama
alien0bot
Rama
Level 13
God Stats
2W - 8L
1,249 SR
Queue Stats
19W - 26L
1,468 Elo+
Solo
Team Averages
Level 66
1,515 SR
1,488 Elo+

VS

Team Averages
Level 41
1,666 SR
1,496 Elo+
Kukulkan
Kukulkan
BosnianMafia
Kukulkan
Level 56
God Stats
50W - 32L
1,565 SR
Queue Stats
93W - 93L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Illuminesstance
Gilgamesh
Level 4
God Stats
10W - 1L
1,842 SR
Queue Stats
22W - 29L
1,508 Elo+
Solo
Neith
Neith
SoulSurvivorOG
Neith
Level 63
God Stats
5W - 3L
1,591 SR
Queue Stats
95W - 119L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 1
6,380
638
5,385
7,730
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
SmiteSofty
Cerberus
8
0 / 6 / 2
6,154
615
3,801
10,574
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
10
1 / 4 / 1
6,396
640
5,391
8,755
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BosnianMafia
Kukulkan
12
5 / 1 / 7
7,813
781
6,138
4,012
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Illuminesstance
Gilgamesh
11
5 / 1 / 8
7,688
769
10,000
9,604
5,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 8
7,470
747
6,597
6,277
2,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
W
Kukulkan
BosnianMafia
Kukulkan
5
1
7
8.5
W
Gilgamesh
Illuminesstance
Gilgamesh
5
1
8
9
L
Cerberus
SmiteSofty
Cerberus
0
6
2
0.17
W
4
0
8
8
L
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
22,735
27,059
Taken
19,893
14,792
Mitigated
9,084
5,396
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,385
102
0
701
7,730
2,279
0
2,068
5,662
22,724
0
W
Kukulkan
BosnianMafia
Kukulkan
6,138
558
0
688
4,012
1,483
298
1,821
2,191
34,728
0
W
Gilgamesh
Illuminesstance
Gilgamesh
10,000
2,269
415
1,337
9,604
5,368
525
5,311
4,293
4,727
15,074
L
Cerberus
SmiteSofty
Cerberus
3,801
317
271
1,955
10,574
9,148
0
3,965
6,609
7,601
0
W
6,597
3,152
0
2,589
6,277
2,233
706
2,541
3,736
0
15,374
L
Rama
5,391
3,569
0
2,469
8,755
3,365
0
2,321
6,434
0
21,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,930
Gold Earned
22,971
95
Minions Killed
115
3
Camps Cleared
4
488,859
Distance Traveled
572,354
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,380
638
46
5
1
151,186
1
W
Kukulkan
7,813
781
68
7
3
194,080
1
W
Gilgamesh
7,688
769
22
2
1
199,481
4
L
Cerberus
6,154
615
12
1
0
166,891
0
W
Neith
7,470
747
25
3
0
178,793
1
L
Rama
6,396
640
37
4
2
170,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role