Player Matchup

Ra
Ra
Aigike
Ra
Level 137
God Stats
8W - 4L
1,511 SR
Queue Stats
94W - 62L
1,640 Elo+
Party 1
Loki
Loki
Apooxyy
Loki
Level 151
God Stats
18W - 8L
1,664 SR
Queue Stats
292W - 238L
1,621 Elo+
Party 2
Geb
Geb
BoneHeadShot
Geb
Level 116
God Stats
4W - 0L
1,730 SR
Queue Stats
105W - 97L
1,552 Elo+
Solo
Arachne
Arachne
MotiDeGever
Arachne
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
235W - 189L
1,603 Elo+
Party 2
Olorun
Olorun
PlayBoy333
Olorun
Level 128
God Stats
1W - 0L
1,719 SR
Queue Stats
136W - 106L
1,624 Elo+
Party 1
Team Averages
Level 138
1,625 SR
1,608 Elo+

VS

Team Averages
Level 124
1,564 SR
1,563 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Afrobeard
Rama
Level 155
God Stats
0W - 6L
1,427 SR
Queue Stats
241W - 240L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
HajdysDom
Zhong Kui
Level 129
God Stats
1W - 2L
1,576 SR
Queue Stats
50W - 51L
1,605 Elo+
Solo
Sol
Sol
hoogee
Sol
Level 114
God Stats
5W - 4L
1,817 SR
Queue Stats
176W - 162L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
0 / 0 / 2
3,553
711
965
931
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Apooxyy
Loki
6
0 / 3 / 0
3,139
628
804
3,117
798
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,017
603
582
2,204
847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MotiDeGever
Arachne
5
2 / 0 / 0
3,545
709
2,033
2,500
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
PlayBoy333
Olorun
5
0 / 0 / 0
3,126
625
2,869
2,097
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 0 / 0
3,191
638
1,275
3,311
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
 
Serqet
4
0 / 0 / 0
3,146
629
771
3,076
912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
5
0 / 0 / 0
3,215
643
1,855
2,553
536
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
HajdysDom
Zhong Kui
7
3 / 0 / 0
4,402
880
1,505
2,400
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
hoogee
Sol
2
0 / 2 / 0
2,624
525
568
1,224
245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
3
3
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Serqet
 
Serqet
0
0
0
0
L
Rama
0
0
0
0
W
Ra
0
0
2
1
W
Loki
Apooxyy
Loki
0
3
0
0
W
0
0
1
0.5
L
Zhong Kui
HajdysDom
Zhong Kui
3
0
0
3
W
Arachne
MotiDeGever
Arachne
2
0
0
2
W
Olorun
PlayBoy333
Olorun
0
0
0
0
L
Sol
hoogee
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,253
Damage
5,974
10,849
Taken
12,564
3,387
Mitigated
3,904
4,153
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,275
437
0
2,186
3,311
745
0
556
2,755
10,239
0
L
Serqet
 
Serqet
771
204
0
1,415
3,076
912
0
1,494
1,582
0
4,801
L
Rama
1,855
1,693
0
1,212
2,553
536
0
1,488
1,065
0
14,463
W
Ra
965
269
115
569
931
238
0
277
654
13,288
0
W
Loki
Apooxyy
Loki
804
21
0
517
3,117
798
0
1,335
1,782
0
11,677
W
582
149
169
538
2,204
847
0
0
2,204
5,948
0
L
Zhong Kui
HajdysDom
Zhong Kui
1,505
521
0
1,254
2,400
1,466
488
0
2,400
17,263
3,119
W
Arachne
MotiDeGever
Arachne
2,033
1,235
0
1,315
2,500
824
0
1,566
934
0
10,607
W
Olorun
PlayBoy333
Olorun
2,869
1,184
142
788
2,097
680
0
0
2,097
13,572
3,785
L
Sol
hoogee
Sol
568
420
0
44
1,224
245
0
409
815
3,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,380
Gold Earned
16,578
118
Minions Killed
131
0
Camps Cleared
0
514,173
Distance Traveled
429,571
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,191
638
35
7
0
104,166
1
L
Serqet
3,146
629
12
2
0
106,638
1
L
Rama
3,215
643
27
5
0
89,607
0
W
Ra
3,553
711
27
5
0
104,497
0
W
Loki
3,139
628
26
5
0
110,114
0
W
Geb
3,017
603
12
2
0
95,924
1
L
Zhong Kui
4,402
880
46
9
0
96,192
2
W
Arachne
3,545
709
17
3
0
114,790
3
W
Olorun
3,126
625
36
7
0
88,848
2
L
Sol
2,624
525
11
2
0
32,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role