Player Matchup

Loki
Loki
 
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KevSant29
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,557 Elo+
Solo
Fenrir
Fenrir
Pleeyer
Fenrir
Level 17
God Stats
6W - 6L
1,234 SR
Queue Stats
90W - 84L
1,552 Elo+
Solo
Yemoja
Yemoja
Uwdnt
Yemoja
Level 16
God Stats
4W - 3L
1,305 SR
Queue Stats
9W - 12L
1,468 Elo+
Solo
Anubis
Anubis
harckortearth
Anubis
Level 28
God Stats
3W - 2L
1,697 SR
Queue Stats
13W - 26L
1,402 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,496 Elo+

VS

Team Averages
Level 24
1,528 SR
1,493 Elo+
Danzaburou
Danzaburou
LeonNefarious
Danzaburou
Level 29
God Stats
24W - 15L
1,567 SR
Queue Stats
149W - 156L
1,480 Elo+
Party 1
Merlin
Merlin
Redbarron591990
Merlin
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
385W - 437L
1,550 Elo+
Solo
Hel
Hel
Tippowitz
Hel
Level 29
God Stats
1W - 9L
1,500 SR
Queue Stats
170W - 173L
1,495 Elo+
Party 1
Nemesis
Nemesis
saber1060
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,407 Elo+
Solo
Pele
Pele
zuerr
Pele
Level 17
God Stats
8W - 8L
1,573 SR
Queue Stats
29W - 22L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 3
6,554
596
1,987
5,985
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KevSant29
Danzaburou
10
3 / 3 / 0
6,208
564
5,494
9,458
2,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Pleeyer
Fenrir
11
5 / 2 / 1
7,063
642
5,543
6,881
3,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Uwdnt
Yemoja
8
0 / 0 / 2
5,429
494
756
1,159
650
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 2
7,568
688
4,217
6,434
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeonNefarious
Danzaburou
9
1 / 1 / 2
5,327
484
4,197
4,575
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,134
558
2,406
5,507
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,424
493
2,282
6,804
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
saber1060
Nemesis
7
0 / 4 / 1
4,879
444
2,462
5,215
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
zuerr
Pele
11
3 / 5 / 0
6,401
582
3,785
7,642
4,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
6
7
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
3
5.5
W
Danzaburou
KevSant29
Danzaburou
3
3
0
1
L
Danzaburou
LeonNefarious
Danzaburou
1
1
2
2
W
Fenrir
Pleeyer
Fenrir
5
2
1
2.75
L
2
3
0
0.67
L
0
2
2
0.5
W
Yemoja
Uwdnt
Yemoja
0
0
2
1
W
3
1
2
4
L
Nemesis
saber1060
Nemesis
0
4
1
0.13
L
Pele
zuerr
Pele
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
15,132
29,917
Taken
29,743
12,704
Mitigated
10,781
10,963
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,987
339
0
1,317
5,985
2,224
0
433
5,552
0
35,343
W
Danzaburou
KevSant29
Danzaburou
5,494
2,310
68
1,943
9,458
2,762
0
2,529
6,929
0
37,922
L
Danzaburou
LeonNefarious
Danzaburou
4,197
1,553
0
1,215
4,575
1,210
0
1,063
3,512
0
28,713
W
Fenrir
Pleeyer
Fenrir
5,543
811
0
2,379
6,881
3,893
0
0
6,881
0
34,365
L
2,406
329
0
1,771
5,507
1,247
0
2,076
3,431
34,981
0
L
2,282
483
1,444
3,997
6,804
2,263
0
441
6,363
9,737
0
W
Yemoja
Uwdnt
Yemoja
756
196
1,583
466
1,159
650
0
58
1,101
9,260
0
W
4,217
304
0
3,207
6,434
3,175
0
1,668
4,766
54,716
0
L
Nemesis
saber1060
Nemesis
2,462
1,376
0
930
5,215
1,557
0
1,393
3,822
0
19,063
L
Pele
zuerr
Pele
3,785
1,244
0
1,345
7,642
4,504
0
0
7,642
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
28,165
336
Minions Killed
243
0
Camps Cleared
0
1,010,201
Distance Traveled
1,072,236
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,554
596
69
6
0
249,158
3
W
Danzaburou
6,208
564
63
6
0
187,593
2
L
Danzaburou
5,327
484
57
5
0
206,795
3
W
Fenrir
7,063
642
71
6
0
213,625
0
L
Merlin
6,134
558
67
6
0
212,093
2
L
Hel
5,424
493
14
1
0
212,748
4
W
Yemoja
5,429
494
24
2
0
154,755
0
W
Anubis
7,568
688
109
10
0
205,070
5
L
Nemesis
4,879
444
44
4
0
208,273
0
L
Pele
6,401
582
61
6
0
232,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role