Player Matchup

Baron Samedi
Baron Samedi
Silver I
JasonDisturbed
Baron Samedi
Silver I
Level 142
God Stats
1W - 3L
1,572 SR
Queue Stats
473W - 504L
1,159 MMR
Solo
Arachne
Arachne
Gold V
Linemennelson
Arachne
Gold V
Level 155
God Stats
2W - 4L
1,696 SR
Queue Stats
178W - 176L
1,319 MMR
Solo
Khepri
Khepri
Bronze IV
LordHermann
Khepri
Bronze IV
Level 124
God Stats
12W - 5L
1,500 SR
Queue Stats
145W - 155L
1,309 MMR
Party 1
Nu Wa
Nu Wa
Silver III
YataNyanpasu
Nu Wa
Silver III
Level 92
God Stats
0W - 2L
1,628 SR
Queue Stats
12W - 26L
1,024 MMR
Solo
Anhur
Anhur
Bronze IV
josecarlosmaia
Anhur
Bronze IV
Level 76
God Stats
3W - 4L
1,518 SR
Queue Stats
134W - 149L
1,183 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,583 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,489 SR
1,209 MMR
Terra
Terra
Gold IV
RaidBoss
Terra
Gold IV
Level 156
God Stats
27W - 28L
1,499 SR
Queue Stats
74W - 74L
1,169 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver V
Veballegend
Morgan Le Fay
Silver V
Level 101
God Stats
2W - 4L
1,286 SR
Queue Stats
45W - 62L
1,015 MMR
Solo
Mercury
Mercury
Silver IV
heartburnerhana
Mercury
Silver IV
Level 118
God Stats
5W - 9L
1,509 SR
Queue Stats
20W - 34L
918 MMR
Solo
Izanami
Izanami
Gold I
joereilly209
Izanami
Gold I
Level 145
God Stats
61W - 36L
1,678 SR
Queue Stats
122W - 113L
1,560 MMR
Party 2
Mulan
Mulan
Gold V
scabubaru
Mulan
Gold V
Level 82
God Stats
3W - 6L
1,475 SR
Queue Stats
165W - 171L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JasonDisturbed
Baron Samedi
18
6 / 5 / 8
12,897
445
20,774
31,933
42,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
20
13 / 7 / 4
16,283
561
29,348
31,130
16,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
0 / 5 / 12
11,435
394
7,381
30,445
36,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
0 / 7 / 17
13,948
481
35,038
20,895
9,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 10 / 2
12,900
445
12,521
27,152
9,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioTiamatOdinYemojaGeb

VS

Bans
UllrChironSylvanusCupidCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
RaidBoss
Terra
20
5 / 4 / 11
14,721
508
19,473
35,269
41,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Veballegend
Morgan Le Fay
20
9 / 2 / 4
16,698
576
18,967
18,224
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 6
15,432
532
13,020
24,621
10,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
joereilly209
Izanami
20
6 / 5 / 8
17,255
595
28,122
27,233
11,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
scabubaru
Mulan
20
10 / 7 / 7
18,071
623
34,596
45,472
51,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
22
Kills
34
34
Deaths
22
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JasonDisturbed
Baron Samedi
6
5
8
2
L
Arachne
13
7
4
2.14
L
Khepri
0
5
12
1.2
W
Terra
RaidBoss
Terra
5
4
11
2.63
W
Morgan Le Fay
Veballegend
Morgan Le Fay
9
2
4
5.5
L
0
7
17
1.21
W
4
4
6
1.75
W
Izanami
joereilly209
Izanami
6
5
8
2
L
3
10
2
0.4
W
Mulan
scabubaru
Mulan
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,062
Damage
114,178
141,555
Taken
150,819
114,520
Mitigated
120,707
34,144
Healing
64,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JasonDisturbed
Baron Samedi
20,774
2,317
2,841
10,195
31,933
42,313
301
8,642
23,138
70,668
0
L
Arachne
29,348
18,958
0
9,116
31,130
16,928
1,496
7,518
23,358
0
126,642
L
Khepri
7,381
826
0
3,549
30,445
36,595
219
7,166
23,133
33,244
0
W
Terra
RaidBoss
Terra
19,473
3,466
3,035
9,848
35,269
41,434
86
15,717
19,552
88,353
11,411
W
Morgan Le Fay
Veballegend
Morgan Le Fay
18,967
432
147
5,215
18,224
6,132
3,092
11,093
7,131
113,451
0
L
35,038
10,136
0
2,755
20,895
9,021
1,473
7,584
12,973
125,183
0
W
13,020
6,606
0
10,406
24,621
10,673
3,336
10,617
14,004
0
120,224
W
Izanami
joereilly209
Izanami
28,122
20,887
0
13,016
27,233
11,205
8,700
10,817
16,416
0
172,038
L
12,521
7,321
0
5,688
27,152
9,663
0
5,940
21,110
0
83,059
W
Mulan
scabubaru
Mulan
34,596
6,510
0
22,862
45,472
51,263
1,448
17,891
27,581
2,044
151,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,463
Gold Earned
82,177
618
Minions Killed
972
0
Camps Cleared
0
2,689,419
Distance Traveled
2,870,178
46
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,897
445
102
4
0
525,811
6
L
Arachne
16,283
561
173
6
0
617,420
5
L
Khepri
11,435
394
38
1
0
575,552
13
W
Terra
14,721
508
129
4
0
572,966
2
W
Morgan Le Fay
16,698
576
177
6
0
593,674
15
L
Nu Wa
13,948
481
189
7
0
474,020
12
W
Mercury
15,432
532
162
6
0
704,828
9
W
Izanami
17,255
595
264
9
0
516,599
6
L
Anhur
12,900
445
116
4
0
496,616
10
W
Mulan
18,071
623
240
8
0
482,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role