Player Matchup

Jing Wei
Jing Wei
BeiIinson
Jing Wei
Level 122
God Stats
1W - 1L
1,434 SR
Queue Stats
257W - 260L
1,498 Elo+
Solo
Olorun
Olorun
Big_Boss_Nordkz
Olorun
Level 66
God Stats
10W - 5L
1,482 SR
Queue Stats
205W - 196L
1,592 Elo+
Party 1
Ymir
Ymir
crednosso
Ymir
Level 85
God Stats
7W - 4L
1,476 SR
Queue Stats
103W - 99L
1,494 Elo+
Solo
Cliodhna
Cliodhna
deprssion
Cliodhna
Level 138
God Stats
24W - 17L
1,551 SR
Queue Stats
477W - 483L
1,525 Elo+
Solo
Pele
Pele
temp-965264
Pele
Level 157
God Stats
3W - 7L
1,448 SR
Queue Stats
600W - 621L
1,535 Elo+
Party 1
Team Averages
Level 114
1,478 SR
1,529 Elo+

VS

Team Averages
Level 101
1,650 SR
1,612 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arathorme
Hel
Level 157
God Stats
2W - 3L
1,538 SR
Queue Stats
319W - 331L
1,490 Elo+
Solo
Loki
Loki
CapoBucciaratti
Loki
Level 54
God Stats
15W - 7L
1,792 SR
Queue Stats
184W - 60L
1,793 Elo+
Party 2
Neith
Neith
GiornoGioυαnnα
Neith
Level 65
God Stats
1W - 2L
1,637 SR
Queue Stats
28W - 21L
1,626 Elo+
Party 2
Artio
Artio
Lordlentejas
Artio
Level 127
God Stats
9W - 7L
1,782 SR
Queue Stats
201W - 95L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeiIinson
Jing Wei
10
2 / 1 / 0
5,702
570
2,142
5,528
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 3
6,283
628
4,140
6,520
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
7
1 / 3 / 4
5,229
523
1,851
7,437
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
deprssion
Cliodhna
11
2 / 2 / 1
6,042
604
5,633
6,454
1,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 2
6,378
638
4,382
6,362
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
4
1 / 1 / 0
3,865
387
595
2,467
1,188
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
5,029
503
2,677
6,134
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
5,610
561
5,473
6,186
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
5,767
577
5,651
3,667
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 3
4,562
456
2,112
8,223
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
1
5
0
0.2
W
Jing Wei
BeiIinson
Jing Wei
2
1
0
2
W
2
1
3
3.5
L
2
2
1
1.25
L
3
0
1
3.5
L
0
4
3
0.38
W
Ymir
1
3
4
1
W
Cliodhna
deprssion
Cliodhna
2
2
1
1.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
16,508
32,301
Taken
26,677
12,117
Mitigated
11,653
13,528
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
595
77
0
611
2,467
1,188
0
0
2,467
3,853
0
L
2,677
10
318
1,448
6,134
1,844
0
2,868
3,266
23,191
0
W
Jing Wei
BeiIinson
Jing Wei
2,142
1,626
0
2,229
5,528
1,261
689
472
5,056
0
30,780
W
4,140
2,531
212
3,298
6,520
2,607
968
1,835
4,685
34,361
3,363
L
5,473
1,067
0
2,082
6,186
1,837
0
1,146
5,040
0
31,512
L
5,651
2,570
0
1,469
3,667
1,283
0
644
3,023
0
34,961
L
2,112
425
429
1,541
8,223
5,501
0
620
7,603
9,725
0
W
Ymir
1,851
465
0
2,601
7,437
4,517
0
1,267
6,170
6,884
0
W
Cliodhna
deprssion
Cliodhna
5,633
857
0
2,091
6,454
1,939
292
1,056
5,398
0
34,179
W
4,382
1,035
0
3,097
6,362
1,793
0
754
5,608
0
28,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
24,833
279
Minions Killed
218
0
Camps Cleared
0
944,584
Distance Traveled
848,298
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,865
387
8
1
0
74,220
1
L
Hel
5,029
503
55
6
0
185,335
1
W
Jing Wei
5,702
570
65
7
0
189,503
2
W
Olorun
6,283
628
67
7
0
192,113
0
L
Loki
5,610
561
77
8
0
201,824
1
L
Neith
5,767
577
68
7
0
184,632
4
L
Artio
4,562
456
10
1
0
202,287
3
W
Ymir
5,229
523
10
1
0
174,386
2
W
Cliodhna
6,042
604
78
8
0
158,361
5
W
Pele
6,378
638
59
6
0
230,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role