Player Matchup

Sylvanus
Sylvanus
Felpsfalso
Sylvanus
Level 74
God Stats
1W - 1L
1,671 SR
Queue Stats
36W - 30L
1,395 Elo+
Solo
Hachiman
Hachiman
Grim topher
Hachiman
Level 62
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
RkBenny
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,268 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,387 Elo+

VS

Team Averages
Level 132
1,510 SR
1,460 Elo+
Scylla
Scylla
OG Banksss
Scylla
Level 148
God Stats
41W - 36L
1,520 SR
Queue Stats
790W - 659L
1,522 Elo+
Party 1
Athena
Athena
OSIDERRIDER760
Athena
Level 93
God Stats
120W - 133L
1,501 SR
Queue Stats
568W - 712L
1,301 Elo+
Solo
Charybdis
Charybdis
overshotrad
Charybdis
Level 155
God Stats
22W - 30L
1,509 SR
Queue Stats
980W - 838L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Felpsfalso
Sylvanus
8
0 / 7 / 1
5,936
660
2,527
12,446
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Grim topher
Hachiman
7
0 / 11 / 1
5,452
606
5,395
9,918
2,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
9
1 / 7 / 1
6,139
682
5,487
7,742
3,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OG Banksss
Scylla
13
8 / 0 / 16
8,530
948
7,702
4,347
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 2 / 16
8,547
950
6,857
13,091
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
overshotrad
Charybdis
13
11 / 0 / 13
8,984
998
11,538
7,000
2,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
1
Kills
25
25
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Felpsfalso
Sylvanus
0
7
1
0.07
L
Hachiman
Grim topher
Hachiman
0
11
1
0.05
W
Scylla
OG Banksss
Scylla
8
0
16
16
W
6
2
16
7
L
Sol
1
7
1
0.21
W
Charybdis
overshotrad
Charybdis
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
26,097
30,106
Taken
24,438
17,460
Mitigated
11,637
3,203
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Felpsfalso
Sylvanus
2,527
489
198
2,058
12,446
10,740
0
5,272
6,982
11,500
0
L
Hachiman
Grim topher
Hachiman
5,395
2,830
0
0
9,918
2,998
0
4,528
5,294
0
12,433
W
Scylla
OG Banksss
Scylla
7,702
716
0
1,444
4,347
1,380
633
1,001
3,346
27,917
0
W
6,857
1,057
141
1,712
13,091
7,989
150
4,020
9,071
19,471
0
L
Sol
5,487
1,693
54
893
7,742
3,722
0
4,275
3,271
17,652
0
W
Charybdis
overshotrad
Charybdis
11,538
4,615
0
1,009
7,000
2,268
2,167
3,337
3,663
0
33,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,527
Gold Earned
26,061
66
Minions Killed
127
0
Camps Cleared
8
415,995
Distance Traveled
581,496
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,936
660
17
2
0
148,393
1
L
Hachiman
5,452
606
17
2
0
131,419
3
W
Scylla
8,530
948
56
6
5
190,361
3
W
Athena
8,547
950
27
3
0
210,714
0
L
Sol
6,139
682
32
4
0
136,183
0
W
Charybdis
8,984
998
44
5
3
180,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role