Player Matchup

Sylvanus
Sylvanus
Lizxz
Sylvanus
Level 27
God Stats
2W - 6L
1,349 SR
Queue Stats
65W - 52L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Pulpi Star
Kukulkan
Level 25
God Stats
64W - 52L
1,500 SR
Queue Stats
135W - 136L
1,370 Elo+
Solo
He Bo
He Bo
SaffronBard6864
He Bo
Level 23
God Stats
0W - 5L
1,228 SR
Queue Stats
294W - 278L
1,354 Elo+
Solo
Jing Wei
Jing Wei
Zainyy-_-
Jing Wei
Level 12
God Stats
6W - 5L
1,518 SR
Queue Stats
30W - 29L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
liljay8603
Ao Kuang
Level 14
God Stats
2W - 7L
1,244 SR
Queue Stats
42W - 49L
1,305 Elo+
Solo
Team Averages
Level 20
1,368 SR
1,376 Elo+

VS

Team Averages
Level 12
1,645 SR
1,290 Elo+
Cerberus
Cerberus
JayceShol3
Cerberus
Level 27
God Stats
5W - 8L
1,719 SR
Queue Stats
18W - 33L
1,287 Elo+
Party 1
Medusa
Medusa
Kudazai
Medusa
Level 5
God Stats
1W - 0L
1,706 SR
Queue Stats
31W - 18L
1,233 Elo+
Solo
Chang'e
Chang'e
Mr288
Chang'e
Level 7
God Stats
4W - 1L
1,800 SR
Queue Stats
14W - 15L
1,339 Elo+
Solo
Ganesha
Ganesha
dagray_23
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,244 Elo+
Party 1
Artemis
Artemis
xKILL_MASTERx
Artemis
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 49L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lizxz
Sylvanus
20
0 / 3 / 5
14,880
875
12,380
25,199
25,334
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Pulpi Star
Kukulkan
20
1 / 1 / 6
15,178
893
19,193
10,397
5,950
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 9 / 1
16,622
978
40,581
28,484
11,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Zainyy-_-
Jing Wei
20
2 / 3 / 1
13,664
804
4,396
11,515
4,824
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
liljay8603
Ao Kuang
20
2 / 11 / 4
15,192
894
18,136
33,080
15,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JayceShol3
Cerberus
20
6 / 2 / 10
15,824
931
11,842
19,073
5,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Kudazai
Medusa
20
15 / 3 / 8
19,092
1,123
47,902
28,156
7,390
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Mr288
Chang'e
20
0 / 1 / 3
12,944
761
3,053
8,506
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
dagray_23
Ganesha
20
1 / 1 / 14
15,894
935
8,240
20,018
26,248
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
20
5 / 8 / 7
16,035
943
27,381
25,142
6,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
27
27
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JayceShol3
Cerberus
6
2
10
5.5
W
Medusa
Kudazai
Medusa
15
3
8
6.33
L
Sylvanus
Lizxz
Sylvanus
0
3
5
0.83
W
Chang'e
Mr288
Chang'e
0
1
3
1.5
L
Kukulkan
Pulpi Star
Kukulkan
1
1
6
4
L
10
9
1
1.17
L
Jing Wei
Zainyy-_-
Jing Wei
2
3
1
0.83
W
Ganesha
dagray_23
Ganesha
1
1
14
8
L
Ao Kuang
liljay8603
Ao Kuang
2
11
4
0.36
W
Artemis
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,686
Damage
98,418
108,675
Taken
100,895
63,905
Mitigated
47,925
16,050
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JayceShol3
Cerberus
11,842
671
0
3,167
19,073
5,439
0
16,893
2,180
27,838
0
W
Medusa
Kudazai
Medusa
47,902
29,041
0
8,436
28,156
7,390
0
25,486
2,670
0
111,540
L
Sylvanus
Lizxz
Sylvanus
12,380
4,650
4,734
5,565
25,199
25,334
0
5,976
19,223
50,584
0
W
Chang'e
Mr288
Chang'e
3,053
1,033
1,325
702
8,506
2,512
0
7,133
1,373
12,191
0
L
Kukulkan
Pulpi Star
Kukulkan
19,193
1,142
0
0
10,397
5,950
0
1,405
8,992
58,443
0
L
40,581
3,315
0
1,691
28,484
11,854
0
6,598
21,886
63,085
0
L
Jing Wei
Zainyy-_-
Jing Wei
4,396
2,182
0
88
11,515
4,824
0
2,846
8,669
0
16,064
W
Ganesha
dagray_23
Ganesha
8,240
1,353
114
821
20,018
26,248
0
16,599
3,419
20,931
0
L
Ao Kuang
liljay8603
Ao Kuang
18,136
4,412
0
3,972
33,080
15,943
0
6,310
26,137
41,941
0
W
Artemis
27,381
21,663
0
1,762
25,142
6,336
0
24,179
963
0
59,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,536
Gold Earned
79,789
308
Minions Killed
364
9
Camps Cleared
7
1,467,169
Distance Traveled
1,346,068
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,824
931
59
3
0
331,753
2
W
Medusa
19,092
1,123
179
11
5
320,526
1
L
Sylvanus
14,880
875
75
4
0
263,399
0
W
Chang'e
12,944
761
16
1
1
134,082
0
L
Kukulkan
15,178
893
112
7
0
314,836
0
L
He Bo
16,622
978
49
3
1
328,616
1
L
Jing Wei
13,664
804
12
1
1
221,452
1
W
Ganesha
15,894
935
6
0
1
299,888
0
L
Ao Kuang
15,192
894
60
4
7
338,866
1
W
Artemis
16,035
943
104
6
0
259,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role