Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
AnNILEator
Bacchus
Gold I
Level 88
God Stats
1W - 2L
1,559 SR
Queue Stats
45W - 47L
1,593 MMR
Party 1
Kukulkan
Kukulkan
Gold II
MRBergey
Kukulkan
Gold II
Level 144
God Stats
25W - 19L
1,597 SR
Queue Stats
265W - 252L
1,650 MMR
Solo
Nike
Nike
Gold III
TheBlackNight45
Nike
Gold III
Level 125
God Stats
2W - 0L
1,754 SR
Queue Stats
96W - 98L
1,481 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
iFeelü
Hou Yi
Platinum IV
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,656 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,582 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,690 SR
1,613 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
AsclepioMD
Ganesha
Gold II
Level 154
God Stats
7W - 3L
1,991 SR
Queue Stats
349W - 336L
1,504 MMR
Party 2
Rama
Rama
Silver I
Yahnz
Rama
Silver I
Level 127
God Stats
0W - 4L
1,515 SR
Queue Stats
73W - 71L
1,582 MMR
Solo
Thanatos
Thanatos
Gold IV
ucandoit69
Thanatos
Gold IV
Level 159
God Stats
15W - 10L
1,681 SR
Queue Stats
162W - 159L
1,522 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
xlDragolx
Morgan Le Fay
Platinum II
Level 157
God Stats
21W - 14L
1,761 SR
Queue Stats
198W - 192L
1,955 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
2 / 0 / 0
3,564
713
522
2,014
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
AnNILEator
Bacchus
5
0 / 0 / 5
3,691
738
2,650
2,051
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
MRBergey
Kukulkan
6
0 / 1 / 0
3,704
741
132
1,600
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,443
689
1,297
3,312
1,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
iFeelü
Hou Yi
6
3 / 0 / 2
3,696
739
2,631
2,241
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebOdinTerraArtioLoki

VS

Bans
AthenaTiamatSylvanusSetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,787
757
1,529
2,297
1,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
AsclepioMD
Ganesha
4
0 / 3 / 0
2,881
576
972
4,699
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Yahnz
Rama
3
0 / 1 / 0
2,763
553
1,159
1,788
287
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
ucandoit69
Thanatos
5
1 / 1 / 0
3,646
729
1,505
2,775
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
xlDragolx
Morgan Le Fay
7
0 / 0 / 1
3,856
771
476
1,041
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Bacchus
AnNILEator
Bacchus
0
0
5
2.5
L
Ganesha
AsclepioMD
Ganesha
0
3
0
0
W
Kukulkan
MRBergey
Kukulkan
0
1
0
0
W
0
1
0
0
L
Rama
Yahnz
Rama
0
1
0
0
W
Hou Yi
iFeelü
Hou Yi
3
0
2
4
L
Thanatos
ucandoit69
Thanatos
1
1
0
1
L
Morgan Le Fay
xlDragolx
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,232
Damage
5,641
11,218
Taken
12,600
3,419
Mitigated
4,301
3,951
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
522
182
0
1,212
2,014
534
0
154
1,860
0
9,581
L
Sun Wukong
 
Sun Wukong
1,529
587
0
740
2,297
1,392
169
0
2,297
0
16,206
W
Bacchus
AnNILEator
Bacchus
2,650
563
0
906
2,051
934
139
479
1,572
6,453
0
L
Ganesha
AsclepioMD
Ganesha
972
250
135
1,067
4,699
1,527
0
1,451
3,248
4,928
0
W
Kukulkan
MRBergey
Kukulkan
132
44
0
253
1,600
397
0
400
1,166
19,333
0
W
1,297
505
0
1,080
3,312
1,210
0
0
3,312
0
15,171
L
Rama
Yahnz
Rama
1,159
1,026
0
766
1,788
287
0
576
1,212
0
6,294
W
Hou Yi
iFeelü
Hou Yi
2,631
1,269
0
500
2,241
344
266
381
1,860
0
14,477
L
Thanatos
ucandoit69
Thanatos
1,505
473
0
2,527
2,775
822
0
667
2,108
0
14,777
L
Morgan Le Fay
xlDragolx
Morgan Le Fay
476
42
0
452
1,041
273
0
86
953
16,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
16,933
151
Minions Killed
142
0
Camps Cleared
0
492,701
Distance Traveled
471,283
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,564
713
26
5
0
109,654
2
L
Sun Wukong
3,787
757
42
8
0
104,972
1
W
Bacchus
3,691
738
10
2
0
100,280
0
L
Ganesha
2,881
576
5
1
0
90,072
1
W
Kukulkan
3,704
741
49
10
0
95,331
2
W
Nike
3,443
689
37
7
0
101,513
2
L
Rama
2,763
553
12
2
0
68,629
1
W
Hou Yi
3,696
739
29
6
0
85,923
2
L
Thanatos
3,646
729
36
7
0
110,806
3
L
Morgan Le Fay
3,856
771
47
9
0
96,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role