Player Matchup

Medusa
Medusa
Gold III
HelloBunzzz
Medusa
Gold III
Level 158
God Stats
11W - 10L
1,603 SR
Queue Stats
149W - 145L
1,516 MMR
Solo
Loki
Loki
Platinum IV
LuckierGnu54707
Loki
Platinum IV
Level 147
God Stats
15W - 18L
1,525 SR
Queue Stats
567W - 558L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
SLYDJ45
Sun Wukong
Gold I
Level 148
God Stats
8W - 5L
1,664 SR
Queue Stats
151W - 145L
1,517 MMR
Solo
Artio
Artio
Gold II
Tr1cky W1cky
Artio
Gold II
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 96L
1,605 MMR
Solo
Sol
Sol
Gold II
mentalityviking
Sol
Gold II
Level 155
God Stats
7W - 8L
1,558 SR
Queue Stats
79W - 75L
1,519 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,570 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,588 SR
1,535 MMR
Achilles
Achilles
Gold II
GoatByDefault
Achilles
Gold II
Level 76
God Stats
1W - 3L
1,473 SR
Queue Stats
135W - 127L
1,534 MMR
Solo
Fenrir
Fenrir
Gold V
sFloowers
Fenrir
Gold V
Level 123
God Stats
29W - 26L
1,639 SR
Queue Stats
107W - 103L
1,545 MMR
Solo
Xing Tian
Xing Tian
Gold I
w0lfgang132
Xing Tian
Gold I
Level 147
God Stats
0W - 1L
1,779 SR
Queue Stats
79W - 76L
1,544 MMR
Solo
Poseidon
Poseidon
Gold III
xXBeAsTLYSnIpXx
Poseidon
Gold III
Level 99
God Stats
3W - 3L
1,551 SR
Queue Stats
46W - 45L
1,545 MMR
Solo
Apollo
Apollo
Silver IV
xlxJoker8
Apollo
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 1 / 4
15,460
618
21,354
17,915
9,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 6
15,045
602
16,142
17,492
11,465
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
SLYDJ45
Sun Wukong
20
3 / 6 / 9
13,792
552
22,410
37,977
41,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 2 / 18
11,121
445
10,145
28,636
39,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 8 / 7
13,847
554
25,810
22,786
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayAthenaTiamatGilgameshTsukuyomi

VS

Bans
SetDanzaburouIzanamiKing ArthurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoatByDefault
Achilles
20
7 / 4 / 6
13,892
556
15,319
28,283
34,351
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
sFloowers
Fenrir
19
8 / 6 / 7
12,546
502
11,401
22,297
8,820
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
w0lfgang132
Xing Tian
16
1 / 8 / 11
10,752
430
14,631
24,329
29,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
19
2 / 10 / 9
12,240
490
17,111
24,144
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
xlxJoker8
Apollo
18
2 / 9 / 3
11,562
462
11,746
19,324
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
37
Kills
20
20
Deaths
37
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
GoatByDefault
Achilles
7
4
6
2.5
W
Medusa
16
1
4
18
W
10
3
6
4.33
W
Sun Wukong
SLYDJ45
Sun Wukong
3
6
9
1.25
W
0
2
18
4.5
W
8
8
7
1.44
L
Fenrir
sFloowers
Fenrir
8
6
7
1.92
L
Xing Tian
w0lfgang132
Xing Tian
1
8
11
0.81
L
Poseidon
2
10
9
0.65
L
Apollo
xlxJoker8
Apollo
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,861
Damage
70,208
124,806
Taken
118,377
112,000
Mitigated
87,083
43,610
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GoatByDefault
Achilles
15,319
5,245
0
7,360
28,283
34,351
0
5,061
23,222
0
85,511
W
Medusa
21,354
9,518
0
4,722
17,915
9,068
7,066
2,923
14,992
0
133,925
W
16,142
3,127
0
4,082
17,492
11,465
3,174
5,019
12,473
0
119,925
W
Sun Wukong
SLYDJ45
Sun Wukong
22,410
3,754
1,957
18,508
37,977
41,015
1,003
8,720
29,257
0
92,705
W
10,145
346
632
5,502
28,636
39,635
891
7,378
21,258
35,766
0
W
25,810
8,893
0
8,207
22,786
10,817
2,840
7,767
15,019
107,047
11,075
L
Fenrir
sFloowers
Fenrir
11,401
3,372
0
6,382
22,297
8,820
56
6,316
15,981
0
76,613
L
Xing Tian
w0lfgang132
Xing Tian
14,631
1,549
543
2,479
24,329
29,807
0
8,610
15,719
42,188
0
L
Poseidon
17,111
2,541
445
4,914
24,144
7,971
94
8,429
15,715
106,245
0
L
Apollo
xlxJoker8
Apollo
11,746
6,896
0
3,467
19,324
6,134
3,098
5,369
13,955
0
76,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,265
Gold Earned
60,992
722
Minions Killed
600
0
Camps Cleared
0
2,309,973
Distance Traveled
2,251,491
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,892
556
162
6
0
483,073
0
W
Medusa
15,460
618
196
8
0
468,128
7
W
Loki
15,045
602
170
7
0
527,366
2
W
Sun Wukong
13,792
552
166
7
0
419,526
2
W
Artio
11,121
445
30
1
0
495,463
12
W
Sol
13,847
554
160
6
0
399,490
3
L
Fenrir
12,546
502
110
4
0
476,689
3
L
Xing Tian
10,752
430
45
2
0
429,971
2
L
Poseidon
12,240
490
161
6
0
450,947
1
L
Apollo
11,562
462
122
5
0
410,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role