Player Matchup

Apollo
Apollo
Bootyfood
Apollo
Level 154
God Stats
11W - 7L
1,719 SR
Queue Stats
194W - 195L
1,600 Elo+
Solo
Jing Wei
Jing Wei
Exerc1
Jing Wei
Level 128
God Stats
0W - 3L
1,293 SR
Queue Stats
90W - 87L
1,592 Elo+
Solo
Anubis
Anubis
HeroofWars715
Anubis
Level 159
God Stats
5W - 6L
1,670 SR
Queue Stats
1,049W - 1,007L
1,563 Elo+
Solo
Artio
Artio
Whiz0II
Artio
Level 101
God Stats
0W - 1L
1,381 SR
Queue Stats
45W - 36L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
kyleconfirme
Gilgamesh
Level 88
God Stats
1W - 2L
1,611 SR
Queue Stats
44W - 34L
1,566 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,585 Elo+

VS

Team Averages
Level 102
1,610 SR
1,570 Elo+
Discordia
Discordia
Cpt_Urameshi
Discordia
Level 144
God Stats
12W - 6L
1,663 SR
Queue Stats
413W - 383L
1,579 Elo+
Party 1
Izanami
Izanami
Katsuwo
Izanami
Level 102
God Stats
29W - 14L
1,704 SR
Queue Stats
436W - 439L
1,553 Elo+
Party 1
Terra
Terra
Shortmaxx211
Terra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 257L
1,540 Elo+
Solo
King Arthur
King Arthur
Sykoziz
King Arthur
Level 61
God Stats
21W - 13L
1,685 SR
Queue Stats
128W - 109L
1,596 Elo+
Solo
Chronos
Chronos
xDevilishAngelx
Chronos
Level 145
God Stats
12W - 9L
1,496 SR
Queue Stats
288W - 273L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bootyfood
Apollo
20
9 / 2 / 2
13,230
662
16,781
19,116
8,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Exerc1
Jing Wei
18
0 / 3 / 3
11,196
560
10,129
12,353
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 3
11,449
572
14,493
18,369
9,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Whiz0II
Artio
16
1 / 6 / 3
10,220
511
9,592
17,704
11,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
kyleconfirme
Gilgamesh
13
0 / 4 / 8
9,028
451
8,105
15,399
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cpt_Urameshi
Discordia
17
4 / 3 / 5
11,242
562
15,201
10,851
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Katsuwo
Izanami
19
3 / 1 / 3
11,857
593
9,961
14,989
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 4
10,755
538
7,758
23,819
27,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Sykoziz
King Arthur
17
4 / 2 / 2
11,807
590
12,092
22,240
19,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 7 / 5
10,786
539
12,988
17,264
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
21
21
Deaths
16
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bootyfood
Apollo
9
2
2
5
W
Discordia
Cpt_Urameshi
Discordia
4
3
5
2.17
L
Jing Wei
Exerc1
Jing Wei
0
3
3
0.5
L
6
6
3
1.25
W
Izanami
Katsuwo
Izanami
3
1
3
4.5
W
3
3
4
1.67
W
King Arthur
Sykoziz
King Arthur
4
2
2
2.5
L
Artio
Whiz0II
Artio
1
6
3
0.42
L
Gilgamesh
kyleconfirme
Gilgamesh
0
4
8
1
W
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,100
Damage
58,000
82,941
Taken
89,163
41,193
Mitigated
60,119
30,448
Healing
31,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bootyfood
Apollo
16,781
12,186
0
11,158
19,116
8,211
3,811
5,185
13,677
0
104,880
W
Discordia
Cpt_Urameshi
Discordia
15,201
1,098
231
2,161
10,851
2,367
918
5,038
5,813
77,983
0
L
Jing Wei
Exerc1
Jing Wei
10,129
8,904
0
2,689
12,353
4,106
3,987
4,493
7,818
0
93,180
L
14,493
314
0
7,743
18,369
9,405
0
11,688
6,166
84,419
0
W
Izanami
Katsuwo
Izanami
9,961
4,681
0
6,092
14,989
5,454
2,364
2,940
12,049
0
111,880
W
7,758
1,680
3,238
9,132
23,819
27,767
841
5,190
18,629
40,766
0
W
King Arthur
Sykoziz
King Arthur
12,092
2,877
0
5,928
22,240
19,822
484
7,407
13,988
0
82,011
L
Artio
Whiz0II
Artio
9,592
1,284
180
5,416
17,704
11,657
0
5,491
12,139
59,846
0
L
Gilgamesh
kyleconfirme
Gilgamesh
8,105
2,259
0
3,262
15,399
7,814
0
7,980
7,194
0
26,220
W
12,988
4,409
0
4,786
17,264
4,709
1,425
5,952
11,312
64,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
56,447
629
Minions Killed
643
0
Camps Cleared
0
1,872,950
Distance Traveled
1,939,758
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,230
662
157
8
0
420,543
5
W
Discordia
11,242
562
139
7
0
394,966
5
L
Jing Wei
11,196
560
175
9
0
390,434
0
L
Anubis
11,449
572
143
7
0
330,336
8
W
Izanami
11,857
593
189
9
0
382,060
11
W
Terra
10,755
538
53
3
0
369,200
1
W
King Arthur
11,807
590
169
8
0
404,136
5
L
Artio
10,220
511
112
6
0
393,575
7
L
Gilgamesh
9,028
451
42
2
0
338,062
3
W
Chronos
10,786
539
93
5
0
389,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role