Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
F1uffyDevi1
Danzaburou
Level 23
God Stats
1W - 1L
1,208 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
Meirinta
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Sadogui
Gilgamesh
Level 10
God Stats
9W - 6L
1,483 SR
Queue Stats
23W - 24L
1,364 Elo+
Solo
Bellona
Bellona
Shade26
Bellona
Level 28
God Stats
2W - 1L
1,208 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 23
1,380 SR
1,473 Elo+

VS

Team Averages
Level 14
1,523 SR
1,375 Elo+
Zeus
Zeus
Fensober77
Zeus
Level 29
God Stats
10W - 8L
1,617 SR
Queue Stats
97W - 125L
1,403 Elo+
Solo
Neith
Neith
KingRonin1298
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Maršall
Cliodhna
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 61L
1,508 Elo+
Solo
Ra
Ra
alinMDFK
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,222 Elo+
Solo
Ares
Ares
xXOlympicGodXx
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 1 / 5
6,845
570
3,189
4,824
1,492
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
F1uffyDevi1
Danzaburou
8
1 / 1 / 2
5,419
452
2,980
5,215
1,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Meirinta
Yemoja
8
0 / 1 / 3
5,359
447
1,926
5,618
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Sadogui
Gilgamesh
13
12 / 0 / 4
8,260
688
9,153
8,140
4,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Shade26
Bellona
11
3 / 2 / 5
6,380
532
3,156
7,394
3,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,732
561
7,333
7,901
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 0
4,715
393
3,976
5,494
1,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Maršall
Cliodhna
10
1 / 5 / 1
5,814
485
3,536
7,541
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
4,332
361
513
1,399
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 3 / 0
5,152
429
3,939
6,428
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
5
5
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
5
4.5
W
Danzaburou
F1uffyDevi1
Danzaburou
1
1
2
2
L
2
5
1
0.5
L
0
3
0
0
L
Cliodhna
Maršall
Cliodhna
1
5
1
0.3
W
Yemoja
Meirinta
Yemoja
0
1
3
1.5
W
Gilgamesh
Sadogui
Gilgamesh
12
0
4
14
W
Bellona
Shade26
Bellona
3
2
5
2.75
L
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
19,297
31,191
Taken
28,763
14,431
Mitigated
11,387
7,522
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,189
1,964
0
55
4,824
1,492
1,079
2,301
2,285
0
29,416
W
Danzaburou
F1uffyDevi1
Danzaburou
2,980
1,367
0
1,694
5,215
1,596
446
1,798
3,395
0
23,152
L
7,333
674
0
2,143
7,901
1,969
612
269
7,632
36,234
0
L
3,976
1,193
86
789
5,494
1,398
108
1,279
4,215
0
17,259
L
Cliodhna
Maršall
Cliodhna
3,536
389
0
514
7,541
2,506
0
351
7,190
0
30,245
W
Yemoja
Meirinta
Yemoja
1,926
532
515
1,001
5,618
3,163
171
1,992
3,586
10,952
0
W
Gilgamesh
Sadogui
Gilgamesh
9,153
2,984
0
1,978
8,140
4,395
263
2,110
5,962
2,465
44,500
W
Bellona
Shade26
Bellona
3,156
1,024
0
2,279
7,394
3,785
546
3,026
4,178
0
16,624
L
513
214
15
69
1,399
251
25
0
1,399
6,318
0
L
3,939
211
200
1,173
6,428
5,263
0
525
5,903
8,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
26,745
255
Minions Killed
191
0
Camps Cleared
0
1,142,789
Distance Traveled
921,242
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,845
570
65
5
0
225,023
0
W
Danzaburou
5,419
452
49
4
0
208,078
0
L
Zeus
6,732
561
75
6
0
196,169
8
L
Neith
4,715
393
32
3
0
201,785
0
L
Cliodhna
5,814
485
63
5
0
242,645
1
W
Yemoja
5,359
447
20
2
0
215,938
1
W
Gilgamesh
8,260
688
93
8
0
257,196
1
W
Bellona
6,380
532
28
2
0
236,554
2
L
Ra
4,332
361
11
1
0
64,689
0
L
Ares
5,152
429
10
1
0
215,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role