Player Matchup

Odin
Odin
Platinum V
BigWhiteBoy
Odin
Platinum V
Level 157
God Stats
6W - 3L
1,779 SR
Queue Stats
84W - 81L
1,604 MMR
Solo
Thanatos
Thanatos
Gold II
Boompachi
Thanatos
Gold II
Level 128
God Stats
19W - 8L
1,703 SR
Queue Stats
349W - 352L
1,602 MMR
Solo
Apollo
Apollo
Silver II
Freick
Apollo
Silver II
Level 65
God Stats
2W - 0L
1,458 SR
Queue Stats
25W - 15L
1,356 MMR
Solo
Terra
Terra
Gold IV
JetBlackGamez
Terra
Gold IV
Level 85
God Stats
1W - 2L
1,725 SR
Queue Stats
76W - 66L
1,355 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Plutooooo
Morgan Le Fay
Silver II
Level 127
God Stats
2W - 3L
1,606 SR
Queue Stats
78W - 78L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,654 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,451 SR
1,455 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
AlphaQGently
King Arthur
Gold I
Level 157
God Stats
0W - 1L
1,349 SR
Queue Stats
336W - 351L
1,471 MMR
Solo
Sobek
Sobek
Gold I
CAPSMOKER
Sobek
Gold I
Level 112
God Stats
3W - 4L
1,543 SR
Queue Stats
435W - 431L
1,387 MMR
Solo
Danzaburou
Danzaburou
Gold IV
oldozark
Danzaburou
Gold IV
Level 125
God Stats
24W - 34L
1,546 SR
Queue Stats
347W - 348L
1,347 MMR
Solo
Scylla
Scylla
Gold IV
ucandoit69
Scylla
Gold IV
Level 159
God Stats
5W - 14L
1,316 SR
Queue Stats
162W - 159L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,210
621
3,023
4,066
2,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Boompachi
Thanatos
11
7 / 1 / 3
6,486
649
5,868
7,210
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Freick
Apollo
12
6 / 0 / 3
7,167
717
8,153
6,513
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 0 / 11
5,610
561
3,785
7,089
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Plutooooo
Morgan Le Fay
10
1 / 1 / 2
5,867
587
3,017
3,834
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
OlorunAthenaSolArtio

VS

Bans
GebTiamatCharybdisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 1
4,895
490
3,252
5,539
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
AlphaQGently
King Arthur
8
0 / 3 / 0
4,762
476
1,798
8,667
4,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
CAPSMOKER
Sobek
8
1 / 3 / 0
4,850
485
3,577
10,171
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
oldozark
Danzaburou
8
0 / 5 / 0
4,863
486
4,464
7,571
1,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ucandoit69
Scylla
10
1 / 3 / 1
5,716
572
1,735
4,416
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
2
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
L
King Arthur
AlphaQGently
King Arthur
0
3
0
0
W
2
0
1
2.5
W
Thanatos
Boompachi
Thanatos
7
1
3
8.5
L
Sobek
CAPSMOKER
Sobek
1
3
0
0.33
W
Apollo
Freick
Apollo
6
0
3
7.5
W
1
0
11
6.5
W
Morgan Le Fay
Plutooooo
Morgan Le Fay
1
1
2
2
L
Danzaburou
oldozark
Danzaburou
0
5
0
0
L
Scylla
ucandoit69
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
14,826
28,712
Taken
36,364
12,404
Mitigated
14,575
19,317
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,252
906
0
1,860
5,539
1,553
0
1,514
4,003
0
22,665
L
King Arthur
AlphaQGently
King Arthur
1,798
303
0
3,088
8,667
4,820
0
472
8,195
0
21,492
W
3,023
720
0
1,958
4,066
2,000
0
0
4,066
0
35,364
W
Thanatos
Boompachi
Thanatos
5,868
1,871
0
7,438
7,210
2,770
43
749
6,461
0
35,257
L
Sobek
CAPSMOKER
Sobek
3,577
345
98
3,652
10,171
5,273
0
2,774
7,259
13,183
0
W
Apollo
Freick
Apollo
8,153
4,930
0
4,928
6,513
1,853
0
791
5,722
0
52,820
W
3,785
1,340
1,113
3,145
7,089
4,451
0
1,834
5,235
11,349
0
W
Morgan Le Fay
Plutooooo
Morgan Le Fay
3,017
150
0
735
3,834
1,330
0
1,871
1,916
34,432
0
L
Danzaburou
oldozark
Danzaburou
4,464
2,468
0
2,330
7,571
1,793
0
743
6,828
0
27,914
L
Scylla
ucandoit69
Scylla
1,735
701
0
541
4,416
1,136
0
1,101
3,277
39,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
25,086
348
Minions Killed
274
0
Camps Cleared
0
995,001
Distance Traveled
928,808
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,895
490
56
6
0
218,120
3
L
King Arthur
4,762
476
55
6
0
194,873
1
W
Odin
6,210
621
77
8
0
204,721
2
W
Thanatos
6,486
649
62
6
0
223,261
0
L
Sobek
4,850
485
11
1
0
195,620
2
W
Apollo
7,167
717
100
10
0
167,831
2
W
Terra
5,610
561
26
3
0
208,660
2
W
Morgan Le Fay
5,867
587
83
8
0
190,528
4
L
Danzaburou
4,863
486
60
6
0
152,683
1
L
Scylla
5,716
572
92
9
0
167,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role