Player Matchup

Thanatos
Thanatos
Ethyl09
Thanatos
Level 24
God Stats
16W - 21L
1,456 SR
Queue Stats
31W - 51L
1,342 Elo+
Party 1
Amaterasu
Amaterasu
GanjaGun78
Amaterasu
Level 21
God Stats
2W - 3L
1,330 SR
Queue Stats
20W - 42L
1,263 Elo+
Party 1
Ares
Ares
Pezevenk61
Ares
Level 14
God Stats
2W - 0L
1,669 SR
Queue Stats
11W - 10L
1,434 Elo+
Party 1
Izanami
Izanami
PrensesBerfay
Izanami
Level 15
God Stats
5W - 5L
1,653 SR
Queue Stats
16W - 21L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
sharky4213
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,355 Elo+
Party 1
Team Averages
Level 18
1,522 SR
1,356 Elo+

VS

Team Averages
Level 28
1,512 SR
1,397 Elo+
Odin
Odin
Bubbles888
Odin
Level 24
God Stats
4W - 2L
1,762 SR
Queue Stats
44W - 45L
1,462 Elo+
Party 2
Bakasura
Bakasura
JakCzeMazy
Bakasura
Level 22
God Stats
5W - 7L
1,423 SR
Queue Stats
38W - 40L
1,442 Elo+
Solo
Hachiman
Hachiman
NakazeGD
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 2
Sylvanus
Sylvanus
VioletHead
Sylvanus
Level 14
God Stats
3W - 7L
1,374 SR
Queue Stats
12W - 14L
1,477 Elo+
Solo
Kukulkan
Kukulkan
terraplaya25
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ethyl09
Thanatos
19
5 / 5 / 8
12,454
498
10,954
20,027
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
GanjaGun78
Amaterasu
18
4 / 3 / 13
11,740
470
9,622
16,339
9,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 12
12,605
504
16,499
22,156
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
18
5 / 3 / 9
11,712
468
17,516
18,421
6,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
sharky4213
Xing Tian
16
2 / 1 / 10
11,066
443
7,766
19,966
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 1
11,943
478
6,326
18,476
11,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
JakCzeMazy
Bakasura
20
2 / 6 / 2
12,786
511
8,475
20,729
12,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
NakazeGD
Hachiman
16
0 / 6 / 4
10,168
407
9,723
15,766
5,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
VioletHead
Sylvanus
16
5 / 0 / 5
12,064
483
13,996
22,184
28,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
terraplaya25
Kukulkan
15
2 / 6 / 5
10,831
433
13,280
11,839
3,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
23
Kills
11
14
Deaths
23
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Thanatos
Ethyl09
Thanatos
5
5
8
1.8
W
Amaterasu
GanjaGun78
Amaterasu
4
3
13
3.5
L
Bakasura
JakCzeMazy
Bakasura
2
6
2
0.5
L
Hachiman
NakazeGD
Hachiman
0
6
4
0.33
W
7
2
12
6.5
W
Izanami
5
3
9
3.17
L
Sylvanus
VioletHead
Sylvanus
5
0
5
7.5
W
Xing Tian
sharky4213
Xing Tian
2
1
10
7
L
Kukulkan
terraplaya25
Kukulkan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,357
Damage
51,800
96,909
Taken
88,994
70,756
Mitigated
61,259
35,311
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,326
1,534
0
1,420
18,476
11,227
0
4,789
13,687
0
87,033
W
Thanatos
Ethyl09
Thanatos
10,954
3,585
0
16,170
20,027
9,421
1,387
5,815
13,584
0
87,988
W
Amaterasu
GanjaGun78
Amaterasu
9,622
4,107
0
1,913
16,339
9,243
1,920
6,813
7,092
1,932
48,071
L
Bakasura
JakCzeMazy
Bakasura
8,475
5,805
272
5,840
20,729
12,295
2,879
5,631
14,934
0
89,772
L
Hachiman
NakazeGD
Hachiman
9,723
3,610
0
2,836
15,766
5,363
1,240
4,092
11,674
0
77,274
W
16,499
1,235
0
6,289
22,156
25,262
1,028
5,715
16,391
57,713
0
W
Izanami
17,516
8,352
0
5,411
18,421
6,149
2,777
7,459
10,907
0
97,464
L
Sylvanus
VioletHead
Sylvanus
13,996
2,022
5,624
8,118
22,184
28,587
354
6,903
14,795
28,733
0
W
Xing Tian
sharky4213
Xing Tian
7,766
890
0
5,528
19,966
20,681
546
10,607
9,157
27,113
0
L
Kukulkan
terraplaya25
Kukulkan
13,280
1,072
0
990
11,839
3,787
455
2,698
9,052
51,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,577
Gold Earned
57,792
441
Minions Killed
540
0
Camps Cleared
0
2,407,665
Distance Traveled
2,274,290
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,943
478
148
6
0
475,395
0
W
Thanatos
12,454
498
133
5
0
525,730
3
W
Amaterasu
11,740
470
85
3
0
522,322
4
L
Bakasura
12,786
511
190
8
0
464,287
1
L
Hachiman
10,168
407
113
5
0
420,537
1
W
Ares
12,605
504
64
3
0
495,274
3
W
Izanami
11,712
468
129
5
0
400,438
4
L
Sylvanus
12,064
483
20
1
0
472,632
1
W
Xing Tian
11,066
443
30
1
0
463,901
3
L
Kukulkan
10,831
433
69
3
0
441,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role