Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
HerАnalHunter
Janus
Platinum II
Level 149
God Stats
11W - 8L
1,574 SR
Queue Stats
46W - 38L
2,087 MMR
Party 1
Khepri
Khepri
Diamond III
JugadorTaktiko
Khepri
Diamond III
Level 143
God Stats
7W - 9L
1,688 SR
Queue Stats
432W - 408L
2,183 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,552 SR
1,754 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,631 SR
2,065 MMR
Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond III
Bănuț
Eset
Diamond III
Level 159
God Stats
5W - 1L
1,838 SR
Queue Stats
341W - 317L
2,305 MMR
Solo
Sol
Sol
Platinum I
D0lega
Sol
Platinum I
Level 149
God Stats
1W - 0L
1,747 SR
Queue Stats
34W - 20L
2,213 MMR
Solo
Mulan
Mulan
Diamond IV
ImNotWorthRaging
Mulan
Diamond IV
Level 108
God Stats
3W - 5L
1,385 SR
Queue Stats
257W - 245L
2,116 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
blastrogame
Gilgamesh
Diamond IV
Level 122
God Stats
5W - 5L
1,684 SR
Queue Stats
280W - 265L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
3 / 0 / 0
5,377
672
3,364
3,627
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
 
Cu Chulainn
8
0 / 1 / 0
4,470
559
3,440
5,740
2,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
8
0 / 1 / 0
4,248
531
2,797
3,324
892
7
0 / 3 / 1
4,178
522
370
3,560
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,807
476
611
3,229
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiUllrArtioTiamat

VS

Bans
OdinGebBacchusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 3
4,559
570
2,131
5,060
1,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Bănuț
Eset
10
2 / 1 / 0
5,343
668
1,977
2,720
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
D0lega
Sol
9
3 / 0 / 0
4,848
606
2,668
1,885
516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 1
4,876
610
2,800
5,762
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
blastrogame
Gilgamesh
9
0 / 0 / 1
4,783
598
3,657
5,545
3,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
0
0
3
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Anhur
 
Anhur
0
1
0
0
W
Sobek
 
Sobek
0
0
3
1.5
W
Eset
Bănuț
Eset
2
1
0
2
W
Sol
D0lega
Sol
3
0
0
3
L
0
3
1
0.17
W
2
2
1
1.25
L
0
2
0
0
W
Gilgamesh
blastrogame
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,582
Damage
13,233
19,480
Taken
20,972
6,917
Mitigated
7,542
5,088
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,364
1,713
0
1,160
3,627
1,269
0
0
3,627
0
29,253
L
Cu Chulainn
 
Cu Chulainn
3,440
1,205
0
1,745
5,740
2,540
0
552
5,188
1,210
23,586
L
Anhur
 
Anhur
2,797
2,281
0
1,265
3,324
892
0
2,055
1,269
0
23,342
W
Sobek
 
Sobek
2,131
280
785
2,846
5,060
1,364
0
441
4,619
7,474
0
W
Eset
Bănuț
Eset
1,977
37
118
381
2,720
702
0
370
2,350
28,843
0
W
Sol
D0lega
Sol
2,668
887
0
880
1,885
516
41
170
1,715
26,883
4,689
L
370
0
0
270
3,560
930
0
2,012
1,396
18,835
0
W
2,800
791
0
2,563
5,762
1,533
236
0
5,762
0
21,386
L
611
29
0
648
3,229
1,286
0
2,361
868
7,173
0
W
Gilgamesh
blastrogame
Gilgamesh
3,657
887
0
2,942
5,545
3,427
0
469
5,076
2,370
22,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,080
Gold Earned
24,409
218
Minions Killed
253
0
Camps Cleared
0
789,379
Distance Traveled
808,541
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,377
672
69
9
0
198,318
1
L
Cu Chulainn
4,470
559
52
7
0
175,349
0
L
Anhur
4,248
531
50
6
0
143,495
2
W
Sobek
4,559
570
9
1
0
173,234
4
W
Eset
5,343
668
68
9
0
162,302
3
W
Sol
4,848
606
64
8
0
155,048
3
L
Janus
4,178
522
36
5
0
158,502
3
W
Mulan
4,876
610
59
7
0
163,251
2
L
Khepri
3,807
476
11
1
0
113,715
2
W
Gilgamesh
4,783
598
53
7
0
154,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role