Player Matchup

Kukulkan
Kukulkan
Cartheb
Kukulkan
Level 21
God Stats
2W - 2L
1,542 SR
Queue Stats
20W - 20L
1,401 Elo+
Solo
Bacchus
Bacchus
Diegomd1992
Bacchus
Level 25
God Stats
9W - 9L
1,502 SR
Queue Stats
210W - 254L
1,463 Elo+
Solo
Heimdallr
Heimdallr
FloofyWulf
Heimdallr
Level 29
God Stats
5W - 5L
1,533 SR
Queue Stats
27W - 26L
1,455 Elo+
Solo
Osiris
Osiris
Taybuddy
Osiris
Level 27
God Stats
16W - 10L
1,569 SR
Queue Stats
46W - 51L
1,406 Elo+
Solo
Chernobog
Chernobog
johancito19
Chernobog
Level 10
God Stats
1W - 3L
1,273 SR
Queue Stats
21W - 20L
1,439 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,433 Elo+

VS

Team Averages
Level 12
1,471 SR
1,492 Elo+
Geb
Geb
Gebism
Geb
Level 13
God Stats
25W - 20L
1,497 SR
Queue Stats
44W - 55L
1,449 Elo+
Party 1
Bellona
Bellona
Hasaco
Bellona
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 2L
1,594 Elo+
Solo
Ratatoskr
Ratatoskr
KrispyCorona
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
UnknownAlpha1001
Heimdallr
Level 13
God Stats
2W - 6L
1,410 SR
Queue Stats
112W - 120L
1,539 Elo+
Party 1
Merlin
Merlin
dokidoki94
Merlin
Level 24
God Stats
2W - 7L
1,243 SR
Queue Stats
82W - 106L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cartheb
Kukulkan
12
4 / 0 / 0
6,685
669
3,080
4,052
1,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Diegomd1992
Bacchus
9
3 / 0 / 4
5,888
589
2,320
4,691
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
FloofyWulf
Heimdallr
9
4 / 0 / 3
5,987
599
2,700
4,609
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Taybuddy
Osiris
10
5 / 1 / 2
6,548
655
4,721
4,996
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
johancito19
Chernobog
11
2 / 0 / 2
6,317
632
2,109
5,098
1,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gebism
Geb
5
0 / 3 / 0
4,058
406
1,728
4,945
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Hasaco
Bellona
8
1 / 7 / 0
4,849
485
3,279
8,632
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
KrispyCorona
Ratatoskr
6
0 / 4 / 0
4,189
419
1,651
4,792
1,587
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
8
0 / 3 / 0
4,810
481
2,899
3,774
1,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
dokidoki94
Merlin
4
0 / 1 / 0
3,807
381
364
1,439
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
18
Kills
1
1
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cartheb
Kukulkan
4
0
0
4
W
Bacchus
Diegomd1992
Bacchus
3
0
4
5
W
Heimdallr
FloofyWulf
Heimdallr
4
0
3
5.5
L
Geb
Gebism
Geb
0
3
0
0
L
Bellona
Hasaco
Bellona
1
7
0
0.14
L
Ratatoskr
KrispyCorona
Ratatoskr
0
4
0
0
W
Osiris
Taybuddy
Osiris
5
1
2
6
L
Heimdallr
0
3
0
0
L
Merlin
dokidoki94
Merlin
0
1
0
0
W
Chernobog
johancito19
Chernobog
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
9,921
23,446
Taken
23,582
11,807
Mitigated
12,384
8,125
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cartheb
Kukulkan
3,080
905
0
634
4,052
1,325
441
395
3,537
41,066
0
W
Bacchus
Diegomd1992
Bacchus
2,320
371
269
2,428
4,691
3,646
360
456
4,235
16,529
0
W
Heimdallr
FloofyWulf
Heimdallr
2,700
1,546
0
1,808
4,609
1,343
983
444
4,165
0
28,559
L
Geb
Gebism
Geb
1,728
496
0
1,020
4,945
2,261
0
1,507
3,436
7,081
0
L
Bellona
Hasaco
Bellona
3,279
649
0
324
8,632
7,049
219
931
7,689
5,520
16,479
L
Ratatoskr
KrispyCorona
Ratatoskr
1,651
634
0
634
4,792
1,587
0
902
3,884
0
13,414
W
Osiris
Taybuddy
Osiris
4,721
1,620
0
819
4,996
3,759
217
836
4,160
0
28,043
L
Heimdallr
2,899
1,661
0
842
3,774
1,133
0
1,203
2,571
0
23,712
L
Merlin
dokidoki94
Merlin
364
0
0
0
1,439
354
0
743
602
5,427
0
W
Chernobog
johancito19
Chernobog
2,109
1,435
0
2,167
5,098
1,734
956
725
4,373
0
33,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
21,713
311
Minions Killed
138
0
Camps Cleared
0
934,050
Distance Traveled
754,054
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,685
669
87
9
0
191,728
1
W
Bacchus
5,888
589
25
3
0
161,465
1
W
Heimdallr
5,987
599
60
6
0
173,617
3
L
Geb
4,058
406
14
1
0
155,739
0
L
Bellona
4,849
485
32
3
0
180,215
0
L
Ratatoskr
4,189
419
32
3
0
203,347
2
W
Osiris
6,548
655
56
6
0
215,494
1
L
Heimdallr
4,810
481
44
4
0
128,190
2
L
Merlin
3,807
381
16
2
0
86,563
0
W
Chernobog
6,317
632
83
8
0
191,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role