Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Kenoval
Vamana
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 4L
1,550 Elo+
Party 1
Neith
Neith
NateDaddy429512
Neith
Level 46
God Stats
1W - 2L
1,600 SR
Queue Stats
2W - 3L
1,150 Elo+
Party 2
Ymir
Ymir
ZkMk
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
alvijaz-super
Amaterasu
Level 20
God Stats
3W - 5L
1,448 SR
Queue Stats
66W - 64L
1,309 Elo+
Solo
Team Averages
Level 35
1,509 SR
1,402 Elo+

VS

Team Averages
Level 18
1,431 SR
1,346 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
WackusBonkus
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
anankw
Cliodhna
Level 6
God Stats
0W - 3L
1,073 SR
Queue Stats
1W - 8L
1,087 Elo+
Solo
Thoth
Thoth
saparmurat
Thoth
Level 28
God Stats
0W - 3L
1,585 SR
Queue Stats
40W - 39L
1,390 Elo+
Solo
Fafnir
Fafnir
xWILDxICEx
Fafnir
Level 27
God Stats
2W - 8L
1,498 SR
Queue Stats
39W - 77L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 0 / 0
6,870
625
5,106
7,029
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Kenoval
Vamana
12
4 / 0 / 1
7,099
645
3,471
4,285
1,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 3
5,113
465
4,177
3,357
490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
ZkMk
Ymir
7
0 / 5 / 3
5,131
466
2,314
6,981
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
alvijaz-super
Amaterasu
10
0 / 0 / 2
5,765
524
363
3,595
2,558
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
5 / 2 / 1
5,881
535
6,160
5,986
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
WackusBonkus
Bellona
6
0 / 3 / 0
4,428
403
896
6,440
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
anankw
Cliodhna
7
0 / 2 / 0
4,782
435
230
5,607
1,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
9
0 / 4 / 0
5,386
490
2,249
4,407
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
xWILDxICEx
Fafnir
7
1 / 1 / 3
5,563
506
1,727
6,008
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
6
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
0
6
L
Anhur
 
Anhur
5
2
1
2.75
W
Vamana
Kenoval
Vamana
4
0
1
4.5
W
2
1
3
3.5
L
Bellona
WackusBonkus
Bellona
0
3
0
0
W
Ymir
ZkMk
Ymir
0
5
3
0.3
W
Amaterasu
alvijaz-super
Amaterasu
0
0
2
1
L
Cliodhna
anankw
Cliodhna
0
2
0
0
L
Thoth
0
4
0
0
L
Fafnir
xWILDxICEx
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
11,262
25,247
Taken
28,448
10,650
Mitigated
12,593
7,457
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,106
1,146
0
3,478
7,029
2,110
0
702
6,327
0
46,019
L
Anhur
 
Anhur
6,160
4,327
0
2,030
5,986
1,367
0
898
5,088
0
36,239
W
Vamana
Kenoval
Vamana
3,471
335
0
793
4,285
1,433
0
1,927
2,036
0
37,953
W
4,177
2,404
0
596
3,357
490
800
372
2,985
0
19,796
L
Bellona
WackusBonkus
Bellona
896
30
0
880
6,440
4,616
0
172
6,268
2,530
13,670
W
Ymir
ZkMk
Ymir
2,314
633
0
1,024
6,981
4,059
174
1,044
5,937
10,032
0
W
Amaterasu
alvijaz-super
Amaterasu
363
112
0
1,566
3,595
2,558
229
271
3,324
0
22,984
L
Cliodhna
anankw
Cliodhna
230
0
0
415
5,607
1,205
0
0
5,607
0
20,486
L
Thoth
2,249
76
0
69
4,407
1,106
0
0
4,407
28,270
0
L
Fafnir
xWILDxICEx
Fafnir
1,727
615
0
1,994
6,008
4,299
21
1,375
4,633
4,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
26,040
282
Minions Killed
217
0
Camps Cleared
0
982,077
Distance Traveled
918,180
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,870
625
96
9
0
217,629
0
L
Anhur
5,881
535
65
6
0
160,680
3
W
Vamana
7,099
645
78
7
0
228,909
4
W
Neith
5,113
465
33
3
0
177,039
2
L
Bellona
4,428
403
37
3
0
182,259
1
W
Ymir
5,131
466
16
1
0
169,577
2
W
Amaterasu
5,765
524
59
5
0
188,923
2
L
Cliodhna
4,782
435
44
4
0
192,655
0
L
Thoth
5,386
490
66
6
0
193,506
1
L
Fafnir
5,563
506
5
0
0
189,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role