Player Matchup

Bakasura
Bakasura
JuuzouXX
Bakasura
Level 121
God Stats
2W - 3L
1,354 SR
Queue Stats
323W - 316L
1,467 Elo+
Party 1
Artemis
Artemis
Mat_the_W_11
Artemis
Level 88
God Stats
3W - 1L
1,682 SR
Queue Stats
111W - 124L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Zynimyn
Aphrodite
Level 63
God Stats
13W - 11L
1,561 SR
Queue Stats
295W - 280L
1,467 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,488 Elo+

VS

Team Averages
Level 101
1,545 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Gregrboi
Baron Samedi
Level 59
God Stats
1W - 2L
1,451 SR
Queue Stats
7W - 18L
1,388 Elo+
Solo
Charybdis
Charybdis
zKloud9
Charybdis
Level 109
God Stats
0W - 2L
1,683 SR
Queue Stats
15W - 20L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuuzouXX
Bakasura
15
6 / 2 / 8
11,149
697
13,095
19,709
7,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Mat_the_W_11
Artemis
16
4 / 1 / 9
11,104
694
11,955
9,539
3,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Zynimyn
Aphrodite
16
4 / 1 / 10
11,939
746
6,288
8,793
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 7 / 1
9,744
609
15,064
19,599
13,914
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Gregrboi
Baron Samedi
10
0 / 6 / 1
8,511
532
6,752
10,559
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
zKloud9
Charybdis
14
1 / 1 / 2
9,553
597
6,490
8,467
3,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
4
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
7
1
0.5
L
Baron Samedi
Gregrboi
Baron Samedi
0
6
1
0.08
W
Bakasura
JuuzouXX
Bakasura
6
2
8
5
W
Artemis
Mat_the_W_11
Artemis
4
1
9
8.5
W
Aphrodite
Zynimyn
Aphrodite
4
1
10
9
L
Charybdis
zKloud9
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
28,306
38,041
Taken
38,625
15,360
Mitigated
24,308
22,621
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,064
3,192
339
3,869
19,599
13,914
0
4,556
13,559
0
42,066
L
Baron Samedi
Gregrboi
Baron Samedi
6,752
375
276
1,471
10,559
7,366
0
1,164
7,831
26,048
0
W
Bakasura
JuuzouXX
Bakasura
13,095
8,298
0
5,260
19,709
7,188
770
2,200
17,509
0
25,601
W
Artemis
Mat_the_W_11
Artemis
11,955
4,782
0
685
9,539
3,554
1,202
2,793
6,746
0
46,884
W
Aphrodite
Zynimyn
Aphrodite
6,288
1,285
9,907
6,769
8,793
4,618
798
2,807
5,986
38,134
0
L
Charybdis
zKloud9
Charybdis
6,490
1,360
0
678
8,467
3,028
0
972
7,001
0
39,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
27,808
188
Minions Killed
176
11
Camps Cleared
4
917,628
Distance Traveled
765,725
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,744
609
55
3
1
261,516
3
L
Baron Samedi
8,511
532
43
3
1
228,699
0
W
Bakasura
11,149
697
44
3
4
330,999
0
W
Artemis
11,104
694
59
4
4
287,758
4
W
Aphrodite
11,939
746
85
5
3
298,871
2
L
Charybdis
9,553
597
78
5
2
275,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role