Player Matchup

Kali
Kali
DritzDobsessed
Kali
Level 32
God Stats
21W - 28L
1,464 SR
Queue Stats
162W - 158L
1,430 Elo+
Solo
Loki
Loki
EccoLuis93
Loki
Level 49
God Stats
0W - 1L
1,790 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2
Ullr
Ullr
SapoEscopeta
Ullr
Level 49
God Stats
2W - 1L
2,033 SR
Queue Stats
4W - 1L
1,783 Elo+
Party 2
Tiamat
Tiamat
TheRealCaste
Tiamat
Level 106
God Stats
1W - 5L
1,533 SR
Queue Stats
33W - 33L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
derek117
Ah Puch
Level 15
God Stats
0W - 1L
1,366 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 2
Team Averages
Level 50
1,637 SR
1,623 Elo+

VS

Team Averages
Level 154
1,754 SR
1,754 Elo+
Achilles
Achilles
A-R-E-X
Achilles
Level 150
God Stats
10W - 14L
1,476 SR
Queue Stats
882W - 453L
1,630 Elo+
Party 1
Chang'e
Chang'e
MiIaschka
Chang'e
Level 157
God Stats
40W - 10L
1,832 SR
Queue Stats
1,103W - 386L
1,692 Elo+
Party 1
Cabrakan
Cabrakan
Vaezyr
Cabrakan
Level 160
God Stats
16W - 3L
1,915 SR
Queue Stats
2,175W - 470L
1,823 Elo+
Party 1
Ullr
Ullr
Yαos
Ullr
Level 141
God Stats
37W - 23L
1,610 SR
Queue Stats
1,455W - 704L
1,727 Elo+
Party 1
Ao Kuang
Ao Kuang
Zaqonix
Ao Kuang
Level 160
God Stats
85W - 12L
1,935 SR
Queue Stats
2,095W - 341L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,439
1,088
4,815
10,447
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
5,271
1,054
2,888
6,032
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,375
1,075
2,833
3,193
1,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
0 / 3 / 0
5,133
1,027
2,087
3,756
1,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
derek117
Ah Puch
11
2 / 2 / 0
6,012
1,202
6,678
4,609
1,351
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

260

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A-R-E-X
Achilles
12
3 / 0 / 9
6,766
1,353
6,478
5,789
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
MiIaschka
Chang'e
12
1 / 0 / 5
6,283
1,257
3,797
3,468
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Vaezyr
Cabrakan
12
2 / 0 / 5
6,340
1,268
3,676
3,679
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Yαos
Ullr
12
1 / 2 / 6
6,165
1,233
3,650
5,484
1,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Zaqonix
Ao Kuang
12
8 / 0 / 5
7,325
1,465
8,672
5,081
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
15
15
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
A-R-E-X
Achilles
3
0
9
7.5
L
0
5
2
0.2
L
0
4
1
0.13
W
Chang'e
MiIaschka
Chang'e
1
0
5
3.5
L
0
1
0
0
L
Tiamat
0
3
0
0
W
Cabrakan
Vaezyr
Cabrakan
2
0
5
4.5
W
Ullr
Yαos
Ullr
1
2
6
2
W
Ao Kuang
Zaqonix
Ao Kuang
8
0
5
10.5
L
Ah Puch
derek117
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
26,273
28,037
Taken
23,501
9,537
Mitigated
14,877
1,871
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A-R-E-X
Achilles
6,478
1,091
0
939
5,789
5,973
0
1,751
4,038
3,869
6,123
L
4,815
2,496
0
564
10,447
3,820
0
6,498
3,577
0
6,790
L
2,888
0
0
480
6,032
1,703
0
4,048
1,510
0
6,252
W
Chang'e
MiIaschka
Chang'e
3,797
143
1,076
946
3,468
1,176
0
1,640
1,828
18,299
0
L
2,833
1,372
0
20
3,193
1,105
0
2,039
1,054
0
11,760
L
Tiamat
2,087
542
0
235
3,756
1,558
0
2,503
1,094
7,735
0
W
Cabrakan
Vaezyr
Cabrakan
3,676
288
0
202
3,679
3,808
0
2,161
1,518
13,327
0
W
Ullr
Yαos
Ullr
3,650
1,285
0
5
5,484
1,925
0
1,897
3,587
0
9,110
W
Ao Kuang
Zaqonix
Ao Kuang
8,672
1,546
0
2,502
5,081
1,995
0
1,316
3,765
15,318
1,302
L
Ah Puch
derek117
Ah Puch
6,678
650
0
572
4,609
1,351
0
1,607
2,751
17,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
32,879
61
Minions Killed
108
3
Camps Cleared
6
443,848
Distance Traveled
556,189
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,766
1,353
6
1
0
124,628
0
L
Kali
5,439
1,088
5
1
0
95,870
1
L
Loki
5,271
1,054
5
1
0
95,267
0
W
Chang'e
6,283
1,257
44
9
1
110,960
0
L
Ullr
5,375
1,075
17
3
0
81,418
1
L
Tiamat
5,133
1,027
14
3
2
68,912
0
W
Cabrakan
6,340
1,268
26
5
1
102,866
0
W
Ullr
6,165
1,233
12
2
1
94,838
0
W
Ao Kuang
7,325
1,465
20
4
3
122,897
0
L
Ah Puch
6,012
1,202
20
4
1
102,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role