Player Matchup

Terra
Terra
 
Terra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HannibalHec28
Olorun
Level 87
God Stats
14W - 14L
1,445 SR
Queue Stats
80W - 98L
1,434 Elo+
Party 1
Chang'e
Chang'e
KingZeenx
Chang'e
Level 77
God Stats
11W - 12L
1,626 SR
Queue Stats
266W - 286L
1,553 Elo+
Solo
Loki
Loki
RR Leek
Loki
Level 120
God Stats
16W - 13L
1,501 SR
Queue Stats
158W - 139L
1,481 Elo+
Solo
Guan Yu
Guan Yu
cStine999
Guan Yu
Level 134
God Stats
44W - 41L
1,427 SR
Queue Stats
175W - 168L
1,499 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,493 Elo+

VS

Team Averages
Level 85
1,559 SR
1,442 Elo+
Sun Wukong
Sun Wukong
TheNuclearRex
Sun Wukong
Level 80
God Stats
16W - 13L
1,560 SR
Queue Stats
509W - 492L
1,488 Elo+
Solo
Athena
Athena
X_0xnikox0_X
Athena
Level 125
God Stats
3W - 4L
1,631 SR
Queue Stats
105W - 108L
1,470 Elo+
Solo
Danzaburou
Danzaburou
lxxGHOST
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 323L
1,438 Elo+
Solo
Set
Set
purplesillysyrup
Set
Level 87
God Stats
3W - 2L
1,841 SR
Queue Stats
243W - 236L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
ygfrmda6
Ao Kuang
Level 43
God Stats
0W - 2L
1,265 SR
Queue Stats
76W - 120L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 2 / 3
10,327
469
3,249
14,984
17,759
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 0 / 5
12,088
549
8,701
15,040
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
KingZeenx
Chang'e
20
12 / 1 / 9
12,993
591
21,944
16,217
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
RR Leek
Loki
19
8 / 5 / 11
12,353
562
18,412
21,091
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Guan Yu
cStine999
Guan Yu
18
3 / 3 / 8
11,288
513
7,553
16,337
21,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheNuclearRex
Sun Wukong
20
6 / 3 / 1
13,041
593
15,867
15,505
9,364
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
12
0 / 7 / 6
8,627
392
8,777
19,178
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
lxxGHOST
Danzaburou
17
0 / 4 / 3
10,748
489
8,022
10,577
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 6 / 0
11,310
514
12,545
22,020
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
ygfrmda6
Ao Kuang
12
0 / 9 / 1
7,891
359
3,676
16,335
6,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
29
Kills
10
11
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
3
2.25
W
3
0
5
5.5
W
Chang'e
KingZeenx
Chang'e
12
1
9
16.5
W
Loki
RR Leek
Loki
8
5
11
2.7
L
Sun Wukong
TheNuclearRex
Sun Wukong
6
3
1
2.17
L
Athena
0
7
6
0.43
W
Guan Yu
cStine999
Guan Yu
3
3
8
2.33
L
Danzaburou
lxxGHOST
Danzaburou
0
4
3
0.38
L
4
6
0
0.67
L
Ao Kuang
ygfrmda6
Ao Kuang
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,859
Damage
48,887
83,669
Taken
83,615
59,702
Mitigated
48,524
47,991
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,249
777
3,832
3,802
14,984
17,759
811
1,610
13,374
20,397
0
W
8,701
5,217
608
10,787
15,040
6,120
1,444
1,687
13,353
104,413
0
W
Chang'e
KingZeenx
Chang'e
21,944
2,072
4,690
8,800
16,217
5,831
3,299
4,028
12,189
91,003
0
W
Loki
RR Leek
Loki
18,412
6,957
0
6,829
21,091
8,722
2,172
3,730
17,361
0
89,354
L
Sun Wukong
TheNuclearRex
Sun Wukong
15,867
3,730
0
1,723
15,505
9,364
0
2,521
12,984
0
102,047
L
Athena
8,777
1,659
261
3,206
19,178
19,914
0
10,359
8,819
36,261
0
W
Guan Yu
cStine999
Guan Yu
7,553
2,099
2,495
6,148
16,337
21,270
860
1,473
14,864
0
59,796
L
Danzaburou
lxxGHOST
Danzaburou
8,022
3,540
0
2,854
10,577
3,665
470
5,677
4,900
0
78,160
L
12,545
6,209
0
8,332
22,020
9,170
0
8,219
13,801
0
89,218
L
Ao Kuang
ygfrmda6
Ao Kuang
3,676
1,384
0
915
16,335
6,411
0
7,337
8,998
27,290
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,049
Gold Earned
51,617
604
Minions Killed
580
0
Camps Cleared
0
2,056,778
Distance Traveled
1,908,207
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,327
469
30
1
0
415,997
2
W
Olorun
12,088
549
186
8
0
365,926
2
W
Chang'e
12,993
591
155
7
0
425,633
1
W
Loki
12,353
562
118
5
0
415,483
4
L
Sun Wukong
13,041
593
195
9
0
382,818
1
L
Athena
8,627
392
43
2
0
402,012
6
W
Guan Yu
11,288
513
115
5
0
433,739
4
L
Danzaburou
10,748
489
141
6
0
371,037
5
L
Set
11,310
514
152
7
0
394,100
2
L
Ao Kuang
7,891
359
49
2
0
358,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role