Player Matchup

Achilles
Achilles
AsyIummm
Achilles
Level 16
God Stats
10W - 22L
1,347 SR
Queue Stats
24W - 51L
1,230 Elo+
Party 2
Amaterasu
Amaterasu
Wedul
Amaterasu
Level 20
God Stats
1W - 1L
1,399 SR
Queue Stats
6W - 8L
1,324 Elo+
Party 2
Sol
Sol
happygilmore654
Sol
Level 18
God Stats
3W - 7L
1,629 SR
Queue Stats
64W - 82L
1,283 Elo+
Party 2
Team Averages
Level 18
1,459 SR
1,279 Elo+

VS

Team Averages
Level 99
1,499 SR
1,446 Elo+
Ares
Ares
Happy Apple 7
Ares
Level 81
God Stats
1W - 0L
1,742 SR
Queue Stats
49W - 32L
1,588 Elo+
Solo
Artemis
Artemis
Sk4wN__
Artemis
Level 129
God Stats
4W - 2L
1,346 SR
Queue Stats
179W - 263L
1,437 Elo+
Party 1
Scylla
Scylla
ZufSMC
Scylla
Level 88
God Stats
9W - 9L
1,410 SR
Queue Stats
163W - 244L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsyIummm
Achilles
14
5 / 8 / 2
10,466
698
11,801
14,231
7,458
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Wedul
Amaterasu
15
4 / 8 / 5
11,124
742
10,164
16,819
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 4
8,972
598
10,289
13,627
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 16
11,613
774
8,989
15,822
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Sk4wN__
Artemis
16
15 / 4 / 7
12,668
845
18,692
13,980
4,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ZufSMC
Scylla
15
5 / 2 / 15
11,343
756
9,660
9,602
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
23
23
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
AsyIummm
Achilles
5
8
2
0.75
W
3
3
16
3.67
W
Artemis
Sk4wN__
Artemis
15
4
7
4.63
L
Amaterasu
Wedul
Amaterasu
4
8
5
0.81
W
Scylla
ZufSMC
Scylla
5
2
15
6.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
37,341
44,677
Taken
39,404
20,155
Mitigated
23,885
6,322
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AsyIummm
Achilles
11,801
3,835
0
305
14,231
7,458
0
6,385
7,846
0
27,075
W
8,989
764
0
2,367
15,822
16,466
0
5,056
10,428
17,489
0
W
Artemis
Sk4wN__
Artemis
18,692
10,110
0
2,012
13,980
4,748
1,226
2,724
11,012
0
51,437
L
Amaterasu
Wedul
Amaterasu
10,164
5,297
0
3,765
16,819
8,666
0
7,627
9,192
0
35,281
W
Scylla
ZufSMC
Scylla
9,660
1,295
102
696
9,602
2,671
1,037
1,903
7,525
28,311
0
L
10,289
2,739
179
2,073
13,627
4,031
797
6,402
7,225
34,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
35,624
136
Minions Killed
118
10
Camps Cleared
3
780,635
Distance Traveled
786,568
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,466
698
31
2
3
251,164
3
W
Ares
11,613
774
15
1
1
256,225
6
W
Artemis
12,668
845
58
4
2
247,469
2
L
Amaterasu
11,124
742
42
3
4
267,531
0
W
Scylla
11,343
756
45
3
0
282,874
3
L
Sol
8,972
598
63
4
3
261,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role