Player Matchup

Amaterasu
Amaterasu
AmberWave500045
Amaterasu
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Pele
Pele
Shaakaa__
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Hades
Hades
brunocesarbc
Hades
Level 27
God Stats
6W - 9L
1,428 SR
Queue Stats
26W - 32L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
frasco_polboraaa
Gilgamesh
Level 8
God Stats
1W - 3L
1,326 SR
Queue Stats
44W - 49L
1,261 Elo+
Solo
Olorun
Olorun
jlreeves69
Olorun
Level 8
God Stats
1W - 2L
1,473 SR
Queue Stats
29W - 20L
1,516 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,352 Elo+

VS

Team Averages
Level 22
1,599 SR
1,486 Elo+
Skadi
Skadi
Chezzzitt
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 128L
1,440 Elo+
Solo
Charybdis
Charybdis
Jericho_Rizen
Charybdis
Level 25
God Stats
25W - 19L
1,707 SR
Queue Stats
193W - 188L
1,496 Elo+
Solo
Susano
Susano
Joshypooh123
Susano
Level 26
God Stats
7W - 3L
1,728 SR
Queue Stats
62W - 40L
1,486 Elo+
Party 1
Merlin
Merlin
RacewayMoody
Merlin
Level 25
God Stats
21W - 11L
1,579 SR
Queue Stats
57W - 35L
1,498 Elo+
Party 1
Bellona
Bellona
SpikierTurnip99
Bellona
Level 21
God Stats
2W - 1L
1,479 SR
Queue Stats
19W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmberWave500045
Amaterasu
18
8 / 13 / 10
12,794
1,163
11,977
39,488
25,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
15
0 / 1 / 0
8,799
800
147
842
244
Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 5 / 9
13,358
1,214
25,860
25,410
23,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
18
0 / 8 / 14
11,484
1,044
9,974
29,967
27,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
jlreeves69
Olorun
19
4 / 14 / 13
12,003
1,091
11,234
25,783
12,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chezzzitt
Skadi
19
3 / 9 / 23
11,324
1,029
12,438
13,325
4,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Jericho_Rizen
Charybdis
20
12 / 3 / 20
13,815
1,256
40,078
12,742
4,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
19
8 / 6 / 24
13,111
1,192
16,900
13,523
5,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
7 / 0 / 24
13,609
1,237
28,856
9,180
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 3 / 20
13,863
1,260
16,514
21,245
11,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
152
21
Kills
41
41
Deaths
21
46
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AmberWave500045
Amaterasu
8
13
10
1
W
Skadi
Chezzzitt
Skadi
3
9
23
1.61
W
Charybdis
Jericho_Rizen
Charybdis
12
3
20
7.33
W
Susano
8
6
24
3.33
W
Merlin
7
0
24
19
L
Pele
0
1
0
0
W
11
3
20
7
L
9
5
9
2.7
L
Gilgamesh
0
8
14
0.88
L
Olorun
jlreeves69
Olorun
4
14
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,192
Damage
114,786
121,490
Taken
70,015
89,372
Mitigated
29,235
13,395
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AmberWave500045
Amaterasu
11,977
4,098
0
2,943
39,488
25,766
0
8,724
30,764
529
25,134
W
Skadi
Chezzzitt
Skadi
12,438
5,900
0
0
13,325
4,432
0
7,930
5,395
0
22,893
W
Charybdis
Jericho_Rizen
Charybdis
40,078
23,195
0
1,960
12,742
4,510
0
7,181
5,561
0
73,113
W
Susano
16,900
4,418
0
250
13,523
5,302
0
7,187
6,336
0
28,412
W
Merlin
28,856
1,832
356
2,568
9,180
3,238
0
5,277
3,903
47,425
0
L
Pele
147
0
0
0
842
244
0
337
505
0
1,471
W
16,514
7,290
855
2,079
21,245
11,753
0
10,474
10,459
0
37,269
L
25,860
2,430
1,270
4,489
25,410
23,027
0
5,258
20,152
40,714
0
L
Gilgamesh
9,974
2,378
1,138
1,158
29,967
27,739
0
8,055
21,912
4,583
26,337
L
Olorun
jlreeves69
Olorun
11,234
5,793
528
1,869
25,783
12,596
0
6,482
19,301
29,794
2,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
65,722
140
Minions Killed
207
6
Camps Cleared
10
860,588
Distance Traveled
948,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,794
1,163
21
2
0
206,103
1
W
Skadi
11,324
1,029
22
2
3
138,296
0
W
Charybdis
13,815
1,256
64
6
3
194,176
0
W
Susano
13,111
1,192
28
3
1
190,125
0
W
Merlin
13,609
1,237
44
4
1
218,244
0
L
Pele
8,799
800
5
0
2
24,682
0
W
Bellona
13,863
1,260
49
4
2
207,758
0
L
Hades
13,358
1,214
38
3
2
223,257
0
L
Gilgamesh
11,484
1,044
42
4
0
222,204
0
L
Olorun
12,003
1,091
34
3
2
184,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role