Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeadNox33
Ullr
Level 123
God Stats
7W - 15L
1,473 SR
Queue Stats
301W - 258L
1,624 Elo+
Solo
Nox
Nox
KeeperOfTheWild
Nox
Level 160
God Stats
28W - 22L
1,603 SR
Queue Stats
81W - 84L
1,653 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,592 Elo+

VS

Team Averages
Level 131
1,663 SR
1,643 Elo+
Ullr
Ullr
CyberСутенёр
Ullr
Level 154
God Stats
4W - 5L
1,572 SR
Queue Stats
334W - 294L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
Kıchı
Baron Samedi
Level 116
God Stats
0W - 1L
1,708 SR
Queue Stats
66W - 63L
1,659 Elo+
Solo
Tyr
Tyr
Wongyboy
Tyr
Level 123
God Stats
4W - 3L
1,710 SR
Queue Stats
106W - 125L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 3 / 8
9,450
675
10,938
13,614
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
15
7 / 2 / 2
10,221
730
12,779
10,043
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 6
8,459
604
7,937
8,004
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
8,335
595
5,487
11,623
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Kıchı
Baron Samedi
14
5 / 3 / 4
9,323
666
15,084
10,151
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 3 / 2
8,682
620
6,460
14,754
9,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
9
9
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
8
2.33
L
0
5
7
0.7
W
Ullr
7
2
2
4
W
1
4
6
1
L
Baron Samedi
Kıchı
Baron Samedi
5
3
4
2.33
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
27,031
31,661
Taken
36,528
22,622
Mitigated
18,330
5,995
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,938
3,014
2,881
2,508
13,614
13,340
272
7,537
6,077
24,385
2,394
L
5,487
1,341
0
730
11,623
4,190
0
6,733
4,890
0
25,653
W
Ullr
12,779
4,603
0
250
10,043
3,867
1,837
4,059
5,984
0
37,008
W
7,937
709
0
356
8,004
5,415
357
3,939
4,065
27,522
0
L
Baron Samedi
Kıchı
Baron Samedi
15,084
1,157
432
3,575
10,151
4,490
84
4,105
6,046
43,242
0
L
6,460
760
0
2,630
14,754
9,650
222
7,206
7,548
0
15,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
26,340
154
Minions Killed
146
6
Camps Cleared
6
733,416
Distance Traveled
712,782
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,450
675
33
2
2
223,607
10
L
Ullr
8,335
595
57
4
1
226,779
6
W
Ullr
10,221
730
70
5
0
262,464
5
W
Nox
8,459
604
51
4
4
247,345
3
L
Baron Samedi
9,323
666
69
5
1
230,578
2
L
Tyr
8,682
620
20
1
4
255,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role