Player Matchup

Osiris
Osiris
Beexus
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 148L
1,365 Elo+
Solo
Sol
Sol
GIGOLORD
Sol
Level 11
God Stats
3W - 0L
1,690 SR
Queue Stats
21W - 22L
1,406 Elo+
Solo
Set
Set
JayJinKo
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,504 Elo+
Solo
Charybdis
Charybdis
MagicMcMan
Charybdis
Level 25
God Stats
7W - 9L
1,584 SR
Queue Stats
43W - 33L
1,488 Elo+
Solo
Cerberus
Cerberus
xPerseobestx
Cerberus
Level 18
God Stats
14W - 9L
1,512 SR
Queue Stats
40W - 44L
1,456 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,444 Elo+

VS

Team Averages
Level 21
1,454 SR
1,363 Elo+
Tyr
Tyr
Hamaruko
Tyr
Level 16
God Stats
1W - 6L
1,360 SR
Queue Stats
32W - 62L
1,316 Elo+
Solo
Raijin
Raijin
Kegogonz8
Raijin
Level 28
God Stats
36W - 40L
1,454 SR
Queue Stats
76W - 92L
1,395 Elo+
Party 1
Artemis
Artemis
Liamsoto
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Terra
Terra
SwatTeamIsClean
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 209L
1,520 Elo+
Solo
Nemesis
Nemesis
sleeepy77
Nemesis
Level 29
God Stats
21W - 23L
1,455 SR
Queue Stats
100W - 137L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beexus
Osiris
9
3 / 1 / 0
5,344
594
2,337
4,794
3,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 1
6,183
687
3,283
5,514
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
6 / 0 / 1
5,598
622
2,181
3,817
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MagicMcMan
Charybdis
9
2 / 2 / 3
5,368
596
2,498
6,893
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
xPerseobestx
Cerberus
7
1 / 2 / 2
4,501
500
923
3,618
2,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
3,479
387
1,527
4,893
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Kegogonz8
Raijin
6
1 / 2 / 1
4,173
464
1,091
4,121
1,322
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Liamsoto
Artemis
5
1 / 4 / 1
3,997
444
743
3,018
712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 3 / 1
4,697
522
2,524
6,345
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
sleeepy77
Nemesis
6
1 / 3 / 1
4,355
484
1,371
4,225
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
16
Kills
6
7
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Beexus
Osiris
3
1
0
3
W
4
2
1
2.25
L
0
5
0
0
W
6
0
1
6.5
L
Raijin
Kegogonz8
Raijin
1
2
1
0.75
L
Artemis
Liamsoto
Artemis
1
4
1
0.38
W
Charybdis
MagicMcMan
Charybdis
2
2
3
1.75
L
3
3
1
1.17
L
Nemesis
sleeepy77
Nemesis
1
3
1
0.5
W
Cerberus
xPerseobestx
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,222
Damage
7,256
24,636
Taken
22,602
10,093
Mitigated
8,706
9,720
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Beexus
Osiris
2,337
553
0
1,690
4,794
3,032
310
0
4,757
0
18,512
W
3,283
1,019
0
2,225
5,514
1,904
2,261
1,091
4,386
30,788
2,748
L
1,527
497
0
739
4,893
1,835
0
720
4,173
0
8,680
W
2,181
587
0
1,869
3,817
1,181
0
363
3,378
0
18,612
L
Raijin
Kegogonz8
Raijin
1,091
284
0
1,676
4,121
1,322
26
1,766
2,355
9,212
0
L
Artemis
Liamsoto
Artemis
743
304
0
187
3,018
712
0
515
2,503
0
5,648
W
Charybdis
MagicMcMan
Charybdis
2,498
1,307
0
3,349
6,893
1,784
23
1,624
5,195
0
31,129
L
2,524
232
0
2,100
6,345
3,835
0
818
5,527
14,730
0
L
Nemesis
sleeepy77
Nemesis
1,371
607
0
213
4,225
1,002
0
33
4,192
0
13,510
W
Cerberus
xPerseobestx
Cerberus
923
41
0
587
3,618
2,192
0
731
2,887
8,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
20,701
238
Minions Killed
103
0
Camps Cleared
0
787,297
Distance Traveled
639,736
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,344
594
41
5
0
139,604
2
W
Sol
6,183
687
62
7
0
150,725
4
L
Tyr
3,479
387
16
2
0
114,840
1
W
Set
5,598
622
46
5
0
195,465
0
L
Raijin
4,173
464
17
2
0
123,318
0
L
Artemis
3,997
444
13
1
0
99,877
0
W
Charybdis
5,368
596
60
7
0
151,266
1
L
Terra
4,697
522
19
2
0
162,980
3
L
Nemesis
4,355
484
38
4
0
138,721
0
W
Cerberus
4,501
500
29
3
0
150,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role