Player Matchup

Cerberus
Cerberus
Neycoo0MG
Cerberus
Level 69
God Stats
14W - 16L
1,610 SR
Queue Stats
42W - 44L
1,491 Elo+
Solo
Anubis
Anubis
NotoriousHumper
Anubis
Level 143
God Stats
1W - 6L
1,502 SR
Queue Stats
250W - 254L
1,419 Elo+
Solo
Camazotz
Camazotz
T H o W ii L
Camazotz
Level 63
God Stats
3W - 8L
1,146 SR
Queue Stats
174W - 173L
1,486 Elo+
Solo
Ganesha
Ganesha
TheDavidPower11
Ganesha
Level 109
God Stats
8W - 12L
1,498 SR
Queue Stats
21W - 25L
1,472 Elo+
Solo
Danzaburou
Danzaburou
yonkichuli
Danzaburou
Level 100
God Stats
4W - 2L
1,520 SR
Queue Stats
303W - 284L
1,494 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,472 Elo+

VS

Team Averages
Level 118
1,462 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
JackTheSpliffer
Bastet
Level 89
God Stats
19W - 14L
1,646 SR
Queue Stats
161W - 120L
1,535 Elo+
Party 1
Mulan
Mulan
Jake_OR95
Mulan
Level 131
God Stats
14W - 14L
1,422 SR
Queue Stats
917W - 878L
1,469 Elo+
Party 1
Discordia
Discordia
benmc1999
Discordia
Level 93
God Stats
2W - 4L
1,242 SR
Queue Stats
250W - 241L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Neycoo0MG
Cerberus
8
0 / 3 / 1
5,021
456
2,499
8,766
5,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 5 / 0
5,495
500
3,407
8,206
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
T H o W ii L
Camazotz
8
1 / 1 / 0
5,351
486
2,192
8,301
3,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
5,134
467
1,439
6,110
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
yonkichuli
Danzaburou
9
1 / 2 / 0
5,055
460
2,685
4,361
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 0
5,891
536
6,357
6,172
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
 
Hel
9
0 / 1 / 3
5,030
457
3,242
3,879
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 0 / 3
6,577
598
5,433
5,050
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Jake_OR95
Mulan
12
2 / 0 / 1
6,755
614
7,256
6,443
3,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Discordia
benmc1999
Discordia
10
2 / 0 / 2
6,115
556
1,759
4,061
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
W
Hel
 
Hel
0
1
3
1.5
W
3
0
3
4.5
W
Mulan
Jake_OR95
Mulan
2
0
1
2.5
L
Cerberus
Neycoo0MG
Cerberus
0
3
1
0.17
L
0
5
0
0
L
Camazotz
T H o W ii L
Camazotz
1
1
0
1
L
0
0
1
0.5
W
Discordia
benmc1999
Discordia
2
0
2
3
L
Danzaburou
yonkichuli
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
24,047
35,744
Taken
25,605
15,635
Mitigated
8,531
13,053
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,357
4,855
0
2,041
6,172
1,579
78
1,101
5,071
0
47,277
W
Hel
 
Hel
3,242
244
1,864
2,254
3,879
1,149
0
2,136
1,743
12,296
0
W
5,433
1,660
0
3,274
5,050
1,461
0
508
4,542
0
32,270
W
Mulan
Jake_OR95
Mulan
7,256
1,183
0
3,449
6,443
3,377
0
1,576
4,867
0
44,950
L
Cerberus
Neycoo0MG
Cerberus
2,499
104
0
3,171
8,766
5,004
0
117
8,649
26,378
0
L
3,407
293
0
2,195
8,206
3,041
0
1,874
6,120
33,900
0
L
Camazotz
T H o W ii L
Camazotz
2,192
761
0
4,170
8,301
3,011
0
723
7,578
0
24,716
L
1,439
83
187
2,458
6,110
3,081
0
1,550
4,560
14,178
0
W
Discordia
benmc1999
Discordia
1,759
158
0
250
4,061
965
35
2,088
1,973
28,945
0
L
Danzaburou
yonkichuli
Danzaburou
2,685
1,030
0
872
4,361
1,498
0
525
3,836
0
27,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
30,368
264
Minions Killed
345
0
Camps Cleared
0
964,112
Distance Traveled
1,094,816
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,891
536
84
8
0
185,896
3
W
Hel
5,030
457
27
2
0
220,706
2
W
Bastet
6,577
598
70
6
0
257,903
3
W
Mulan
6,755
614
93
8
0
217,945
2
L
Cerberus
5,021
456
58
5
0
201,750
4
L
Anubis
5,495
500
77
7
0
181,267
2
L
Camazotz
5,351
486
52
5
0
207,053
5
L
Ganesha
5,134
467
2
0
0
206,720
2
W
Discordia
6,115
556
71
6
0
212,366
0
L
Danzaburou
5,055
460
75
7
0
167,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role