Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
AngelHunterGT
Cthulhu
Silver II
Level 123
God Stats
15W - 13L
1,592 SR
Queue Stats
18W - 23L
1,255 MMR
Solo
Geb
Geb
Gold V
TMScottie
Geb
Gold V
Level 88
God Stats
2W - 1L
1,373 SR
Queue Stats
46W - 46L
1,239 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,493 SR
1,399 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,577 SR
1,136 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze I
DimitriiJke
Mulan
Bronze I
Level 118
God Stats
5W - 3L
1,676 SR
Queue Stats
326W - 352L
374 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
ROBERT112
Zhong Kui
Bronze III
Level 127
God Stats
0W - 1L
1,537 SR
Queue Stats
65W - 72L
1,274 MMR
Solo
Ganesha
Ganesha
Bronze III
VELspamForEver
Ganesha
Bronze III
Level 38
God Stats
3W - 7L
1,512 SR
Queue Stats
4W - 11L
1,272 MMR
Solo
Izanami
Izanami
Gold V
tymiii
Izanami
Gold V
Level 129
God Stats
3W - 4L
1,661 SR
Queue Stats
118W - 125L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 0 / 5
7,870
656
5,503
6,985
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
 
Hades
12
0 / 0 / 1
6,843
570
3,280
7,878
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
 
Jing Wei
11
2 / 0 / 2
6,528
544
8,381
6,618
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
4 / 0 / 3
7,838
653
8,225
8,806
7,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 3
6,112
509
2,343
8,248
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Ao KuangMorgan Le FayBaba YagaSusanoSol

VS

Bans
AnubisArtemisHeraKukulkanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 1
5,599
467
4,620
7,687
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,518
460
4,060
10,540
6,177
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ROBERT112
Zhong Kui
9
0 / 3 / 0
5,240
437
7,073
8,602
4,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,873
489
1,848
5,261
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
tymiii
Izanami
9
1 / 2 / 0
5,486
457
4,651
6,476
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
1
1
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
5
8.5
W
Hades
 
Hades
0
0
1
0.5
W
Jing Wei
 
Jing Wei
2
0
2
3
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Cthulhu
4
0
3
5.5
L
0
5
0
0
L
Zhong Kui
ROBERT112
Zhong Kui
0
3
0
0
W
0
1
3
1.5
L
0
1
1
0.5
L
Izanami
tymiii
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
22,252
38,535
Taken
38,566
20,514
Mitigated
17,645
23,384
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,503
1,505
0
7,139
6,985
3,309
969
1,700
5,285
0
50,387
W
Hades
 
Hades
3,280
493
206
4,593
7,878
3,491
785
3,022
4,856
42,966
0
W
Jing Wei
 
Jing Wei
8,381
6,393
0
3,978
6,618
1,859
456
1,155
5,463
0
48,758
L
Nemesis
 
Nemesis
4,620
2,221
0
2,374
7,687
2,154
0
1,840
5,847
0
35,989
W
Cthulhu
8,225
1,494
81
3,848
8,806
7,421
285
1,495
7,311
43,844
0
L
4,060
920
0
2,901
10,540
6,177
0
6,171
4,369
0
25,121
L
Zhong Kui
ROBERT112
Zhong Kui
7,073
940
0
4,224
8,602
4,904
0
3,927
4,675
29,203
0
W
2,343
267
364
3,175
8,248
4,434
216
1,598
6,650
12,459
0
L
1,848
206
0
1,483
5,261
2,935
0
1,194
4,067
16,063
0
L
Izanami
tymiii
Izanami
4,651
3,593
0
2,367
6,476
1,475
0
716
5,760
0
35,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
27,716
379
Minions Killed
303
0
Camps Cleared
0
1,211,325
Distance Traveled
1,114,125
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,870
656
95
8
0
274,218
3
W
Hades
6,843
570
75
6
0
235,175
8
W
Jing Wei
6,528
544
100
8
0
219,244
4
L
Nemesis
5,599
467
73
6
0
246,030
3
W
Cthulhu
7,838
653
97
8
0
251,212
4
L
Mulan
5,518
460
60
5
0
203,143
2
L
Zhong Kui
5,240
437
66
6
0
213,218
2
W
Geb
6,112
509
12
1
0
231,476
8
L
Ganesha
5,873
489
4
0
0
243,641
4
L
Izanami
5,486
457
100
8
0
208,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role