Player Matchup

Baron Samedi
Baron Samedi
Moosejea73
Baron Samedi
Level 115
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 1
Khepri
Khepri
OVERLORD MINX
Khepri
Level 142
God Stats
1W - 4L
1,321 SR
Queue Stats
12W - 23L
1,295 Elo+
Party 1
Neith
Neith
SauciSasuke
Neith
Level 124
God Stats
4W - 3L
1,582 SR
Queue Stats
102W - 143L
1,417 Elo+
Party 1
Team Averages
Level 127
1,385 SR
1,343 Elo+

VS

Team Averages
Level 42
1,408 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
YoungThugg01
Morgan Le Fay
Level 86
God Stats
44W - 51L
1,485 SR
Queue Stats
161W - 207L
1,313 Elo+
Solo
Zeus
Zeus
ZD_Crown
Zeus
Level 25
God Stats
7W - 6L
1,475 SR
Queue Stats
53W - 49L
1,454 Elo+
Solo
Nemesis
Nemesis
thewaterycard
Nemesis
Level 15
God Stats
5W - 2L
1,263 SR
Queue Stats
108W - 108L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Moosejea73
Baron Samedi
12
0 / 2 / 3
9,313
548
7,941
14,619
14,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 1
8,853
521
3,768
18,781
29,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 0
10,415
613
13,017
18,946
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
YoungThugg01
Morgan Le Fay
15
4 / 1 / 9
11,491
676
18,464
10,593
4,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
14
7 / 2 / 4
11,462
674
16,155
8,504
3,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
15
3 / 0 / 11
11,344
667
12,840
16,632
15,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Moosejea73
Baron Samedi
0
2
3
0.75
L
0
7
1
0.07
L
3
5
0
0.6
W
Morgan Le Fay
YoungThugg01
Morgan Le Fay
4
1
9
8.5
W
Zeus
7
2
4
4.5
W
Nemesis
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
47,459
52,346
Taken
35,729
51,057
Mitigated
23,414
11,383
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Moosejea73
Baron Samedi
7,941
1,013
1,388
1,617
14,619
14,053
0
10,233
4,386
26,607
0
L
3,768
210
631
1,110
18,781
29,291
0
12,143
6,638
20,405
0
L
13,017
6,040
253
6,384
18,946
7,713
34
12,550
6,396
0
52,193
W
Morgan Le Fay
YoungThugg01
Morgan Le Fay
18,464
4,189
52
4,829
10,593
4,361
692
4,984
5,609
52,494
0
W
Zeus
16,155
2,980
623
775
8,504
3,186
580
3,678
4,826
39,369
0
W
Nemesis
12,840
4,779
402
7,633
16,632
15,867
1,667
4,076
12,556
0
47,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
34,297
169
Minions Killed
195
6
Camps Cleared
8
888,013
Distance Traveled
924,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,313
548
42
2
0
303,257
0
L
Khepri
8,853
521
23
1
1
306,991
2
L
Neith
10,415
613
104
6
5
277,765
2
W
Morgan Le Fay
11,491
676
75
4
5
301,997
2
W
Zeus
11,462
674
53
3
0
290,316
3
W
Nemesis
11,344
667
67
4
3
332,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role