Player Matchup

Terra
Terra
 
Terra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
HydrationLiquid
Xing Tian
Level 6
God Stats
3W - 0L
1,805 SR
Queue Stats
6W - 2L
1,858 Elo+
Party 1
Sun Wukong
Sun Wukong
SmoothCriminal15
Sun Wukong
Level 26
God Stats
15W - 18L
1,500 SR
Queue Stats
141W - 154L
1,432 Elo+
Solo
Awilix
Awilix
UnknownAlpha1001
Awilix
Level 13
God Stats
11W - 9L
1,535 SR
Queue Stats
112W - 120L
1,543 Elo+
Solo
Neith
Neith
lordpanduh
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 97L
1,554 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,577 Elo+

VS

Team Averages
Level 19
1,505 SR
1,477 Elo+
Izanami
Izanami
Brówntówn
Izanami
Level 19
God Stats
6W - 10L
1,465 SR
Queue Stats
128W - 84L
1,604 Elo+
Solo
Fenrir
Fenrir
Pinkfire72
Fenrir
Level 16
God Stats
1W - 4L
1,287 SR
Queue Stats
18W - 25L
1,446 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 20
God Stats
61W - 61L
1,747 SR
Queue Stats
76W - 70L
1,727 Elo+
Solo
Bacchus
Bacchus
aminethegoat
Bacchus
Level 28
God Stats
27W - 26L
1,527 SR
Queue Stats
132W - 149L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Дариус1998
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 4 / 11
8,577
477
7,324
11,361
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
HydrationLiquid
Xing Tian
13
6 / 6 / 9
8,401
467
11,907
15,375
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SmoothCriminal15
Sun Wukong
15
2 / 0 / 7
9,332
518
4,843
11,802
6,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
22 / 5 / 2
11,978
665
21,327
15,977
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
16
5 / 1 / 8
9,984
555
8,499
11,107
4,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brówntówn
Izanami
14
5 / 8 / 4
9,264
515
7,491
12,573
3,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Pinkfire72
Fenrir
11
2 / 7 / 3
7,870
437
6,996
12,613
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 8 / 3
8,601
478
9,259
16,298
6,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
aminethegoat
Bacchus
11
2 / 6 / 2
7,008
389
4,471
15,765
11,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 3
8,231
457
3,655
13,508
3,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
37
Kills
13
16
Deaths
37
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
4
11
1.88
L
Izanami
Brówntówn
Izanami
5
8
4
0.88
W
Xing Tian
HydrationLiquid
Xing Tian
6
6
9
1.75
L
Fenrir
Pinkfire72
Fenrir
2
7
3
0.5
L
2
8
3
0.44
W
Sun Wukong
SmoothCriminal15
Sun Wukong
2
0
7
5.5
W
22
5
2
4.6
L
Bacchus
aminethegoat
Bacchus
2
6
2
0.5
W
Neith
5
1
8
9
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,900
Damage
31,872
65,622
Taken
70,757
29,366
Mitigated
30,478
22,415
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,324
608
732
2,458
11,361
4,744
46
3,042
8,319
34,487
0
L
Izanami
Brówntówn
Izanami
7,491
5,457
0
1,991
12,573
3,525
816
4,507
7,848
0
61,341
W
Xing Tian
HydrationLiquid
Xing Tian
11,907
1,235
0
3,079
15,375
6,843
0
4,477
10,898
30,418
0
L
Fenrir
Pinkfire72
Fenrir
6,996
2,291
0
2,433
12,613
4,800
0
811
11,764
0
28,232
L
9,259
1,360
154
4,250
16,298
6,641
872
1,410
14,772
53,583
0
W
Sun Wukong
SmoothCriminal15
Sun Wukong
4,843
629
0
5,248
11,802
6,611
187
3,841
7,961
46
55,674
W
21,327
10,208
0
4,221
15,977
6,958
0
3,146
12,831
0
82,226
L
Bacchus
aminethegoat
Bacchus
4,471
566
90
1,671
15,765
11,966
42
7,181
8,212
18,610
0
W
Neith
8,499
3,443
0
6,677
11,107
4,210
1,244
2,879
8,228
0
76,095
L
3,655
1,228
0
1,174
13,508
3,546
606
4,549
8,814
30,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
40,974
470
Minions Killed
329
0
Camps Cleared
0
1,644,671
Distance Traveled
1,481,875
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,577
477
75
4
0
340,754
0
L
Izanami
9,264
515
106
6
0
310,733
3
W
Xing Tian
8,401
467
39
2
0
302,343
7
L
Fenrir
7,870
437
51
3
0
322,437
0
L
Hades
8,601
478
100
6
0
250,957
2
W
Sun Wukong
9,332
518
111
6
0
307,013
3
W
Awilix
11,978
665
115
6
0
374,450
3
L
Bacchus
7,008
389
17
1
0
323,992
4
W
Neith
9,984
555
130
7
0
320,111
4
L
Kukulkan
8,231
457
55
3
0
273,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role