Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Emeldiex
Loki
Level 43
God Stats
2W - 3L
1,543 SR
Queue Stats
188W - 227L
1,435 Elo+
Solo
Agni
Agni
WadeWilsonGQ
Agni
Level 140
God Stats
4W - 10L
1,370 SR
Queue Stats
397W - 365L
1,560 Elo+
Solo
Amaterasu
Amaterasu
sumjuanspeshal
Amaterasu
Level 122
God Stats
2W - 1L
1,832 SR
Queue Stats
77W - 66L
1,571 Elo+
Solo
Team Averages
Level 117
1,549 SR
1,513 Elo+

VS

Team Averages
Level 124
1,499 SR
1,601 Elo+
Bacchus
Bacchus
TypeG
Bacchus
Level 144
God Stats
14W - 7L
1,690 SR
Queue Stats
412W - 287L
1,648 Elo+
Party 1
Da Ji
Da Ji
diegou123
Da Ji
Level 98
God Stats
1W - 0L
1,335 SR
Queue Stats
95W - 90L
1,461 Elo+
Solo
Cernunnos
Cernunnos
fumikunsan
Cernunnos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,564 Elo+
Party 1
Discordia
Discordia
rhythmy
Discordia
Level 142
God Stats
8W - 5L
1,394 SR
Queue Stats
421W - 284L
1,664 Elo+
Party 1
Sol
Sol
tomyamamoto
Sol
Level 149
God Stats
4W - 1L
1,578 SR
Queue Stats
435W - 277L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
7 / 7 / 10
10,878
777
15,148
18,653
8,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
15
3 / 5 / 5
9,495
678
9,167
9,659
3,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
14
3 / 7 / 9
9,320
666
8,300
11,437
5,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 5 / 6
10,372
741
15,708
11,466
4,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
sumjuanspeshal
Amaterasu
19
5 / 1 / 14
10,687
763
11,453
30,802
25,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TypeG
Bacchus
17
2 / 5 / 13
10,912
779
8,272
15,605
21,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
diegou123
Da Ji
16
2 / 5 / 12
9,954
711
10,311
16,045
10,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
fumikunsan
Cernunnos
17
2 / 6 / 10
10,060
719
12,377
13,234
5,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
rhythmy
Discordia
18
3 / 3 / 11
10,410
744
13,121
10,505
3,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 4 / 6
12,253
875
23,039
14,077
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
21
Kills
22
25
Deaths
23
44
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
7
7
10
1.71
L
Zeus
 
Zeus
3
5
5
1.1
L
Loki
3
7
9
1.07
W
Bacchus
TypeG
Bacchus
2
5
13
1.7
L
3
5
6
1.2
W
Da Ji
diegou123
Da Ji
2
5
12
1.6
W
Cernunnos
fumikunsan
Cernunnos
2
6
10
1.17
W
Discordia
rhythmy
Discordia
3
3
11
2.83
L
Amaterasu
sumjuanspeshal
Amaterasu
5
1
14
12
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,776
Damage
67,120
82,017
Taken
69,466
47,852
Mitigated
46,580
35,131
Healing
26,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,148
713
1,492
3,229
18,653
8,168
882
10,589
8,064
0
23,381
L
Zeus
 
Zeus
9,167
810
1,008
961
9,659
3,761
0
7,178
2,481
20,965
0
L
Loki
8,300
2,017
1,288
1,479
11,437
5,982
562
6,958
4,479
0
11,712
W
Bacchus
TypeG
Bacchus
8,272
463
2,688
3,283
15,605
21,126
246
4,963
10,376
16,444
0
L
15,708
546
1,562
2,079
11,466
4,728
288
7,246
4,220
39,288
0
W
Da Ji
diegou123
Da Ji
10,311
1,069
1,781
3,763
16,045
10,771
603
6,621
9,238
0
13,714
W
Cernunnos
fumikunsan
Cernunnos
12,377
5,240
1,377
1,221
13,234
5,175
2,778
4,162
8,857
0
26,515
W
Discordia
rhythmy
Discordia
13,121
229
3,353
2,740
10,505
3,969
898
3,848
6,431
30,331
0
L
Amaterasu
sumjuanspeshal
Amaterasu
11,453
3,209
3,429
18,604
30,802
25,213
205
12,461
18,341
0
20,974
W
23,039
5,372
765
5,032
14,077
5,539
1,411
4,082
9,689
48,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
53,589
118
Minions Killed
134
0
Camps Cleared
0
1,315,337
Distance Traveled
1,268,138
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,878
777
27
2
0
263,447
1
L
Zeus
9,495
678
23
2
0
243,770
0
L
Loki
9,320
666
6
0
0
225,966
3
W
Bacchus
10,912
779
2
0
0
260,717
0
L
Agni
10,372
741
47
3
0
249,248
5
W
Da Ji
9,954
711
5
0
0
245,637
1
W
Cernunnos
10,060
719
41
3
0
234,293
0
W
Discordia
10,410
744
35
3
0
260,787
0
L
Amaterasu
10,687
763
15
1
0
332,906
3
W
Sol
12,253
875
51
4
0
266,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role