Player Matchup

Cthulhu
Cthulhu
IX ElbowDeep XI
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 1
Bellona
Bellona
KGWdemon
Bellona
Level 23
God Stats
2W - 3L
1,469 SR
Queue Stats
8W - 22L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
OHNO ITs ROBBIE
Baron Samedi
Level 151
God Stats
1W - 2L
1,579 SR
Queue Stats
83W - 69L
1,564 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,464 Elo+

VS

Team Averages
Level 55
1,506 SR
1,375 Elo+
Bacchus
Bacchus
Evaid6438
Bacchus
Level 121
God Stats
5W - 1L
1,615 SR
Queue Stats
166W - 129L
1,481 Elo+
Party 2
Achilles
Achilles
OffsideCornet58
Achilles
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
79W - 77L
1,345 Elo+
Party 2
Ra
Ra
Vini-_-Boy-Br
Ra
Level 17
God Stats
14W - 13L
1,403 SR
Queue Stats
398W - 417L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
8,691
621
8,963
16,198
15,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
KGWdemon
Bellona
13
5 / 3 / 6
9,293
664
11,643
14,481
15,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
OHNO ITs ROBBIE
Baron Samedi
12
4 / 4 / 5
9,049
646
10,820
13,899
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evaid6438
Bacchus
14
6 / 0 / 5
10,333
738
12,021
17,467
23,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
12
2 / 4 / 5
8,670
619
11,766
14,349
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 8 / 4
9,028
645
9,783
9,226
3,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
11
11
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Evaid6438
Bacchus
6
0
5
8.5
L
3
4
6
1.5
L
Bellona
KGWdemon
Bellona
5
3
6
2.67
L
Baron Samedi
OHNO ITs ROBBIE
Baron Samedi
4
4
5
1.63
W
Achilles
2
4
5
1.13
W
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
33,570
44,578
Taken
41,042
39,130
Mitigated
36,420
13,193
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Evaid6438
Bacchus
12,021
2,180
0
4,686
17,467
23,771
0
8,103
8,470
29,196
0
L
8,963
1,236
90
1,212
16,198
15,910
13
7,539
8,286
14,423
0
L
Bellona
KGWdemon
Bellona
11,643
3,041
1,075
1,714
14,481
15,856
132
6,175
7,953
4,655
20,939
L
Baron Samedi
OHNO ITs ROBBIE
Baron Samedi
10,820
1,748
4,382
4,720
13,899
7,364
120
8,884
4,583
35,221
0
W
Achilles
11,766
2,491
0
3,214
14,349
8,929
360
6,703
7,267
0
25,851
W
9,783
1,085
789
618
9,226
3,720
266
4,747
4,355
25,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
28,031
108
Minions Killed
110
6
Camps Cleared
4
706,765
Distance Traveled
740,843
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,333
738
32
2
3
259,596
2
L
Cthulhu
8,691
621
18
1
0
257,801
0
L
Bellona
9,293
664
40
3
1
243,303
4
L
Baron Samedi
9,049
646
50
4
5
205,661
3
W
Achilles
8,670
619
42
3
1
261,164
0
W
Ra
9,028
645
36
3
0
220,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role