Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lirs21
Amaterasu
Level 7
God Stats
11W - 4L
1,506 SR
Queue Stats
15W - 9L
1,812 Elo+
Party 3
Ymir
Ymir
panagiwths123
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,185 Elo+
Party 1
Pele
Pele
xXOlympicGodXx
Pele
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,294 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,458 Elo+

VS

Team Averages
Level 26
1,524 SR
1,459 Elo+
Sylvanus
Sylvanus
Beltazar
Sylvanus
Level 31
God Stats
8W - 4L
1,611 SR
Queue Stats
64W - 67L
1,464 Elo+
Party 2
Nemesis
Nemesis
GetWireLess
Nemesis
Level 29
God Stats
3W - 1L
1,286 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
Ivar66666
Kukulkan
Level 26
God Stats
18W - 14L
1,469 SR
Queue Stats
66W - 67L
1,400 Elo+
Solo
Hachiman
Hachiman
LampOP
Hachiman
Level 26
God Stats
2W - 0L
1,522 SR
Queue Stats
17W - 11L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
gareth251
Sun Wukong
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
113W - 100L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 8 / 5
10,342
492
16,990
23,056
12,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
15
4 / 7 / 6
9,894
471
10,861
15,586
3,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Lirs21
Amaterasu
17
2 / 8 / 6
10,797
514
9,352
21,988
18,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 12 / 4
9,214
439
8,154
23,581
7,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 10 / 3
10,139
483
6,958
17,709
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beltazar
Sylvanus
17
6 / 3 / 19
10,722
511
15,158
16,965
23,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GetWireLess
Nemesis
20
10 / 8 / 6
12,598
600
14,530
17,939
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Ivar66666
Kukulkan
17
6 / 3 / 9
11,398
543
16,276
8,536
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LampOP
Hachiman
17
17 / 2 / 13
12,182
580
28,138
20,407
8,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
gareth251
Sun Wukong
19
6 / 2 / 14
12,028
573
13,731
23,507
21,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
17
Kills
45
45
Deaths
18
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
5
0.81
L
Izanami
 
Izanami
4
7
6
1
W
Sylvanus
Beltazar
Sylvanus
6
3
19
5.17
W
Nemesis
GetWireLess
Nemesis
10
8
6
1.63
W
Kukulkan
Ivar66666
Kukulkan
6
3
9
3.5
W
Hachiman
LampOP
Hachiman
17
2
13
11.75
L
Amaterasu
Lirs21
Amaterasu
2
8
6
0.63
W
Sun Wukong
gareth251
Sun Wukong
6
2
14
6.5
L
3
12
4
0.42
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
87,833
101,920
Taken
87,354
48,449
Mitigated
66,879
21,296
Healing
31,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,990
2,037
0
7,885
23,056
12,645
0
6,784
16,012
65,601
0
L
Izanami
 
Izanami
10,861
7,262
0
1,729
15,586
3,814
0
4,592
10,944
0
45,826
W
Sylvanus
Beltazar
Sylvanus
15,158
5,881
4,609
6,668
16,965
23,770
2,227
4,748
12,217
41,953
8,622
W
Nemesis
GetWireLess
Nemesis
14,530
8,280
0
1,620
17,939
8,440
442
4,818
13,121
0
98,675
W
Kukulkan
Ivar66666
Kukulkan
16,276
740
0
781
8,536
4,193
3,106
2,725
5,811
73,550
0
W
Hachiman
LampOP
Hachiman
28,138
20,604
0
9,415
20,407
8,961
2,725
7,498
12,909
0
69,969
L
Amaterasu
Lirs21
Amaterasu
9,352
3,439
0
5,629
21,988
18,123
0
6,911
14,783
0
55,837
W
Sun Wukong
gareth251
Sun Wukong
13,731
2,468
0
8,149
23,507
21,515
201
5,572
17,935
4,851
77,088
L
8,154
1,390
622
3,546
23,581
7,902
0
7,487
15,971
27,138
0
L
6,958
1,350
0
1,885
17,709
5,965
0
3,871
13,746
0
52,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
58,928
448
Minions Killed
571
0
Camps Cleared
0
1,769,674
Distance Traveled
1,905,904
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,342
492
121
6
0
322,070
2
L
Izanami
9,894
471
89
4
0
369,161
3
W
Sylvanus
10,722
511
76
4
0
340,534
2
W
Nemesis
12,598
600
141
7
0
381,892
1
W
Kukulkan
11,398
543
142
7
0
381,851
6
W
Hachiman
12,182
580
79
4
0
375,239
5
L
Amaterasu
10,797
514
109
5
0
393,695
5
W
Sun Wukong
12,028
573
133
6
0
426,388
2
L
Ymir
9,214
439
41
2
0
322,876
0
L
Pele
10,139
483
88
4
0
361,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role