Player Matchup

Hera
Hera
Shinxyu
Hera
Level 9
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Shuu11_-
Chaac
Level 35
God Stats
8W - 10L
1,511 SR
Queue Stats
92W - 113L
1,439 Elo+
Party 1
Loki
Loki
luffyaym
Loki
Level 80
God Stats
5W - 3L
1,729 SR
Queue Stats
103W - 121L
1,475 Elo+
Party 1
Team Averages
Level 41
1,646 SR
1,471 Elo+

VS

Team Averages
Level 31
1,616 SR
1,461 Elo+
Olorun
Olorun
Lionoelle
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 18L
1,714 Elo+
Solo
Artio
Artio
The Neftaly1404
Artio
Level 47
God Stats
5W - 2L
1,684 SR
Queue Stats
233W - 315L
1,295 Elo+
Solo
Mercury
Mercury
d3ad14
Mercury
Level 29
God Stats
2W - 2L
1,664 SR
Queue Stats
146W - 175L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Shinxyu
Hera
13
2 / 1 / 5
7,627
693
5,439
2,774
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Shuu11_-
Chaac
12
4 / 1 / 5
7,986
726
11,426
10,419
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
4 / 4 / 4
7,962
724
6,235
5,483
1,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lionoelle
Olorun
12
3 / 2 / 2
7,623
693
8,900
7,810
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
7,067
642
2,142
9,721
4,337
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
d3ad14
Mercury
11
1 / 6 / 4
7,284
662
3,285
9,850
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
Lionoelle
Olorun
3
2
2
2
W
Hera
Shinxyu
Hera
2
1
5
4.5
W
Chaac
Shuu11_-
Chaac
4
1
5
6.5
L
2
2
3
1.75
L
Mercury
d3ad14
Mercury
1
6
4
0.5
W
Loki
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
14,327
18,676
Taken
27,381
11,772
Mitigated
10,306
3,493
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Lionoelle
Olorun
8,900
3,807
18
1,762
7,810
2,918
0
1,913
5,593
26,361
1,846
W
Hera
Shinxyu
Hera
5,439
1,563
0
0
2,774
888
345
1,274
1,500
22,596
0
W
Chaac
Shuu11_-
Chaac
11,426
875
0
3,460
10,419
8,952
0
5,313
5,106
0
27,782
L
2,142
64
208
2,824
9,721
4,337
0
2,396
7,060
9,142
0
L
Mercury
d3ad14
Mercury
3,285
1,091
0
1,304
9,850
3,051
0
1,588
7,881
0
22,367
W
Loki
6,235
1,159
0
33
5,483
1,932
0
3,624
1,859
0
18,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
21,974
106
Minions Killed
114
5
Camps Cleared
5
689,015
Distance Traveled
615,857
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,623
693
57
5
0
187,397
1
W
Hera
7,627
693
44
4
1
210,005
0
W
Chaac
7,986
726
38
3
0
265,560
1
L
Artio
7,067
642
10
1
0
230,291
3
L
Mercury
7,284
662
47
4
5
198,169
6
W
Loki
7,962
724
24
2
4
213,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role