Player Matchup

Vamana
Vamana
FTDxM4TTY
Vamana
Level 41
God Stats
9W - 18L
1,452 SR
Queue Stats
110W - 149L
1,297 Elo+
Solo
Merlin
Merlin
luckyman2020
Merlin
Level 69
God Stats
31W - 39L
1,460 SR
Queue Stats
195W - 254L
1,382 Elo+
Solo
Medusa
Medusa
omar92izi
Medusa
Level 128
God Stats
19W - 30L
1,408 SR
Queue Stats
100W - 123L
1,368 Elo+
Solo
Team Averages
Level 79
1,440 SR
1,349 Elo+

VS

Team Averages
Level 103
1,503 SR
1,406 Elo+
Bellona
Bellona
CodyZPanda1
Bellona
Level 97
God Stats
7W - 10L
1,527 SR
Queue Stats
461W - 410L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Neosphyte
Kuzenbo
Level 105
God Stats
5W - 2L
1,575 SR
Queue Stats
167W - 184L
1,383 Elo+
Party 1
Poseidon
Poseidon
mochanote23
Poseidon
Level 107
God Stats
20W - 25L
1,407 SR
Queue Stats
173W - 198L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FTDxM4TTY
Vamana
11
0 / 2 / 2
8,093
578
3,937
9,730
8,865
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
12
0 / 4 / 4
8,314
594
6,599
7,234
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
omar92izi
Medusa
13
4 / 5 / 0
9,430
674
7,740
10,196
3,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CodyZPanda1
Bellona
14
4 / 1 / 6
9,925
709
10,050
8,775
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Neosphyte
Kuzenbo
13
1 / 1 / 8
9,012
644
5,222
10,101
14,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
mochanote23
Poseidon
15
6 / 2 / 5
10,397
743
8,133
8,505
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
CodyZPanda1
Bellona
4
1
6
7
L
Vamana
FTDxM4TTY
Vamana
0
2
2
0.5
W
Kuzenbo
Neosphyte
Kuzenbo
1
1
8
5
L
Merlin
0
4
4
0.5
W
Poseidon
mochanote23
Poseidon
6
2
5
4.25
L
Medusa
omar92izi
Medusa
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
23,405
27,160
Taken
27,381
14,605
Mitigated
26,135
4,032
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CodyZPanda1
Bellona
10,050
1,964
0
1,466
8,775
8,033
1,584
2,511
6,264
0
30,408
L
Vamana
FTDxM4TTY
Vamana
3,937
2,709
0
1,876
9,730
8,865
0
6,785
2,769
0
23,151
W
Kuzenbo
Neosphyte
Kuzenbo
5,222
1,970
731
436
10,101
14,865
296
2,161
7,940
15,443
0
L
Merlin
6,599
77
278
677
7,234
2,346
124
3,302
3,714
29,891
0
W
Poseidon
mochanote23
Poseidon
8,133
923
1,080
1,461
8,505
3,237
1,146
2,346
6,159
48,891
0
L
Medusa
omar92izi
Medusa
7,740
3,248
339
862
10,196
3,394
126
3,794
6,004
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
29,334
163
Minions Killed
177
3
Camps Cleared
8
755,369
Distance Traveled
721,812
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,925
709
54
4
3
263,709
5
L
Vamana
8,093
578
37
3
1
279,940
6
W
Kuzenbo
9,012
644
30
2
1
238,653
2
L
Merlin
8,314
594
64
5
0
248,146
2
W
Poseidon
10,397
743
93
7
4
219,450
1
L
Medusa
9,430
674
62
4
2
227,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role