Player Matchup

Bacchus
Bacchus
TheratcalledBaz
Bacchus
Level 15
God Stats
39W - 9L
1,823 SR
Queue Stats
42W - 11L
1,816 Elo+
Party 2
Hel
Hel
x3r0sensei
Hel
Level 47
God Stats
1W - 1L
1,441 SR
Queue Stats
6W - 14L
1,295 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xMsToxicDevilx
Cu Chulainn
Level 147
God Stats
6W - 5L
1,617 SR
Queue Stats
418W - 468L
1,499 Elo+
Solo
Team Averages
Level 70
1,627 SR
1,537 Elo+

VS

Team Averages
Level 88
1,579 SR
1,435 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
xXDelta-13
Rama
Level 108
God Stats
1W - 0L
1,737 SR
Queue Stats
49W - 63L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,805
681
4,519
13,170
13,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 3
6,009
601
2,382
9,590
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xMsToxicDevilx
Cu Chulainn
10
2 / 0 / 1
6,851
685
5,393
5,077
2,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 4
6,903
690
8,229
7,494
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
11
1 / 1 / 6
6,632
663
6,951
8,061
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 3
7,247
725
7,315
4,402
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
4
5
W
Geb
 
Geb
1
1
6
4
L
1
3
2
0.67
L
0
4
3
0.38
L
Cu Chulainn
xMsToxicDevilx
Cu Chulainn
2
0
1
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,294
Damage
22,495
27,837
Taken
19,957
19,269
Mitigated
16,055
7,888
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,229
1,779
0
575
7,494
5,964
87
2,428
4,869
17,914
0
W
Geb
 
Geb
6,951
1,144
0
714
8,061
8,080
0
3,072
4,739
17,858
0
L
4,519
1,033
1,042
3,642
13,170
13,048
58
6,356
6,438
17,116
0
L
2,382
93
1,145
2,059
9,590
3,763
117
5,750
3,498
14,126
0
L
Cu Chulainn
xMsToxicDevilx
Cu Chulainn
5,393
1,545
0
0
5,077
2,458
0
2,748
2,263
848
14,344
W
7,315
6,624
1,134
461
4,402
2,011
1,029
1,449
2,873
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
20,782
89
Minions Killed
104
2
Camps Cleared
6
486,846
Distance Traveled
505,906
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,903
690
23
2
1
174,044
3
W
Geb
6,632
663
22
2
2
182,818
1
L
Bacchus
6,805
681
33
3
1
174,344
3
L
Hel
6,009
601
23
2
0
131,211
1
L
Cu Chulainn
6,851
685
33
3
1
181,291
0
W
Rama
7,247
725
59
6
3
149,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role