Player Matchup

Guan Yu
Guan Yu
Greggs_The_Great
Guan Yu
Level 5
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Mercury
Mercury
llGROOTII
Mercury
Level 23
God Stats
5W - 9L
1,524 SR
Queue Stats
83W - 106L
1,406 Elo+
Solo
Zeus
Zeus
srickards
Zeus
Level 99
God Stats
8W - 6L
1,677 SR
Queue Stats
53W - 53L
1,527 Elo+
Party 1
Team Averages
Level 42
1,670 SR
1,369 Elo+

VS

Team Averages
Level 71
1,529 SR
1,446 Elo+
Artemis
Artemis
Paldone
Artemis
Level 49
God Stats
19W - 15L
1,520 SR
Queue Stats
38W - 39L
1,481 Elo+
Solo
Ares
Ares
PsychoSharks1
Ares
Level 127
God Stats
4W - 3L
1,575 SR
Queue Stats
35W - 46L
1,465 Elo+
Solo
Kukulkan
Kukulkan
kenzek1
Kukulkan
Level 37
God Stats
30W - 31L
1,493 SR
Queue Stats
51W - 55L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 10
10,360
691
4,627
19,112
22,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Mercury
llGROOTII
Mercury
13
3 / 10 / 8
10,652
710
6,853
15,240
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
15
10 / 4 / 5
12,252
817
20,607
11,704
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Paldone
Artemis
14
3 / 4 / 12
10,683
712
7,643
9,079
2,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 7 / 16
11,463
764
7,414
20,606
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
kenzek1
Kukulkan
18
16 / 5 / 2
13,547
903
18,068
11,385
5,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
20
21
Deaths
16
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
W
Artemis
Paldone
Artemis
3
4
12
2.25
W
1
7
16
1.29
W
Kukulkan
kenzek1
Kukulkan
16
5
2
3.4
L
Mercury
llGROOTII
Mercury
3
10
8
0.7
L
Zeus
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
33,125
46,056
Taken
41,070
35,105
Mitigated
27,692
8,804
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,627
640
1,624
4,299
19,112
22,795
289
11,917
7,195
0
14,763
W
Artemis
Paldone
Artemis
7,643
3,727
0
1,115
9,079
2,840
2,026
6,004
2,798
0
32,163
W
7,414
333
0
4,346
20,606
19,753
427
9,063
11,048
21,729
0
W
Kukulkan
kenzek1
Kukulkan
18,068
1,119
128
1,011
11,385
5,099
702
4,960
6,329
63,632
0
L
Mercury
llGROOTII
Mercury
6,853
3,520
261
1,297
15,240
6,418
1,391
7,883
7,357
0
32,027
L
Zeus
20,607
1,628
0
1,323
11,704
5,892
672
6,493
5,211
59,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
35,693
154
Minions Killed
165
5
Camps Cleared
8
823,030
Distance Traveled
782,883
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,360
691
22
1
1
291,626
3
W
Artemis
10,683
712
57
4
4
270,372
3
W
Ares
11,463
764
24
2
3
246,861
6
W
Kukulkan
13,547
903
84
6
1
265,650
3
L
Mercury
10,652
710
53
4
2
281,056
0
L
Zeus
12,252
817
79
5
2
250,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role