Player Matchup

Nemesis
Nemesis
Yugo_Jp2016
Nemesis
Level 23
God Stats
2W - 2L
1,733 SR
Queue Stats
60W - 55L
1,492 Elo+
Solo
Loki
Loki
behnam_9242
Loki
Level 8
God Stats
1W - 5L
1,176 SR
Queue Stats
3W - 10L
1,182 Elo+
Solo
Skadi
Skadi
exeedeAlbogamer
Skadi
Level 16
God Stats
7W - 7L
1,519 SR
Queue Stats
14W - 30L
1,195 Elo+
Solo
Jormungandr
Jormungandr
phvdb1000
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
wheezy-trolley2
Chaac
Level 9
God Stats
4W - 4L
1,936 SR
Queue Stats
27W - 25L
1,520 Elo+
Solo
Team Averages
Level 12
1,573 SR
1,378 Elo+

VS

Team Averages
Level 11
1,460 SR
1,366 Elo+
Sol
Sol
Caleb326005
Sol
Level 4
God Stats
1W - 3L
1,230 SR
Queue Stats
4W - 4L
1,478 Elo+
Solo
Thanatos
Thanatos
Fugazi_Patek
Thanatos
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,517 Elo+
Solo
Hera
Hera
Reyna Meg
Hera
Level 8
God Stats
7W - 6L
1,772 SR
Queue Stats
52W - 59L
1,281 Elo+
Solo
Chernobog
Chernobog
mimosadas
Chernobog
Level 18
God Stats
13W - 13L
1,297 SR
Queue Stats
44W - 60L
1,166 Elo+
Solo
Guan Yu
Guan Yu
whutbrahdog
Guan Yu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Yugo_Jp2016
Nemesis
20
14 / 7 / 5
13,484
562
22,293
23,554
10,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

3
0 / 3 / 1
6,776
282
134
2,037
332
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 15 / 1
10,048
419
8,472
22,166
6,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
phvdb1000
Jormungandr
14
1 / 12 / 5
10,040
418
5,014
29,585
24,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 7 / 7
13,653
569
25,894
33,749
37,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 6
17,663
736
39,544
25,480
20,291
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Fugazi_Patek
Thanatos
20
13 / 6 / 8
14,520
605
19,698
20,559
9,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
19
4 / 7 / 13
13,508
563
15,859
13,892
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
mimosadas
Chernobog
15
4 / 6 / 8
10,992
458
6,176
17,885
6,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
whutbrahdog
Guan Yu
17
3 / 5 / 11
11,905
496
11,541
20,310
21,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
26
Kills
44
44
Deaths
27
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
20
3
6
7.67
W
Thanatos
Fugazi_Patek
Thanatos
13
6
8
2.83
W
Hera
4
7
13
1.5
L
Nemesis
Yugo_Jp2016
Nemesis
14
7
5
2.36
L
0
3
1
0.17
L
1
15
1
0.1
W
Chernobog
mimosadas
Chernobog
4
6
8
1.33
L
Jormungandr
phvdb1000
Jormungandr
1
12
5
0.29
L
10
7
7
1.93
W
Guan Yu
whutbrahdog
Guan Yu
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,807
Damage
92,818
111,091
Taken
98,126
79,489
Mitigated
61,287
21,841
Healing
48,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,544
15,729
0
18,172
25,480
20,291
3,445
2,175
23,255
184,004
24,767
W
Thanatos
Fugazi_Patek
Thanatos
19,698
8,048
0
17,467
20,559
9,183
594
2,400
18,159
0
99,752
W
Hera
15,859
3,924
395
2,571
13,892
4,434
604
774
13,083
77,084
0
L
Nemesis
Yugo_Jp2016
Nemesis
22,293
12,993
0
5,048
23,554
10,343
840
11,903
11,599
0
99,547
L
134
0
0
359
2,037
332
0
431
1,606
0
1,333
L
8,472
4,625
0
2,693
22,166
6,349
744
10,383
11,511
0
74,181
W
Chernobog
mimosadas
Chernobog
6,176
3,329
0
2,244
17,885
6,022
2,259
1,476
15,454
0
43,840
L
Jormungandr
phvdb1000
Jormungandr
5,014
1,785
0
645
29,585
24,750
20
14,491
14,492
29,023
0
L
25,894
5,734
0
13,096
33,749
37,715
1,119
14,481
19,140
12,820
79,114
W
Guan Yu
whutbrahdog
Guan Yu
11,541
2,934
1,326
6,773
20,310
21,357
2,745
4,271
16,039
0
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
68,588
424
Minions Killed
640
0
Camps Cleared
0
1,713,463
Distance Traveled
2,185,813
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,663
736
236
10
0
429,211
1
W
Thanatos
14,520
605
127
5
0
504,767
1
W
Hera
13,508
563
148
6
0
422,478
0
L
Nemesis
13,484
562
125
5
0
435,328
2
L
Loki
6,776
282
3
0
0
57,384
1
L
Skadi
10,048
419
111
5
0
358,176
1
W
Chernobog
10,992
458
63
3
0
402,553
2
L
Jormungandr
10,040
418
36
2
0
418,875
0
L
Chaac
13,653
569
149
6
0
443,700
0
W
Guan Yu
11,905
496
66
3
0
426,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role