Player Matchup

Izanami
Izanami
AID_AWESOME
Izanami
Level 123
God Stats
52W - 36L
1,607 SR
Queue Stats
433W - 466L
1,447 Elo+
Solo
Ymir
Ymir
AndyAndyLow
Ymir
Level 88
God Stats
19W - 35L
1,395 SR
Queue Stats
183W - 205L
1,323 Elo+
Solo
Loki
Loki
Kotucis
Loki
Level 44
God Stats
6W - 6L
1,580 SR
Queue Stats
152W - 161L
1,427 Elo+
Solo
Olorun
Olorun
Utk-i
Olorun
Level 50
God Stats
19W - 13L
1,551 SR
Queue Stats
251W - 297L
1,328 Elo+
Party 2
Chaac
Chaac
vagojeo
Chaac
Level 62
God Stats
8W - 12L
1,461 SR
Queue Stats
244W - 310L
1,339 Elo+
Party 2
Team Averages
Level 73
1,519 SR
1,373 Elo+

VS

Team Averages
Level 63
1,537 SR
1,406 Elo+
Medusa
Medusa
Simidax94
Medusa
Level 102
God Stats
35W - 13L
1,623 SR
Queue Stats
449W - 502L
1,384 Elo+
Party 1
Ymir
Ymir
Tiaanking
Ymir
Level 59
God Stats
50W - 55L
1,426 SR
Queue Stats
270W - 335L
1,377 Elo+
Solo
Hera
Hera
amazingwheel467
Hera
Level 64
God Stats
73W - 55L
1,617 SR
Queue Stats
298W - 377L
1,453 Elo+
Solo
Arachne
Arachne
o Squiffy o
Arachne
Level 42
God Stats
10W - 6L
1,540 SR
Queue Stats
75W - 66L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
tonypandemonio90
Baron Samedi
Level 48
God Stats
8W - 4L
1,479 SR
Queue Stats
130W - 154L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AID_AWESOME
Izanami
13
2 / 2 / 2
7,398
528
5,082
6,254
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 2
6,603
472
2,760
8,573
6,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Kotucis
Loki
10
1 / 5 / 2
6,277
448
1,419
8,273
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Utk-i
Olorun
11
1 / 6 / 1
6,908
493
2,285
10,819
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
vagojeo
Chaac
10
0 / 5 / 0
6,130
438
4,108
11,079
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Simidax94
Medusa
15
10 / 1 / 1
9,272
662
5,525
8,035
2,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 3 / 1
7,898
564
4,136
7,534
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 6
8,510
608
5,622
3,744
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
o Squiffy o
Arachne
11
3 / 0 / 5
7,270
519
5,768
5,938
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
tonypandemonio90
Baron Samedi
15
4 / 0 / 4
8,869
634
9,076
8,804
4,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
21
21
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
AID_AWESOME
Izanami
2
2
2
1.5
L
1
3
2
0.67
L
Loki
Kotucis
Loki
1
5
2
0.4
W
Medusa
Simidax94
Medusa
10
1
1
10.5
W
Ymir
1
3
1
0.5
L
Olorun
Utk-i
Olorun
1
6
1
0.25
W
3
1
6
6
W
Arachne
o Squiffy o
Arachne
3
0
5
5.5
W
Baron Samedi
tonypandemonio90
Baron Samedi
4
0
4
6
L
Chaac
vagojeo
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
30,127
44,998
Taken
34,055
22,530
Mitigated
14,940
10,921
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AID_AWESOME
Izanami
5,082
2,838
0
1,281
6,254
2,471
103
2,595
3,659
0
57,333
L
2,760
438
218
965
8,573
6,217
0
4,097
4,431
21,913
0
L
Loki
Kotucis
Loki
1,419
36
0
1,184
8,273
2,720
0
2,349
5,862
0
36,223
W
Medusa
Simidax94
Medusa
5,525
2,114
51
2,264
8,035
2,939
908
869
7,166
0
54,150
W
Ymir
4,136
913
296
1,402
7,534
4,153
1,119
875
6,659
42,650
0
L
Olorun
Utk-i
Olorun
2,285
1,084
0
2,868
10,819
4,339
0
3,060
7,531
31,771
3,459
W
5,622
1,778
0
1,043
3,744
1,050
1,944
1,087
2,657
48,494
0
W
Arachne
o Squiffy o
Arachne
5,768
4,752
0
1,630
5,938
2,289
1,133
1,394
4,544
0
19,822
W
Baron Samedi
tonypandemonio90
Baron Samedi
9,076
1,195
118
4,745
8,804
4,509
1,303
571
8,233
56,010
0
L
Chaac
vagojeo
Chaac
4,108
1,201
160
4,245
11,079
6,783
0
6,358
4,681
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
41,819
374
Minions Killed
433
0
Camps Cleared
0
1,240,979
Distance Traveled
1,389,014
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,398
528
119
9
0
238,451
3
L
Ymir
6,603
472
44
3
0
260,063
5
L
Loki
6,277
448
69
5
0
278,643
0
W
Medusa
9,272
662
100
7
0
284,921
0
W
Ymir
7,898
564
72
5
0
275,585
3
L
Olorun
6,908
493
79
6
0
241,917
0
W
Hera
8,510
608
102
7
0
310,448
4
W
Arachne
7,270
519
43
3
0
282,832
0
W
Baron Samedi
8,869
634
116
8
0
235,228
3
L
Chaac
6,130
438
63
5
0
221,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role