Player Matchup

Neith
Neith
BatmanRo
Neith
Level 145
God Stats
548W - 632L
1,498 SR
Queue Stats
548W - 640L
1,437 Elo+
Solo
Zeus
Zeus
ERRYTU
Zeus
Level 52
God Stats
26W - 35L
1,487 SR
Queue Stats
187W - 239L
1,391 Elo+
Solo
Pele
Pele
cessarCR17
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 156L
1,339 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,389 Elo+

VS

Team Averages
Level 58
1,485 SR
1,438 Elo+
Kukulkan
Kukulkan
IX ElbowDeep XI
Kukulkan
Level 15
God Stats
1W - 1L
1,326 SR
Queue Stats
8W - 7L
1,501 Elo+
Party 1
Horus
Horus
OHNO ITs ROBBIE
Horus
Level 151
God Stats
2W - 0L
1,629 SR
Queue Stats
83W - 69L
1,558 Elo+
Party 1
Ra
Ra
VanesZamesov
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
14
6 / 6 / 6
10,495
750
10,484
13,830
3,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
ERRYTU
Zeus
14
7 / 5 / 5
10,560
754
18,124
10,253
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 7
9,296
664
5,125
8,843
3,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 7 / 4
10,292
735
10,389
13,808
5,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 10
10,597
757
9,409
13,409
15,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 5 / 3
10,163
726
8,944
10,970
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
15
Kills
16
16
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
BatmanRo
Neith
6
6
6
1.5
L
Zeus
ERRYTU
Zeus
7
5
5
1.9
W
Kukulkan
6
7
4
1.14
W
4
3
10
3
W
6
5
3
1.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
28,742
32,926
Taken
38,187
9,268
Mitigated
25,089
5,040
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BatmanRo
Neith
10,484
4,750
0
2,252
13,830
3,529
693
7,709
5,797
0
31,434
L
Zeus
ERRYTU
Zeus
18,124
1,042
0
2,312
10,253
2,672
252
7,014
2,979
46,126
0
W
Kukulkan
10,389
1,854
430
977
13,808
5,609
0
7,725
6,083
24,824
0
W
9,409
3,820
2,037
3,317
13,409
15,230
0
6,058
7,351
0
27,723
W
8,944
996
1,762
2,560
10,970
4,250
0
5,475
5,495
30,482
0
L
5,125
1,200
0
476
8,843
3,067
0
4,372
4,349
0
14,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
31,052
151
Minions Killed
123
5
Camps Cleared
7
586,510
Distance Traveled
711,061
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,495
750
65
5
4
206,589
4
L
Zeus
10,560
754
69
5
1
206,117
0
W
Kukulkan
10,292
735
39
3
0
217,962
0
W
Horus
10,597
757
27
2
5
246,366
1
W
Ra
10,163
726
57
4
2
246,733
0
L
Pele
9,296
664
17
1
0
173,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role